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NPC Generator

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Advanced [show]


Anselm Berkeley, Male Human [Permalink]

Personal [hide]

Description: He appears as an extremely gaunt Human, and stands approximately 5'9". He wears a black coat over a green low-cut shirt, and a Stetson hat upon his head, and his gloved hand is found clutching a greatsword. With a patchy golden beard and wild golden hair. His hazel eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.

Personality: He is almost excessively polite to everyone, even when angry. He is obsessed with his god.

History: Born in a small village he learned the ways of the warrior from his mother. Aside from being a slave or a gladiator, there isn't much legitimate work for Humans in Anselm's homeland. Anselm decided to take the middle way and become a bodyguard. He's since become an addict/alcoholic.

Motivation: His religion dominates his actions; and he is compelled to act according to his religious beliefs

Ideals: Fighting. Flaws: Addict, Shy. Bonds: Religious, Immigrant. Occupation: Unemployed

Voice: Deep voice with rolling R's

Attributes [hide]

Anselm Berkeley, Male Human Warlock 5
Medium (5'9") Human, Neutral Good (CR 5)
Armor Class 12
Hit Points 22 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)15 (+2) 9 (-1)11 (+0) 14 (+2)16 (+3)
Skills Insight +5, Survival +5
Senses Passive Perception 12
Languages Common
Attacks Melee +4 / 2d4+1, Ranged +5 / 2d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1132

Possessions: 100 gp. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Patrick Shelby, Male Human [Permalink]

Personal [hide]

Description: He is lean but muscular and is wearing the road beaten gear of a warrior. His hair is cut close to his head. His gray eyes dart from person to person.

Personality: He is irritable and easily angered. He is a bit of a bully and is not afraid to use his stature and powers to intimidate and hurt. He does not mind isolation but does not hate company and attempts to receive them as best as possible.

History: Born to a poor family in the city he treasured whatever gifts he got. A gifted student he started as a Fortune-teller, but he got bored and became a Sculptor. He has gone from town to town till he finds a spot where he can set up a sustainable business.

Motivation: Obtaining odd cultural Human artifacts is his passion; and to reunite with his old friends

Ideals: Fighting, Extrovert. Flaws: Antagonistic. Bonds: Poor, Job, Adventurer. Occupation: Sculptor

Voice: Mousy voice

Attributes [hide]

Patrick Shelby, Male Human Fighter 3
Medium (6'6") Human, Lawful Good (CR 3)
Armor Class 8
Hit Points 19 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)6 (-2) 5 (-3)17 (+3) 15 (+2)12 (+1)
Skills Deception +3, Sleight of Hand +0
Senses Passive Perception 12
Languages Common, Draconic, Gnoll, Ignan
Attacks Melee +3 / 1d8+1, Ranged +0 / 1d8-2, Grapple +1

Possessions: 400 gp. Malachite (6 gp). Blue quartz (6 gp).


Social Check DCs


John Barclay, Male Human [Permalink]

Personal [hide]

Description: An imposing man with a heavy stainless steel prosthetic right leg, he likes to wear black tank tops with white pants. His hair is auburn and curly. His thin eyebrows rest above his beady violet eyes.

Personality: He snorts whenever he laughs or is feeling confident. He also hits on women, regardless of circumstances.

History: The child of northern immigrants he idolized his father. He worked as a nervous Barrister and found it very stressful. He was recently attacked on the road and savagely beaten by bandits.

Motivation: He has a crush on the local Tailor; and he is unsatisfied with his job

Flaws: Ugly. Bonds: Has a crush, Immigrant, Job. Occupation: Barrister

Voice: Boston accent

Attributes [hide]

John Barclay, Male Human Warrior 4
Medium (6'1") Human, Neutral Good (CR 4)
Armor Class 10
Hit Points 46 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)11 (+0) 14 (+2)13 (+1) 11 (+0)4 (-3)
Skills Nature +3, Performance -1
Senses Passive Perception 10
Languages Common, Abyssal
Attacks Melee +3 / 1d10+1, Ranged +2 / 1d10+0, Grapple +1

Possessions: 600 gp.


Social Check DCs


Geoffrey Wade, Male Human [Permalink]

Personal [hide]

Description: This man stands a little under 5'10" and is a bit bulky. He is very muscular particularly in the legs. He wears an entirely white suit with tan socks and a vest with buckled shoes. His hair is black and curly. He is very pretty but has cold, dead eyes.

Personality: Geoffrey is depressed about a lot of things. He tends to be a nihilist. Only to laugh say gotcha and shoot double pistol fingers at the fooled target.

History: Geoffrey was born the youngest of three triplets. He was an athlete and attended two major summer competitions. He never won. When his spouse passed he lost his only source of income but claims to his sons to still be retired.

Motivation: Regain custody of his son; and wants to raise his children well

Ideals: Joker, Athletic. Flaws: Depressed. Bonds: Attractive, Family. Occupation: Bookbinder

Voice: Prounounces S like Z

Attributes [hide]

Geoffrey Wade, Male Human Warrior 6
Medium (5'10") Human, Neutral Good (CR 6)
Armor Class 9
Hit Points 58 (6d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)9 (-1) 18 (+4)18 (+4) 15 (+2)9 (-1)
Skills Arcana +7, Religion +7
Senses Passive Perception 12
Languages Common, Goblin, Ignan, Halfling, Aquan
Attacks Melee +6 / 2d6+3, Ranged +2 / 2d6-1, Grapple +3

Possessions: 20000 cp. Gold and topaz bottle stopper cork (1700 gp).


Social Check DCs


Shane Marleigh, Male Human [Permalink]

Personal [hide]

Description: His right thumb is blackened and bruised, but otherwise he appears quite healthy. He wears tight fitting pants and leather jackets. He usually doesn't wear a shirt. His golden hair is smooth and relatively long. His fair skin shows little sign of his aristocratic breeding.

Personality: He loves justice and goodness and right action. Anyone who does not fulfill this criteria perfectly will no doubt get a lecture from him. He is the most sanctimonious self-righteous Human in existence. Shane enjoys physical pleasures, and is well known for his love of warm baths in the hot springs near the town.

History: His father raised him in a mountain cabin. There was a wharf not far from home where he often wandered off to fish. Unlike his family, who was content to work in a sleepy main town, he wanted to work in the city. He has been working here for the past few years.

Motivation: Many drow want him driven away; and he is content

Ideals: Justice. Flaws: Hedonist, Mundane. Bonds: Attractive, Nature, Enemies. Occupation: Architect

Voice: Creaky witch voice

Attributes [hide]

Shane Marleigh, Male Human Druid 5
Medium (6'1") Human, Lawful Good (CR 5)
Armor Class 13
Hit Points 25 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)16 (+3) 12 (+1)10 (+0) 13 (+1)13 (+1)
Skills Arcana +3, Religion +3
Senses Passive Perception 11
Languages Common
Attacks Melee +6 / 2d4+3, Ranged +6 / 2d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day125321

Possessions: 60 pp. 1 Masterwork Uncommon Weapon. 1 Masterwork Uncommon Weapon.


Social Check DCs

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