Arnold Gresham, Male Human [Permalink]
Personal [hide]
Description: This man is very fat, and is wearing colorful clothing, dressed as a Architect. He wears his auburn hair up in a very large beehive style do. He wears a mask on his face.
Personality: He is shy and timid. He has not had much interaction with people and is skittish around them. He plays an instrument quite well.
History: A powerful slaver made him what he is. He was an adventurer many years ago and he formed a blood bond with his Human companion (his 'brother'). He has became unsatisfied with his lot in life, and decided to take up adventuring.
Motivation: To reunite with his old friends; and he wants to meet his childhood hero
Ideals: Artistic. Flaws: Ugly, Shy. Bonds: Mentor, Adventurer. Occupation: Architect
Voice: Excited and jittery
Attributes [hide]
Medium (5'8") Human, Neutral Good (CR 4)
Armor Class 10
Hit Points 25 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 10 (+0) | 11 (+0) | 10 (+0) | 11 (+0) | 13 (+1) |
Senses Passive Perception 10
Languages Common
Attacks Melee +1 / 1d10-1, Ranged +2 / 1d10+0, Grapple +0
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 0 | 0 |
Possessions: 1 Minor magic item.
Gunter Harper, Male Human [Permalink]
Personal [hide]
Description: This slender man stands about 5'1". He wears an old set of leather armor, nicked and torn by the ravages of time and battle. His long black hair reaches down to his waist. He wears an eyepatch.
Personality: He is a very happy person and has lots of energy. To put it simply, he's a very lovable idiot. He always tries to repair and not replace. It was this mentality that drove him into the Tailor business.
History: He grew up in a lower middle class home, but living comfortably wasn't enough. His mother was a mechanic, and taught him how to fix just about anything. Since then, he has sought to make the best of life.
Motivation: He is content; and he seems to be bored by most things
Ideals: Optimist, Persistence. Flaws: Ugly, Mundane. Occupation: Tailor
Voice: Creaky witch voice
Attributes [hide]
Medium (5'1") Human, Neutral Good (CR 4)
Armor Class 12
Hit Points 16 (4d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
6 (-2) | 15 (+2) | 12 (+1) | 14 (+2) | 9 (-1) | 17 (+3) |
Senses Passive Perception 9
Languages Common, Terran, Orc
Attacks Melee +0 / 1d10-2, Ranged +4 / 1d10+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 4 | 3 | 2 | 0 | 0 |
Possessions: 300 gp.
Diggory Davenport, Male Human [Permalink]
Personal [hide]
Description: He is in excellent shape and wears black trousers with grey and green striped suspenders. He wears various colorful collared shirts. His white hair is cut short. His face is full, his cheeks are rosy, and he always seems to sport a perfect smile and a twinkle in his brown eyes.
Personality: He is quiet and unassuming. He ignores others and carries on with his job unassumingly. He cannot deal with unfamiliar people for more than a few minutes at a time and if they persist he will grow angry at them.
History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Apothecary work with an outfit from a few towns over. Apothecary work suited him well, and with each successful project, he earned more gold and more respect from his peers. He then took over the family business and is one of the better Apothecary for hire.
Motivation: He is unsatisfied with his job; and wants to open a new tavern
Ideals: Athletic, Gifted. Flaws: Antagonistic. Bonds: Attractive, Job. Occupation: Apothecary
Voice: Pronounces 'its' and 'is' like 'eats' and 'ease'
Attributes [hide]
Medium (6'1") Human, Neutral Good (CR 3)
Armor Class 12
Hit Points 26 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 14 (+2) | 14 (+2) | 17 (+3) | 9 (-1) | 9 (-1) |
Senses Passive Perception 9
Languages Common, Goblin, Giant, Elven
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: 200 gp. 1 Breastplate. 1 Half-Plate. 1 Half-Plate.
Balimaar Kendal, Male Human [Permalink]
Personal [hide]
Description: He is scrawny and has patchy black stubble. He is generally shirtless and showing off his tattooed chest. He has a hunchback. He keeps his black hair in a flapper bob. His ears are large.
Personality: He acts crazy and hedonistic. He takes great pride in his work and is very well organized. His planner is full of calendar events.
History: He was raised happily, as a normal child born to his father and mother. His father taught him the rudiments of the Bather arts, while his mother instructed him in etiquette, music and courtly manner. His father was a mechanic, and taught him how to fix just about anything. He's also a talented Weaver, but doesn't like to broadcast it.
Motivation: Wants to work out more often; and he is greedy
Ideals: Persistence, Athletic. Flaws: Ugly, Hedonist. Bonds: Job, Rich. Occupation: Bather
Voice: Speaks with squeezed throat
Attributes [hide]
Medium (5'5") Human, Neutral Good (CR 3)
Armor Class 13
Hit Points 6 (3d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 16 (+3) | 7 (-2) | 10 (+0) | 13 (+1) | 14 (+2) |
Senses Passive Perception 11
Languages Common
Attacks Melee +5 / 1d8+3, Ranged +5 / 1d8+3, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 3 |
Possessions: 400 gp.
Roger Morton, Male Human [Permalink]
Personal [hide]
Description: His right thumb is blackened and bruised, but otherwise he appears quite healthy. He wears loose pants and a collared shirt complete with sweater beneath his coat. With bright chestnut hair and a scraggly beard. His brown eyes have a joyful gleam in them most of the time.
Personality: Aside from being a little slow due to sleep deprivation he is generally quite perceptive. He notices little details and can draw good conclusions from them. He has all his life been fascinated with writing.
History: A child with a great deal of writing talent his parents made sure he got the chance to thrive. When the war came and ruined his parents he was left adrift. He was a hard man then and has only learned to fight more as time goes on. He has taken up leadership of the village's small militia in response to illithids demanding more tribute than usual.
Motivation: Revenge; and to be a masseuse again
Ideals: Artistic. Flaws: Insomniac, PTSD. Bonds: Enemies, Job. Occupation: Carter
Voice: Forgets to breathe while speaking
Attributes [hide]
Medium (6'3") Human, Neutral Good (CR 5)
Armor Class 9
Hit Points 35 (5d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 9 (-1) | 15 (+2) | 13 (+1) | 6 (-2) | 14 (+2) |
Senses Passive Perception 8
Languages Common, Aquan
Attacks Melee +3 / 2d4+0, Ranged +2 / 2d4-1, Grapple +0
Possessions: 800 gp. White opal (1600 gp). 1 Minor magic item.
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