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Advanced [show]


Norman Appleton, Male Human [Permalink]

Personal [hide]

Description: This eastern man's face is deformed and paralyzed on one side. As such, he slurs his words together. He wears an old set of leather armor, nicked and torn by the ravages of time and battle. He wears a deerstalker hat to cover his moderate length red hair. His green eyes lackadaisically let the world flow into them.

Personality: He is enamored with his job. He loves it. He likes the challenge and he likes helping those less fortunate than him. He is a big fan of imagination and believes people should spend more time reading and writing.

History: He grew up in a lower middle class home, but living comfortably wasn't enough. A gifted student he started as a Navigator, but he got bored and became a Ruler. He has drifted from career to career and currently works as a Ruler.

Motivation: He seems to be bored by most things; and to be a navigator again

Ideals: Logical. Flaws: Ugly, Mundane. Bonds: Job. Occupation: Ruler

Voice: Relaxed voice

Attributes [hide]

Norman Appleton, Male Human Cleric 4
Medium (6'5") Human, Chaotic Good (CR 4)
Armor Class 12
Hit Points 13 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)14 (+2) 6 (-2)14 (+2) 6 (-2)11 (+0)
Skills Insight +0, Religion +4
Senses Passive Perception 8
Languages Common, Abyssal, Gnoll
Attacks Melee +4 / 1d10+2, Ranged +4 / 1d10+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day8

Possessions: Red-brown spinel (50 gp). Obsidian (11 gp). 1 Minor magic item.


Social Check DCs


Conrad Branson, Male Human [Permalink]

Personal [hide]

Description: He prefers to wear fine silks, though has several suits of combat armor for his hunting needs. His red hair is drawn into a tight pony tail with a card scrunchie. He is very pretty but has cold, dead eyes.

Personality: A rambunctious noisy drunk he knows how to make people feel guilty. He also has developed a complete distrust of the Jeweler profession.

History: His druidic talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. He graduated from the Naval Academy and went to see the world at the rank of Ensign. He advanced relatively quickly due to his good work ethic, understanding of the chain of command, and natural leadership ability. He tends to his Carter job now, and dutifully fulfills any obligations he has.

Motivation: He loathes his own lifestyle; and to be a jeweler again

Ideals: Gifted. Flaws: Depressed. Bonds: Rich, Attractive, Job, Military. Occupation: Carter

Voice: Pronounces difficult words wrong

Attributes [hide]

Conrad Branson, Male Human Monk 7
Medium (5'4") Human, Lawful Good (CR 7)
Armor Class 10
Hit Points 60 (7d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)11 (+0) 16 (+3)16 (+3) 16 (+3)14 (+2)
Skills Intimidation +5, Nature +6
Senses Passive Perception 13
Languages Common, Infernal, Terran, Goblin
Attacks Melee +4 / 2d8+1, Ranged +3 / 2d8+0, Grapple +1

Possessions: 1000 gp.


Social Check DCs


Lance Presley, Male Human [Permalink]

Personal [hide]

Description: This fat southern man has a bulbous nose and wears a robe, a symbol of luck around his neck, and a falchion on his belt. His skin is also unnaturally pale. He wears his red hair up. He wears round tiny glasses practically rammed into his face.

Personality: He is not truly malevolent, but he is obsessed with writing. He constantly tries to fill his life with writing. He is afraid of women and trembles around them

History: Born in a small village he learned the ways of the warrior from his father. He has had some formal writing training, and achieved minor success. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.

Motivation: He is not mentally stable, and does not behave rationally.

Ideals: Fighting, Artistic. Flaws: Ugly, Insane, Shy. Occupation: Sailor

Voice: Deep voice with rolling R's

Attributes [hide]

Lance Presley, Male Human Barbarian 4
Medium (5'8") Human, Chaotic Good (CR 4)
Armor Class 9
Hit Points 32 (4d12)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)8 (-1) 13 (+1)9 (-1) 8 (-1)10 (+0)
Skills Athletics +4, Medicine +1
Senses Passive Perception 9
Languages Common
Attacks Melee +4 / 1d10+2, Ranged +1 / 1d10-1, Grapple +1

Possessions: 17000 sp.


Social Check DCs


Don Upton, Male Human [Permalink]

Personal [hide]

Description: He is generally well dressed albeit a few years behind the times, and carries hammers. His auburn hair is greying along the sides and has receded to reveal a widow's peak. His hazel eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: He never swears and excessively uses polite adverbs when speaking. His actions favor neither the good nor the evil, as he answers to a power that mortal men fail to acknowledge.

History: Born to a pair of adventurers, Don grew up listening to his father's many stories. He found a children's book about a Human Aristocrat who fought for good and justice and never realised it was just a child's story. He modeled his life after the story, seeing himself destined a hero. He has became unsatisfied with his lot in life, and decided to take up adventuring.

Motivation: Meet up once more with his childhood friend; and he has passion for adventuring and risk

Ideals: Fighting, Optimist. Bonds: Attractive, Religious, Adventurer. Occupation: Sailor

Voice: Speaks with back of mouth

Attributes [hide]

Don Upton, Male Human Aristocrat 4
Medium (6'5") Human, Chaotic Good (CR 4)
Armor Class 14
Hit Points 30 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)19 (+4) 10 (+0)11 (+0) 15 (+2)13 (+1)
Skills History +2, Stealth +6
Senses Passive Perception 12
Languages Common
Attacks Melee +4 / 1d10+2, Ranged +6 / 1d10+4, Grapple +4

Possessions: 300 gp.


Social Check DCs


Bertram Kendal, Male Human [Permalink]

Personal [hide]

Description: His right thumb is blackened and bruised, but otherwise he appears quite healthy. He typically wears grey cloth garments or leather armor. He wears a colorful flower in his blonde hair. His brown unseeing eyes seem to look past you.

Personality: Here is a man who knows he is the smartest in the room. He talks down to others constantly. He has a habit of throwing himself into exceedingly dangerous situations.

History: He was born on a small isolated farm. His father took him hunting and taught him how to get in the mind of other creatures. He hopes to save up enough money to one day pay a cleric to cure him.

Motivation: To prove his worth to the world; and he doesn't get along with people that don't share his tastes

Ideals: Impeccable. Flaws: Disease, Impulsive. Bonds: Attractive, Nature. Occupation: Tanner

Voice: Sighs a lot, exhausted

Attributes [hide]

Bertram Kendal, Male Human Rogue 3
Medium (5'10") Human, Lawful Good (CR 3)
Armor Class 9
Hit Points 11 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)8 (-1) 10 (+0)13 (+1) 13 (+1)14 (+2)
Skills Performance +4, Persuasion +4
Senses Passive Perception 11
Languages Common, Sylvan
Attacks Melee +4 / 1d8+2, Ranged +1 / 1d8-1, Grapple +2

Possessions: 1700 sp.


Social Check DCs

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