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NPC Generator

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Advanced [show]


Theobald Dumph, Male Human [Permalink]

Personal [hide]

Description: This eastern man is abnormally tall. He wears green painted combat armor at almost all times. His whole body is exceptionally muscular. His golden hair and beard is wavy and long. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.

Personality: Theobald hangs on like a leech to those who appreciate him. It was this clingy personality that held back his singing career. He is afraid of women and trembles around them

History: He was raised happily, as a normal child born to his father and mother. His father taught him the rudiments of the Body Guard arts, while his mother instructed him in etiquette, music and courtly manner. He struck it rich when he found rare goods in large quantities. He now mingles about in high society.

Motivation: He is greedy; and he has money and likes to spend it

Ideals: Artistic. Flaws: Shy. Bonds: Immigrant, Rich. Occupation: Body Guard

Voice: Speaks with back of mouth

Attributes [hide]

Theobald Dumph, Male Human Warlock 3
Medium (5'4") Human, Lawful Good (CR 3)
Armor Class 8
Hit Points 23 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)6 (-2) 11 (+0)9 (-1) 15 (+2)13 (+1)
Skills Deception +3, Insight +4
Senses Passive Perception 12
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +0 / 1d8-2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 100 gp. 4 Holy water. 3 Tanglefoot bags. 2 Smokesticks.


Social Check DCs


Shane Hayden, Male Human [Permalink]

Personal [hide]

Description: The dark-skinned man stands 5'4" and wears many layers of old clothing at all times. His golden hair, when down, is lengthy. His hazel eyes have a joyful gleam in them most of the time.

Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. He spends most of his days drinking in the Inn, the rowdiest and most dangerous establishment in town. There he gambles, wrestles and listens to stories told by travelers.

History: His mother raised him in a mountain cabin. He was taken as a slave by a traveling circus and forced to perform He is searching for what he claims is his rightful reward.

Motivation: He is currently in port desperately looking for someone to get him out.

Flaws: Ugly, Antagonistic. Bonds: Poor, Adventurer, Nature, Slave. Occupation: Dyer

Voice: Can't modulate volume

Attributes [hide]

Shane Hayden, Male Human Commoner 6
Medium (5'4") Human, Chaotic Good (CR 6)
Armor Class 9
Hit Points 9 (6d4)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)9 (-1) 9 (-1)17 (+3) 14 (+2)11 (+0)
Skills Deception +3, Investigation +6
Senses Passive Perception 12
Languages Common, Terran, Orc, Goblin
Attacks Melee +4 / 2d6+1, Ranged +2 / 2d6-1, Grapple +1

Possessions: 500 gp. Pink pearl (130 gp). Tourmaline (130 gp).


Social Check DCs


Manfred Anderton, Male Human [Permalink]

Personal [hide]

Description: He is in excellent shape and wears a yellow tunic with violet highlights, and long yellow pants that bunch up around his shoes. His white hair is well kept and his bushy mustache is tapered upwards at the ends. His blue eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: Manfred speaks confidently about a variety of topics with grace. He is clearly well-traveled and educated. He refers to his adoptive father for almost all things he is unsure about, which are numerous. He is very much still a child and has not developed a drive for self-dependency.

History: He was born at the edge of vast plains. His father took him hunting and taught him how to get in the mind of other creatures. He spent several years traveling with his friend, before both settled down to enjoy the fruits of their adventures.

Motivation: A need for knowledge about a nearby landmark; and he wants to get laid

Ideals: Athletic, Impeccable. Bonds: Family, Nature, Adventurer, Has a crush. Occupation: Laborer

Voice: Jittery and nervous

Attributes [hide]

Manfred Anderton, Male Human Barbarian 3
Medium (5'11") Human, Lawful Good (CR 3)
Armor Class 8
Hit Points 24 (3d12)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)6 (-2) 10 (+0)7 (-2) 14 (+2)10 (+0)
Skills Perception +4, Performance +2
Senses Passive Perception 12
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +0 / 1d8-2, Grapple +1

Possessions: Just what you see.


Social Check DCs


Theodoric Hastings, Male Human [Permalink]

Personal [hide]

Description: This tall, slender man wears brown leather gloves, a brown jacket, and tight pants. He wears a top hat to hide his balding. His fierce violet eyes like to dwell on things.

Personality: He is irascible and easily irritated. He is submissive, is generally bored by everything, but will take part in whatever people ask of him. He is by nature obliging.

History: He got into the Apothecary business at a young age. A gifted student he started as a Adventurer, but he got bored and became a Apothecary. By chance he met his sister recently and the two have been together since.

Motivation: He's looking for his big break; and an old rival family wants him found

Flaws: Antagonistic, Shy. Bonds: Job, Family, Adventurer. Occupation: Apothecary

Voice: Puts emphasis on the wrong words

Attributes [hide]

Theodoric Hastings, Male Human Rogue 4
Medium (6'3") Human, Chaotic Good (CR 4)
Armor Class 10
Hit Points 20 (4d6)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)10 (+0) 13 (+1)10 (+0) 15 (+2)13 (+1)
Skills Persuasion +3, Survival +4
Senses Passive Perception 12
Languages Common
Attacks Melee +3 / 1d10+1, Ranged +2 / 1d10+0, Grapple +1

Possessions: 27000 sp. 1 Minor magic item.


Social Check DCs


Godfrey Carlisle, Male Human [Permalink]

Personal [hide]

Description: Relatively heavier built than your average man, he is not imposing. He tends to wear a large yellow jacket. His moppish white hair is in a traditional bowl cut. His thin eyebrows rest above his beady blue eyes.

Personality: He is business-like. He takes instructions and follows them to the letter. He is obsessed with a lost civilization.

History: Godfrey was raised in a hard working conservative environment. Over the years he perfected his riding and shooting skills. He has became unsatisfied with his lot in life, and decided to take up adventuring.

Motivation: Expand his business; and to prove his worth to the world

Ideals: Professionalism. Flaws: Ugly, Impulsive. Bonds: Adventurer, Job, Nature. Occupation: Animal Trainer

Voice: Russian accent

Attributes [hide]

Godfrey Carlisle, Male Human Aristocrat 7
Medium (5'11") Human, Lawful Good (CR 7)
Armor Class 12
Hit Points 33 (7d8)
Speed 30 ft.
STRDEXCONINTWISCHA
7 (-2)15 (+2) 11 (+0)15 (+2) 17 (+3)11 (+0)
Skills Investigation +5
Senses Passive Perception 13
Languages Common, Gnoll, Druidic
Attacks Melee +1 / 2d8-2, Ranged +5 / 2d8+2, Grapple +2

Possessions: 700 gp.


Social Check DCs

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