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Advanced [show]


Arnold Huckabee, Male Human [Permalink]

Personal [hide]

Description: He wears a red tunic with grey highlights, and long black pants that bunch up around his shoes. He is portly but not overly obese. He wears a broad hat to cover his moderate length auburn hair. He is baby faced.

Personality: He cares much about the opinion of others, both in good and in bad: when keeping in line with his opinion, he thinks highly of the other person, but when opinions clash, he can get violently argumentative. He seeks to pay back kindness whenever he gets the chance. Whether it be in the form of unwanted serenades or the latest gossip he always seeks to do solids for his friends.

History: The child of a Mayor, who enjoyed hunting, Arnold was taken on many hunting expeditions. His homeland was ravaged by war and he spent much of his life rebuilding it. He bought a spear and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: Revenge; and someone believes him a fraud

Ideals: Opinionated, Philantrophist. Flaws: PTSD. Bonds: Nature, Enemies. Occupation: Healer

Voice: Deep voice with rolling R's

Attributes [hide]

Arnold Huckabee, Male Human Monk 8
Medium (6'5") Human, Lawful Good (CR 8)
Armor Class 10
Hit Points 36 (8d8)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)11 (+0) 8 (-1)12 (+1) 10 (+0)12 (+1)
Skills History +4, Stealth +3
Senses Passive Perception 10
Languages Common, Ignan
Attacks Melee +3 / 2d10+0, Ranged +3 / 2d10+0, Grapple +0

Possessions: 600 gp. Cloth of gold vestments (110 gp). Carved harp of exotic wood with ivory inlay and zircon gems (200 gp). Gold dragon comb with red garnet eye (1400 gp). A delicate silver chain set with a tourmaline (30 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Bernard Barney, Male Human [Permalink]

Personal [hide]

Description: A 5'7" eastern man, he dresses in grey turtlenecks beneath a tan coat with blue slacks. His silver hair is heavily combed to the left. His violet eyes dart from person to person.

Personality: Eccentric and domineering, Bernard will drive conversation. He plays an instrument quite well.

History: His father raised him in a mountain cabin. Bernard liked to wander the woods near his home when he was young, something he still likes to do at least once a week. He never liked modest clothing or shoes, so he would wander the woods barefoot and lightly dressed, and he developed a good sense of balance and learned how to climb and swim well. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.

Motivation: He feels threatened by others; and he is wracked by social anxiety

Ideals: Extrovert, Artistic. Flaws: Antagonistic, Fearful. Bonds: Nature. Occupation: Performer

Voice: Soft and mumbly

Attributes [hide]

Bernard Barney, Male Human Bard 4
Medium (5'7") Human, Lawful Good (CR 4)
Armor Class 10
Hit Points 25 (4d6)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)11 (+0) 12 (+1)10 (+0) 8 (-1)8 (-1)
Skills Investigation +2, Survival +1
Senses Passive Perception 9
Languages Common
Attacks Melee +5 / 1d10+3, Ranged +2 / 1d10+0, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day103

Possessions: Brown-green garnet (140 gp). Freshwater pearl (10 gp). Zircon (50 gp). Red-brown spinel (140 gp).


Social Check DCs


Shane Wheatley, Male Human [Permalink]

Personal [hide]

Description: A man with a calm yet intense air about him, he wears pastel leather gloves, a pastel jacket, and tight pants. He has dyed his greying auburn hair a little too much giving a sharp auburn color. He was beautiful and young once, which still shows through his age, but it is a faded beauty.

Personality: Shane wants to be seen as a stoic, levelheaded, noble Expert, so he tries to act the part. He does a good job, for the most part... He spends most of his days drinking in the Inn, the rowdiest and most dangerous establishment in town. There he gambles, wrestles and listens to stories told by travelers.

History: Raised by wardens he was only a novice when illithids swooped upon their monastery and killed most of the order. He made a point of taking high paying jobs and getting most of it up front. He has drifted apart from his friends and has been working freelance. Each gave each other a copy of their signature bow.

Motivation: His name or reputation has been wronged in the past by illithids, and he desires to right it; and many illithids want him driven away

Ideals: Disciplined. Bonds: Attractive, Adventurer, Religious, Enemies. Occupation: Sculptor

Voice: Sleepy voice

Attributes [hide]

Shane Wheatley, Male Human Expert 5
Medium (6'2") Human, Lawful Good (CR 5)
Armor Class 12
Hit Points 16 (5d6)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)14 (+2) 9 (-1)16 (+3) 16 (+3)8 (-1)
Skills Arcana +6, Athletics +3
Senses Passive Perception 13
Languages Common, Elven, Gnoll, Ignan
Attacks Melee +3 / 2d4+0, Ranged +5 / 2d4+2, Grapple +3

Possessions: 700 gp. Rock crystal (50 gp). Fire opal (1100 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Gilbert Blakely, Male Human [Permalink]

Personal [hide]

Description: This man wears a black costume with the symbols of the sun god on his torso, and sports empty pouches on his belt. His long black hair is drawn into a two foot long braid. This amber eyed westerner is not easily forgotten.

Personality: He is a very happy person and has lots of energy. To put it simply, he's a very lovable idiot. He has zero loyalty and will suck up to whomever is within range, in the hopes of being moved to a better position.

History: Born to a pair of adventurers, Gilbert grew up listening to his father's many stories. He inherited a moderately successful company from his father. Under his leadership it has flourished, and using capital from his venture he effectively owns an entire region. When he grew older, he became a bit more civilized, usually hanging around bars and taverns. He began work as a mercenary for hire. He would embark on any mission as long as the price was right.

Motivation: An old rival family wants him found; and meet up once more with his childhood friend

Ideals: Optimist. Flaws: Fearful. Bonds: Adventurer, Rich, Family. Occupation: Baker

Voice: High pitched, excited

Attributes [hide]

Gilbert Blakely, Male Human Wizard 6
Medium (5'4") Human, Chaotic Good (CR 6)
Armor Class 10
Hit Points 32 (6d4)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)11 (+0) 14 (+2)14 (+2) 13 (+1)11 (+0)
Skills Insight +4, Religion +5
Senses Passive Perception 11
Languages Common, Halfling, Auran
Attacks Melee +3 / 2d6+0, Ranged +3 / 2d6+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1343320

Possessions: 900 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Roland Tickle, Male Human [Permalink]

Personal [hide]

Description: This man is tall and muscular. He likes to wear white tank tops with green pants. His hair is always cut to a buzz. His amber eyes are passionate and lively.

Personality: He considers himself the protector of his home. He feels this is his duty and calling. He takes great joy in being the best Glassblower in town.

History: Trained by his mother for as long as he can remember he had it drilled in his head that it was his duty to serve his country. A gypsy cursed him at a young age, leading to his ugly appearance. He was recently attacked on the road and savagely beaten by bandits.

Motivation: Sabotage a competitor; and expand his business

Ideals: Athletic. Flaws: Ugly. Bonds: Guardian, Job, Military. Occupation: Glassblower

Voice: Tuts and clicks tongue

Attributes [hide]

Roland Tickle, Male Human Barbarian 5
Medium (6'4") Human, Chaotic Good (CR 5)
Armor Class 11
Hit Points 25 (5d12)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)12 (+1) 10 (+0)8 (-1) 13 (+1)16 (+3)
Skills Arcana +2
Senses Passive Perception 11
Languages Common
Attacks Melee +5 / 2d4+2, Ranged +4 / 2d4+1, Grapple +2

Possessions: 700 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs

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