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NPC Generator

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Advanced [show]


Trym Wedgwood, Male Human [Permalink]

Personal [hide]

Description: This eastern man wears silk and lounges about seductively. His clothes are grease stained in places. He wears a colorful flower in his brown hair. He was beautiful and young once, which still shows through his age, but it is a faded beauty.

Personality: Prone to second guessing himself, he comes off as nervous. He pushes his goals aggressively. He is also a coward if confronted.

History: The child of eastern immigrants he idolized his father. In his 20th year, while out on a day-trip, he returned to find his hometown burning and destroyed. He found his father impaled in their home, and his mother beheaded. He saw the man who walked out, and charged him in a blind rage. The man easily evaded and defeated him, leaving him to live broken and terrified. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.

Motivation: He is terrified, and will act out of fear; and he is wracked by social anxiety

Flaws: Shy, Fearful. Bonds: Attractive, Poor, Immigrant. Occupation: Herbalist

Voice: pre-pubescent

Attributes [hide]

Trym Wedgwood, Male Human Commoner 7
Medium (5'10") Human, Neutral Good (CR 7)
Armor Class 11
Hit Points 37 (7d4)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)12 (+1) 17 (+3)11 (+0) 7 (-2)14 (+2)
Skills Insight +1
Senses Passive Perception 8
Languages Common
Attacks Melee +5 / 2d8+2, Ranged +4 / 2d8+1, Grapple +2

Possessions: 80 pp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Henry Cooper, Male Human [Permalink]

Personal [hide]

Description: This man is tall and muscular. He wears violet leather gloves, a violet jacket, and tight pants. His golden hair is braided into rings. His eyes are a pleasant gray.

Personality: He can speak with the dead, and doesn't see much difference between the living and dead. He has a cruel streak; something he gained from his previous mentor. He harbors resentment against his former mentor.

History: Sold as a small child to a necromancer, Henry was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. His parents divorced when he was young, and his father gained full cudstody. He was regularly beaten by his father, who blamed him for driving them apart. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.

Motivation: He is compelled to act according to his religious beliefs.

Ideals: Athletic, Gifted. Flaws: Antagonistic. Bonds: Mentor, Religious. Occupation: Mercenary

Voice: Jittery and nervous

Attributes [hide]

Henry Cooper, Male Human Barbarian 5
Medium (5'11") Human, Chaotic Good (CR 5)
Armor Class 12
Hit Points 49 (5d12)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)15 (+2) 13 (+1)10 (+0) 13 (+1)7 (-2)
Skills Arcana +3, Religion +3
Senses Passive Perception 11
Languages Common
Attacks Melee +4 / 2d4+1, Ranged +5 / 2d4+2, Grapple +2

Possessions: 100 gp. Golden yellow topaz (1500 gp). Lapis lazuli (15 gp). Emerald (1500 gp). Brown-green garnet (160 gp). 1 Breastplate.


Social Check DCs


Lewis Everleigh, Male Human [Permalink]

Personal [hide]

Description: He is wearing a perfectly clean shirt and pair of pants. He has relatively light skin and is very physically imposing due to his abundance of muscles. His long auburn hair reaches down to his waist. His face is covered beneath a completely black helmet.

Personality: He is a jovial happy person, but he is convinced people are living their lives too quickly. He is submissive, is generally bored by everything, but will take part in whatever people ask of him. He is by nature obliging.

History: He got into the Hunter business at a young age. His mother was supposedly a charlatan fortune teller, but he insists his mother was legitimate. He inherited the family business which he has now maintained for 11 years.

Motivation: He has a rivalry with the Church that dominates his actions.

Ideals: Optimist. Flaws: Shy. Bonds: Attractive, Job, Religious. Occupation: Hunter

Voice: Speaks with squeezed throat

Attributes [hide]

Lewis Everleigh, Male Human Warrior 4
Medium (5'7") Human, Chaotic Good (CR 4)
Armor Class 13
Hit Points 26 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)17 (+3) 9 (-1)15 (+2) 12 (+1)17 (+3)
Skills Athletics +3, Sleight of Hand +5
Senses Passive Perception 11
Languages Common, Auran, Orc
Attacks Melee +3 / 1d10+1, Ranged +5 / 1d10+3, Grapple +5

Possessions: 600 gp. Coral (60 gp). Alexandrite (800 gp). Amber (60 gp). 1 Minor magic item.


Social Check DCs


Jocelyn Clive, Male Human [Permalink]

Personal [hide]

Description: He wears baggy yellow pantaloons and a red scarf. His attire stands in sharp contrast to his ceremonial dagger, which is beautifully polished and possesses an ornate carving of a card on it. He has dyed his greying black hair a little too much giving a sharp black color. His skin is flawless and his amber eyes scan people very quickly.

Personality: He is a melancholic, but persistent worker. He resents family life and as such spurns the advances of admirers. He is a great chef.

History: Sold as a small child to a wizard, Jocelyn was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. He was an athlete and attended two major summer competitions. He never won. He is untrained/undisciplined, which makes him dangerous.

Motivation: He feels kind of lost in life; and his name or reputation has been wronged in the past by gnolls, and he desires to right it

Ideals: Gifted, Athletic. Flaws: Depressed. Bonds: Attractive, Mentor. Occupation: Armorer

Voice: Soothing and warm

Attributes [hide]

Jocelyn Clive, Male Human Bard 3
Medium (5'1") Human, Neutral Good (CR 3)
Armor Class 9
Hit Points 14 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)9 (-1) 11 (+0)12 (+1) 16 (+3)12 (+1)
Skills Animal Handling +5, Intimidation +3
Senses Passive Perception 13
Languages Common, Sylvan
Attacks Melee +5 / 1d8+3, Ranged +1 / 1d8-1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11310

Possessions: 500 sp. 1 Half-Plate. 1 Chain shirt.


Social Check DCs


Clerebold Vance, Male Human [Permalink]

Personal [hide]

Description: He is scrawny and has patchy black stubble. He wears a tattered pair of loose brown pants, a matching torn shirt, and a visible pair of similar condition same color briefs. He has a hunchback. His black hair is lengthy. He is missing an eye and his face is severely sunburned. His one remaining eye shines violet.

Personality: Eccentric and domineering, Clerebold will drive conversation. He has a hair trigger and will fly into rage over the tiniest perceived slights.

History: He was born in a small forest village. His parents divorced when he was young, and his mother gained full cudstody. He was regularly beaten by his mother, who blamed him for driving them apart. He bought a longbow and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: He's repulsed by the PC; and obtaining odd cultural human artifacts is his passion

Ideals: Extrovert. Flaws: Ugly, Antagonistic. Bonds: Poor, Nature. Occupation: Detective

Voice: Low and grunting

Attributes [hide]

Clerebold Vance, Male Human Ranger 4
Medium (6'5") Human, Chaotic Good (CR 4)
Armor Class 13
Hit Points 16 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)16 (+3) 8 (-1)14 (+2) 8 (-1)9 (-1)
Skills Acrobatics +5
Senses Passive Perception 9
Languages Common, Aquan, Celestial
Attacks Melee +3 / 1d10+1, Ranged +5 / 1d10+3, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 500 gp. Jasper (80 gp). Red spinel (120 gp). Chalcedony (80 gp). 1 Hourglass. 1 Magnifying glass. 1 Masterwork manacles.


Social Check DCs

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