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NPC Generator

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Advanced [show]


Robert Landon, Male Human [Permalink]

Personal [hide]

Description: A man with a friendly, welcoming air about him, he wears tight fitting pants and leather jackets. He usually doesn't wear a shirt. He has a long golden beard with little hanging trinkets. He has a tattooed face.

Personality: He is very quiet and rarely speaks above a whisper. He does not mind isolation but does not hate company and attempts to receive them as best as possible.

History: Robert was born the youngest of three triplets. His first spouse was a Map Maker, they had one son, but his spouse won total custody. Without his spouse to temper him he grew out of control. He guards a vault combo very seriously as well as the key needed to open it.

Motivation: To unite with his sister; and wants his loneliness to end

Ideals: Extrovert. Flaws: Shy, Secretive. Bonds: Family, Has a crush. Occupation: Spy

Voice: Draws out vowels

Attributes [hide]

Robert Landon, Male Human Barbarian 3
Medium (6'3") Human, Chaotic Good (CR 3)
Armor Class 11
Hit Points 28 (3d12)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)13 (+1) 14 (+2)18 (+4) 12 (+1)14 (+2)
Skills Insight +3, Sleight of Hand +3
Senses Passive Perception 11
Languages Common, Infernal, Abyssal, Gnoll, Celestial
Attacks Melee +2 / 1d8+0, Ranged +3 / 1d8+1, Grapple +1

Possessions: 2800 sp. 6 Acid flasks. 3 Holy water. 1 Everburning torch.


Social Check DCs


Dean Upton, Male Human [Permalink]

Personal [hide]

Description: He wears a shirt that is too small, which lets his gut show, with a ratty white coat over it, and carries nunchakus. He has a small bristly mustache and wavy golden hair. His face is scarred and worn.

Personality: He has a very dry and sarcastic sense of humor. He is not one for noise or eating so much, which is in direct contrast with his big mouthed big gutted partner. His partner is his best friend in the world. The two are very close despite being more or less each other's opposites. He is a bit of a macho man and will challenge people to random contests of strength and skill, and invite them to random hunting and fishing trip.

History: His history is one of pain. He was disowned by both parents and raised among the slaves his parents kept. He was taken as a slave by a traveling circus and forced to perform He now travels the world, in search of power and loot.

Motivation: He is currently in port desperately looking for someone to get him out; and he desires power and/or immortality

Ideals: Fighting. Flaws: Ugly. Bonds: Adventurer, Nature, Slave. Occupation: Map Maker

Voice: Indian accent

Attributes [hide]

Dean Upton, Male Human Adept 3
Medium (5'5") Human, Lawful Good (CR 3)
Armor Class 13
Hit Points 11 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)17 (+3) 10 (+0)11 (+0) 17 (+3)7 (-2)
Skills Religion +2, Stealth +5
Senses Passive Perception 13
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +5 / 1d8+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day13320000

Possessions: 200 gp.


Social Check DCs


Justin Tindall, Male Human [Permalink]

Personal [hide]

Description: His right side is far more bruised and cut up than his other. He wears dark leathers with embroidery. He wears his white hair up in a very large beehive style do. His gray eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.

Personality: He believes mankind has become decadent and spoiled by the march of civilization and an end should come to life as we know it. He claims to be unscrupulous but at the end of the day he will do what he thinks is right.

History: Born to a pair of adventurers, Justin grew up listening to his father's many stories. He was a friend to animals and a trickster. In his defense of animals however he would do severe harm to people. He has became unsatisfied with his lot in life, and decided to take up adventuring.

Motivation: He wants to meet his childhood hero; and meet up once more with his childhood friend

Ideals: Justice. Flaws: Ugly, Addict. Bonds: Nature, Adventurer. Occupation: Crown-heir

Voice: Draws out vowels

Attributes [hide]

Justin Tindall, Male Human Expert 4
Medium (5'6") Human, Chaotic Good (CR 4)
Armor Class 9
Hit Points 26 (4d6)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)9 (-1) 15 (+2)10 (+0) 9 (-1)17 (+3)
Skills History +2, Stealth +1
Senses Passive Perception 9
Languages Common
Attacks Melee +4 / 1d10+2, Ranged +1 / 1d10-1, Grapple +2

Possessions: 500 gp.


Social Check DCs


Gerard Cooper, Male Human [Permalink]

Personal [hide]

Description: He is a mite stocky and typically wears black cloth garments or leather armor. He wears his chestnut hair up in a very large beehive style do. He was beautiful and young once, which still shows through his age, but it is a faded beauty.

Personality: He is a very philanthropic person; he spends his free time working at various soup kitchens. He is a thrill seeker, he laughs at people and throws down challenges. He is highly competitive and combative.

History: He was born in the west. Gerard abandoned his home at a very young age, living in the fields and plains. He survived everyday through hunting and stealing from passersby. He did whatever it took for him to survive. He left for the west, certain he would find work there.

Motivation: He desires power and/or immortality; and he's looking for his big break

Ideals: Philantrophist, Logical. Bonds: Attractive, Adventurer, Immigrant. Occupation: Mayor

Voice: Scandinavian accent

Attributes [hide]

Gerard Cooper, Male Human Barbarian 3
Medium (5'10") Human, Lawful Good (CR 3)
Armor Class 10
Hit Points 20 (3d12)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)10 (+0) 10 (+0)14 (+2) 6 (-2)6 (-2)
Skills Nature +4, Perception +0
Senses Passive Perception 10
Languages Common, Sylvan, Undercommon
Attacks Melee +4 / 1d8+2, Ranged +2 / 1d8+0, Grapple +2

Possessions: 200 gp. 1 Masterwork Uncommon Weapon.


Social Check DCs


Simon Cooper, Male Human [Permalink]

Personal [hide]

Description: This tall, slender man is wearing a long, black cloak. His black hair is matted, messy, and big. His otherwise smooth face is marked with small tiny scars.

Personality: He takes his job very seriously, in part because he fears he cannot get a new one. His actions favor neither the good nor the evil, as he answers to a power that mortal men fail to acknowledge.

History: He was raised in a plains tribe. When he was little, his rather wealthy family often ventured across the plains to a summer home near a large cave. He would wander through that large cave and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the plains due to the painful memories there. Simon took refuge in the large cave and found the beat up quarterstaff and armor he uses now. He has made many enemies by not giving into corruption and outing many instances of it.

Motivation: Money/treasure; and he is greedy

Ideals: Justice. Flaws: Ugly. Bonds: Job, Religious, Nature, Rich. Occupation: Spy

Voice: Speaks with lower jaw sticking out

Attributes [hide]

Simon Cooper, Male Human Warrior 5
Medium (5'3") Human, Chaotic Good (CR 5)
Armor Class 14
Hit Points 22 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)18 (+4) 8 (-1)11 (+0) 14 (+2)4 (-3)
Skills Intimidation +0
Senses Passive Perception 12
Languages Common
Attacks Melee +4 / 2d4+1, Ranged +7 / 2d4+4, Grapple +4

Possessions: 500 gp.


Social Check DCs

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