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NPC Generator

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Advanced [show]


Theodoric Wesley, Male Human [Permalink]

Personal [hide]

Description: A man with a cold, calculating air about him, he sports tan clothing, slightly heavier than average wear. He is bald on top and has large blonde tufts of hair around his ears. His eyes are likewise amber.

Personality: He is witty, but his monotone delivery comes off as unnerving He also has developed a complete distrust of the Glassblower profession.

History: He was always a brilliant, if unscrupulous mind. He helped his father out around the business and became quite the natural. He ran away from his former home and has been making his living as a Hunter for the past few years.

Motivation: He'd like to take his coworkers down a peg; and wants to open a new tavern

Ideals: Joker, Logical. Flaws: Ugly, Insane. Bonds: Job. Occupation: Hunter

Voice: Spits words with contempt

Attributes [hide]

Theodoric Wesley, Male Human Monk 4
Medium (6'1") Human, Neutral Good (CR 4)
Armor Class 10
Hit Points 27 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)10 (+0) 12 (+1)13 (+1) 13 (+1)7 (-2)
Skills Sleight of Hand +2, Stealth +2
Senses Passive Perception 11
Languages Common, Draconic
Attacks Melee +3 / 1d10+1, Ranged +2 / 1d10+0, Grapple +1

Possessions: 400 gp.


Social Check DCs


Patrick Wilberforce, Male Human [Permalink]

Personal [hide]

Description: A man with thick toned arms and a paunchy gut. He wears a suit in poor condition. It has not been laundered in sometime and has been worn in activities one would not normally wear a suit during. He wears a deerstalker hat to hide his balding. His amber eyes dart around the room hyper actively observing anyone and anything.

Personality: He is happy with his job as a Blacksmith. He turns his eye from what people do, preferring to live and let live. He has the money to obtain near anything and knows that if you pay a man enough he will sell his own mother. Money is his most trusted friend.

History: He was raised happily, as a normal child born to his mother and father. His mother taught him the rudiments of the Blacksmith arts, while his father instructed him in etiquette, music and courtly manner. His mother disappeared, and while he tried to raise money to find his mother, he was betrayed dozens of times. He became a Blacksmith soon after.

Motivation: He wants to meet his childhood hero; and balancing his hectic life and new blacksmith responsibilities is difficult

Ideals: Athletic. Bonds: Adventurer, Job, Rich, Family. Occupation: Blacksmith

Voice: Timid voice

Attributes [hide]

Patrick Wilberforce, Male Human Warrior 3
Medium (6'2") Human, Chaotic Good (CR 3)
Armor Class 13
Hit Points 23 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)17 (+3) 11 (+0)15 (+2) 13 (+1)11 (+0)
Skills Acrobatics +5, Deception +2
Senses Passive Perception 11
Languages Common, Draconic, Giant
Attacks Melee +5 / 1d8+3, Ranged +5 / 1d8+3, Grapple +3

Possessions: 80 pp. Malachite (15 gp). Moonstone (50 gp).


Social Check DCs


Simon Clapham, Male Human [Permalink]

Personal [hide]

Description: He is in excellent shape and wears bulky white painted plate armor. His auburn hair is smooth and relatively long. He has a tattooed face.

Personality: He is cool and collected. He likes to make quips and puns whenever he does anything. He also makes a point to compliment his superiors and flatter them. He also is a firm believer in the manly ideal.

History: He was raised by priests from a young age. He went to a religious school and was inspired by the priests there in charitable deeds. He has since lost track of the people in his past.

Motivation: Wants to work out more often; and to prove his worth to the world

Ideals: Athletic, Disciplined. Flaws: Impulsive. Bonds: Religious, Mentor. Occupation: Bellfounder

Voice: Rolls R's

Attributes [hide]

Simon Clapham, Male Human Ranger 6
Medium (5'9") Human, Chaotic Good (CR 6)
Armor Class 12
Hit Points 45 (6d8)
Speed 30 ft.
STRDEXCONINTWISCHA
7 (-2)14 (+2) 13 (+1)16 (+3) 14 (+2)11 (+0)
Skills Animal Handling +5, Stealth +5
Senses Passive Perception 12
Languages Common, Goblin, Gnoll, Terran
Attacks Melee +1 / 2d6-2, Ranged +5 / 2d6+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1301000

Possessions: 200 gp. Tourmaline (100 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Manfred Davenport, Male Human [Permalink]

Personal [hide]

Description: He appears as an extremely gaunt Human, and stands approximately 5'8". He wears a custom-built plate barding that's adorned with yellow lining and desert motifs, and his gloved hand is found clutching a dagger. His golden hair is slicked back into a classic pompadour. His green eyes peer out from beneath his Stetson yellow hat.

Personality: He considers himself the perfect gentleman. He makes a point to always show proper etiquette and frequently critiques the etiquette of others. His philosophy is that everyone needs a friend and as such shows hospitality towards all.

History: His divine talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. His childhood dream was to be a Unemployed, but he was a colossal failure. He then took over the family business and is one of the better Interpreter for hire.

Motivation: Nothing but the best is good enough for him; and human compassion

Ideals: Impeccable, Optimist, Gifted. Flaws: Racist. Bonds: Job. Occupation: Interpreter

Voice: Draws out vowels

Attributes [hide]

Manfred Davenport, Male Human Commoner 3
Medium (5'8") Human, Lawful Good (CR 3)
Armor Class 11
Hit Points 3 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)12 (+1) 6 (-2)12 (+1) 13 (+1)13 (+1)
Skills Arcana +3, Athletics +4
Senses Passive Perception 11
Languages Common, Draconic
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +4

Possessions: 100 gp.


Social Check DCs


Norman Cooper, Male Human [Permalink]

Personal [hide]

Description: A man with a friendly, welcoming air about him, he is generally shirtless and showing off his tattooed chest. His hair is blonde, silky, and of moderate length. His green eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: He has schizophrenia that causes him to hear things that aren't there and will sometimes respond to them. He seeks to pay back kindness whenever he gets the chance. Whether it be in the form of unwanted serenades or the latest gossip he always seeks to do solids for his friends.

History: Heir to a fortune, his parents put a great deal of effort into curing his disease. Cursed with vampirism at a very young age, Norman has worked very hard to control his curse. He was granted psionic powers by his dying brother.

Motivation: He uses money and sex appeal to get what he needs; and a deep hatred of giants

Ideals: Philantrophist, Gifted. Flaws: Disease. Bonds: Attractive, Rich, Enemies. Occupation: Bookbinder

Voice: Sleepy voice

Attributes [hide]

Norman Cooper, Male Human Paladin 6
Medium (5'6") Human, Neutral Good (CR 6)
Armor Class 11
Hit Points 64 (6d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)13 (+1) 16 (+3)10 (+0) 14 (+2)12 (+1)
Skills Acrobatics +4, Athletics +6
Senses Passive Perception 12
Languages Common
Attacks Melee +6 / 2d6+3, Ranged +4 / 2d6+1, Grapple +6
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1301000

Possessions: 400 gp. Azurite (13 gp). Black pearl (1600 gp). Banded agate (13 gp). Tourmaline (40 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs

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