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Advanced [show]


Gilbert Brandon, Male Human [Permalink]

Personal [hide]

Description: He wears black leather gloves, a black jacket, and tight pants. His tied-back hair is golden. He has a dull look in his gray eyes.

Personality: He dislikes all the random violence that takes place in the south. His temper goes off on the smallest of things. He tends to lash out at those around him.

History: Born to a poor family in the city he treasured whatever gifts he got. He was an apprentice working in his mother's forge. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.

Motivation: He is unsatisfied with his job; and to prove his worth to the world

Ideals: Pacifist. Flaws: Antagonistic, Impulsive. Bonds: Poor, Job. Occupation: Gardener

Voice: Old Prospector

Attributes [hide]

Gilbert Brandon, Male Human Wizard 4
Medium (5'4") Human, Chaotic Good (CR 4)
Armor Class 12
Hit Points 23 (4d4)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)14 (+2) 16 (+3)13 (+1) 10 (+0)14 (+2)
Skills Religion +3, Sleight of Hand +4
Senses Passive Perception 10
Languages Common, Draconic
Attacks Melee +3 / 1d10+1, Ranged +4 / 1d10+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day114320

Possessions: 30 pp. Peridot (80 gp). Onyx (80 gp). 3 Alchemist’s fire. 3 Tanglefoot bags.


Social Check DCs


Gomory Yardley, Male Human [Permalink]

Personal [hide]

Description: This man wears baggy violet pantaloons and a white scarf, and sports empty pouches on his belt. His long red hair reaches down to his waist. His eyes are violet and he is always smoking a pipe.

Personality: He believes there is no problem he cannot solve with sufficient elbow grease and persistence, if it is the best or most economic solution matters not. His brief stint in the army gave him the idea he was invincible and that he is the toughest man alive.

History: He was raised in a white middle class family as the only child. While studying, he fell in love. They married and had a son. He has since married many spouses, only to have them die. He claims to not be responsible.

Motivation: He wants nothing more than to rejoin the army; and to find somewhere to settle down

Ideals: Persistence. Flaws: Insane, Mundane. Bonds: Military, In love. Occupation: Mortician

Voice: Irish accent

Attributes [hide]

Gomory Yardley, Male Human Aristocrat 3
Medium (6'0") Human, Lawful Good (CR 3)
Armor Class 11
Hit Points 18 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)13 (+1) 12 (+1)14 (+2) 17 (+3)12 (+1)
Skills Deception +3, Religion +4
Senses Passive Perception 13
Languages Common, Undercommon, Gnoll
Attacks Melee +5 / 1d8+3, Ranged +3 / 1d8+1, Grapple +3

Possessions: 2700 sp.


Social Check DCs


Frederick Nash, Male Human [Permalink]

Personal [hide]

Description: This fat southern man has a bulbous nose and is wearing colorful clothing, dressed as a Banker. His skin is also unnaturally pale. He keeps his black hair in a flapper bob. His face is covered beneath a completely black helmet.

Personality: He is almost excessively polite to everyone, even when angry. He is able to make almost anything out of random pieces of junk.

History: Frederick was born in the south. At a young age he loved to build and create. He was one of the best in his class, and was picked up by his current employer. He quickly showed his capability and was soon promoted to a head role. He inherited the family business which he has now maintained for 8 years.

Motivation: He is unsatisfied with his job; and expand his business

Ideals: Gifted, Persistence. Flaws: Ugly, Shy. Bonds: Job. Occupation: Banker

Voice: Speaks with squeezed throat

Attributes [hide]

Frederick Nash, Male Human Commoner 9
Medium (5'4") Human, Chaotic Good (CR 9)
Armor Class 14
Hit Points 51 (9d4)
Speed 30 ft.
STRDEXCONINTWISCHA
7 (-2)19 (+4) 16 (+3)15 (+2) 14 (+2)11 (+0)
Skills Investigation +5, Performance +3
Senses Passive Perception 12
Languages Common, Draconic, Halfling
Attacks Melee +1 / 3d4-2, Ranged +7 / 3d4+4, Grapple +4

Possessions: 220 pp. Brass mug with jade inlays (300 gp).


Social Check DCs


Ernest Palomarez, Male Human [Permalink]

Personal [hide]

Description: He is in excellent shape and wears well tailored suits and hats with beautiful decoration. He is almost always dressed for an outing in high society. His white hair is matted, messy, and big. He has blue eyes.

Personality: He will rave to anyone who will listen. He is a ruthless business man, a trait he acquired from his father.

History: He comes from a rich western family. He inherited a moderately successful company from his father. Under his leadership it has flourished, and using capital from his venture he effectively owns an entire region. He now has a substantial network of resources ranging from contacts to ships to peers.

Motivation: He is not mentally stable, and does not behave rationally; and he has money and likes to spend it

Ideals: Athletic, Entrepeneur. Flaws: Ugly, Insane. Bonds: Rich. Occupation: Locksmith

Voice: Raspy

Attributes [hide]

Ernest Palomarez, Male Human Commoner 7
Medium (5'9") Human, Chaotic Good (CR 7)
Armor Class 13
Hit Points 43 (7d4)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)17 (+3) 16 (+3)9 (-1) 14 (+2)14 (+2)
Skills Animal Handling +5, Perception +5
Senses Passive Perception 15
Languages Common
Attacks Melee +5 / 2d8+2, Ranged +6 / 2d8+3, Grapple +3

Possessions: 120 pp.


Social Check DCs


Odo Barney, Male Human [Permalink]

Personal [hide]

Description: His left side is far more bruised and cut up than his other. He has a large green mantle and cape that has been intricately interwoven into his pastel robe. He wears his golden hair up in a very large beehive style do. He wears large thick round spectacles.

Personality: He is soft-spoken, optimistic and speaks nonstop, as he rather likes the sound of his voice. His demeanor is somewhat feminine. His home and work are filled with various knick knacks he has acquired through the years. He cares a great deal for his adopted teenage son.

History: He was born the only child of a wealthy merchant. The family's rival house kidnapped his sister with the intent that his sister marry their son to gain control of contested properties. He was recently attacked on the road and savagely beaten by bandits.

Motivation: His spouse's relatives view him with great suspicion; and to reunite with his absent father

Ideals: Optimist, Entrepeneur. Flaws: Ugly. Bonds: Family. Occupation: Beggar

Voice: Sleepy voice

Attributes [hide]

Odo Barney, Male Human Sorcerer 4
Medium (6'6") Human, Neutral Good (CR 4)
Armor Class 11
Hit Points 13 (4d4)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)13 (+1) 10 (+0)9 (-1) 8 (-1)17 (+3)
Skills History +1, Intimidation +5
Senses Passive Perception 9
Languages Common
Attacks Melee +2 / 1d10+0, Ranged +3 / 1d10+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 200 gp. 1 Masterwork Common Melee. 1 Masterwork Common Melee. 1 Masterwork Common Melee. 1 Masterwork Common Melee.


Social Check DCs

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