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Advanced [show]


Balimaar Reid, Male Human [Permalink]

Personal [hide]

Description: He is renowned for his bright grey suits and hats, and carries shortspears. He has chestnut hair. His thin eyebrows rest above his beady violet eyes.

Personality: He is always cheerful, even with a hangover, and is always willing to go through all sorts of trouble to help his friends. He considers everything a fun event and doesn't hold grudges. He will pursue extreme courses of action in the short term, confident that they cannot fail.

History: Born to a pair of adventurers, Balimaar grew up listening to his father's many stories. In his youth he was a Bowyer, and wanted to be a champion fighter when he grew up. He was working during a period of war, and as one of the natives he lived in fear of joining the others in being slaughtered. He saw the brutality and swore off his fighting aspirations, taking his younger sister on his back after seeing his parents die, and fled the country. He has dedicated himself to building a better village for his children.

Motivation: He desires power and/or immortality; and wants to have a good time and be beloved

Ideals: Fighting, Optimist. Flaws: Ugly, Impulsive, PTSD. Bonds: Adventurer. Occupation: Interpreter

Voice: Sleepy voice

Attributes [hide]

Balimaar Reid, Male Human Expert 5
Medium (5'11") Human, Chaotic Good (CR 5)
Armor Class 12
Hit Points 30 (5d6)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)15 (+2) 15 (+2)13 (+1) 8 (-1)16 (+3)
Skills Animal Handling +2, Deception +6
Senses Passive Perception 9
Languages Common, Undercommon
Attacks Melee +6 / 2d4+3, Ranged +5 / 2d4+2, Grapple +3

Possessions: 1 Minor magic item.


Social Check DCs


Hunter Wedgwood, Male Human [Permalink]

Personal [hide]

Description: A man with a cold, calculating air about him, he wears a simple burlap shirt and baggy pants. He conceals his nunchaku with his veritable burlap sack of a shirt. He has dyed his greying red hair a little too much giving a sharp red color. His brown eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: He speaks before he thinks and is too direct. He is a ruthless business man, a trait he acquired from his father.

History: Born in the south to a Sage, Hunter learned a great deal about his father's area of expertise. A gifted student he started as a Ruler, but he got bored and became a Sage. Recently a tribe of goblins attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Hunter fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: He is terrified, and will act out of fear; and he is unsatisfied with his job

Ideals: Entrepeneur, Fighting. Flaws: Impulsive, Fearful. Bonds: Job. Occupation: Sage

Voice: Speaks in third person

Attributes [hide]

Hunter Wedgwood, Male Human Wizard 7
Medium (5'2") Human, Neutral Good (CR 7)
Armor Class 10
Hit Points 23 (7d4)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)11 (+0) 12 (+1)15 (+2) 9 (-1)15 (+2)
Skills Medicine +2, Religion +5
Senses Passive Perception 9
Languages Common, Sylvan, Druidic
Attacks Melee +3 / 2d8+0, Ranged +3 / 2d8+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day13443210

Possessions: 900 gp. Aquamarine (500 gp). Sard (30 gp). White pearl (140 gp).


Social Check DCs


Nicholas Bradshaw, Male Human [Permalink]

Personal [hide]

Description: He is scrawny and has patchy blonde stubble. He wears a custom-built plate barding that's adorned with black lining and desert motifs. He has a hunchback. He has blonde hair. His eyes, though not visible through his cowl, are gray.

Personality: He is quiet and reserved most of the time, but warms up to people very quickly. Around friends he is liable to tell dirty jokes and enjoy himself. He lacks restraint and is impulsive. He jumps in and acts without thinking all too often.

History: Born the oldest of a large religious southern family, he was no stranger to responsibility. His father was a mechanic, and taught him how to fix just about anything. One night he noticed a nearby shooting star which he hiked out to see where it landed. It turned out to be an ancient artifact of some kind. He has done his darndest to repair it but it is currently non-functional.

Motivation: To prove his worth to the world; and his religion dominates his actions

Ideals: Joker, Persistence. Flaws: Ugly, Impulsive. Bonds: Religious. Occupation: Healer

Voice: Old thin voice

Attributes [hide]

Nicholas Bradshaw, Male Human Paladin 3
Medium (5'7") Human, Lawful Good (CR 3)
Armor Class 13
Hit Points 28 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)16 (+3) 13 (+1)13 (+1) 13 (+1)11 (+0)
Skills History +3, Performance +2
Senses Passive Perception 11
Languages Common, Terran
Attacks Melee +4 / 1d8+2, Ranged +5 / 1d8+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day110000

Possessions: 400 gp.


Social Check DCs


Chad Alston, Male Human [Permalink]

Personal [hide]

Description: His left side is far more bruised and cut up than his other. He has the majority of his body covered in plate. He wears a Stetson hat to hide his balding. He tend to wears goggles to shield his eyes.

Personality: Eccentric and domineering, Chad will drive conversation. He is terrible with names forgetting people's names several times before they finally stick; this causes him no end of embarrassment.

History: He was a bastard born out of an affair, and his mother always resented and mistreated him for it out of spite. A gypsy cursed him at a young age, leading to his ugly appearance. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.

Motivation: He's repulsed by the PC; and he is being blackmailed/forced/etc and this influences his actions

Ideals: Extrovert. Flaws: Ugly, Forgetful, Antagonistic. Occupation: Courier

Voice: Pronounces difficult words wrong

Attributes [hide]

Chad Alston, Male Human Barbarian 3
Medium (5'0") Human, Neutral Good (CR 3)
Armor Class 10
Hit Points 24 (3d12)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)11 (+0) 11 (+0)15 (+2) 11 (+0)14 (+2)
Skills Athletics +2, Deception +4
Senses Passive Perception 10
Languages Common, Elven, Halfling
Attacks Melee +2 / 1d8+0, Ranged +2 / 1d8+0, Grapple +4

Possessions: 300 gp. 1 Masterwork Heavy steel shield. 1 Breastplate. 1 Masterwork Heavy wooden shield.


Social Check DCs


Bertram Stratford, Male Human [Permalink]

Personal [hide]

Description: Relatively heavier built than your average man, he is not imposing. He wears a shirt and pants that are bristling with pockets overflowing with maps, compasses, and other navigational equipment. His hair is short and golden. He tend to wears goggles to shield his eyes.

Personality: He resents people who mock his appearance or him, so he has learned to be the meanest son of a gun. He is a logical person and will generally grow upset if things defy logic and science.

History: Sold as a small child to a wizard, Bertram was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. In his formative years he discovered how persuasive he was. He began using that to his advantage selling useless wares at inflated prices. He was recently attacked on the road and savagely beaten by bandits.

Motivation: He has money and likes to spend it; and money/treasure

Ideals: Entrepeneur, Logical. Flaws: Ugly. Bonds: Mentor, Rich. Occupation: Mercenary

Voice: Squeaky

Attributes [hide]

Bertram Stratford, Male Human Ranger 5
Medium (5'7") Human, Lawful Good (CR 5)
Armor Class 8
Hit Points 37 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)7 (-2) 14 (+2)12 (+1) 12 (+1)11 (+0)
Skills Animal Handling +4, Medicine +4
Senses Passive Perception 11
Languages Common, Druidic
Attacks Melee +3 / 2d4+0, Ranged +1 / 2d4-2, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12000

Possessions: 40000 cp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs

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