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NPC Generator

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Advanced [show]


Robert Clayton, Male Human [Permalink]

Personal [hide]

Description: He is in excellent shape and wears a shirt and pants that are bristling with pockets overflowing with maps, compasses, and other navigational equipment. His head has been shaved. His blue eyes have a joyful gleam in them most of the time.

Personality: He is quite rude, and likes to deride his opponents skill and shout insults at them. He passes on several rewards to people in need. He makes a point to leave places better than he found them.

History: He was born the only child of a wealthy merchant. A gypsy cursed him at a young age, leading to his ugly appearance. He used his abilities to travel the world and help people.

Motivation: Retire the richest man in the south; and he's repulsed by the pc

Ideals: Entrepeneur, Athletic, Philantrophist. Flaws: Ugly, Antagonistic. Occupation: Barkeep

Voice: Speaks with back of mouth

Attributes [hide]

Robert Clayton, Male Human Expert 5
Medium (5'2") Human, Chaotic Good (CR 5)
Armor Class 9
Hit Points 10 (5d6)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)8 (-1) 8 (-1)12 (+1) 16 (+3)11 (+0)
Skills Stealth +2, Survival +6
Senses Passive Perception 13
Languages Common, Dwarven
Attacks Melee +3 / 2d4+0, Ranged +2 / 2d4-1, Grapple +0

Possessions: 800 gp. 3 Acid flasks. 3 Acid flasks. 2 Tanglefoot bags. 1 Smokesticks.


Social Check DCs


Dean Appleton, Male Human [Permalink]

Personal [hide]

Description: He is scrawny and has patchy auburn stubble. He wears a red shirt, with a blue mid length shorts with blue tights and flats, usually wearing a coat over them. He has a hunchback. He wears his hair in dreadlocks. His blue eyes dart from person to person to random spaces in the air.

Personality: He is very quiet and rarely speaks above a whisper. He is used to getting what he wants. In part because he is a meticulous planner.

History: Dean was raised in a hard working conservative environment. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Sailor. He tends to his Sailor job now, and dutifully fulfills any obligations he has.

Motivation: To be a Masseuse again; and balancing his hectic life and new sailor responsibilities is difficult

Ideals: Professionalism. Flaws: Ugly, Shy, PTSD. Bonds: Job. Occupation: Sailor

Voice: Switch between two voices

Attributes [hide]

Dean Appleton, Male Human Rogue 4
Medium (5'7") Human, Lawful Good (CR 4)
Armor Class 11
Hit Points 23 (4d6)
Speed 30 ft.
STRDEXCONINTWISCHA
5 (-3)12 (+1) 13 (+1)13 (+1) 9 (-1)7 (-2)
Skills Nature +3, Survival +1
Senses Passive Perception 9
Languages Common, Orc
Attacks Melee -1 / 1d10-3, Ranged +3 / 1d10+1, Grapple +1

Possessions: 3000 cp. 1 Minor magic item.


Social Check DCs


Peter Clinton, Male Human [Permalink]

Personal [hide]

Description: He is a physically imposing light-skinned man. He is wearing colorful clothing, dressed as a Adventurer. His hair is golden, silky, and of moderate length. He has several tiny ruby earrings on each ear.

Personality: He considers himself the protector of his home. He feels this is his duty and calling. He does not regard money as being a problem because it has never been a problem for him. He lives in a bit of an ivory tower believing all problems are one quick intervention away from being solved.

History: His martial talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. His parents enrolled him in a Monk school at a young age so that he could practice his martial talents. He leaves a trail of broken hearts and full pockets wherever he goes.

Motivation: He has passion for adventuring and risk; and he wants to meet his childhood hero

Ideals: Gifted. Bonds: Attractive, Rich, Guardian, Adventurer. Occupation: Adventurer

Voice: Spanish accent

Attributes [hide]

Peter Clinton, Male Human Monk 8
Medium (5'0") Human, Chaotic Good (CR 8)
Armor Class 10
Hit Points 52 (8d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)11 (+0) 14 (+2)18 (+4) 12 (+1)11 (+0)
Skills Insight +4, Religion +7
Senses Passive Perception 11
Languages Common, Dwarven, Infernal, Aquan, Orc
Attacks Melee +4 / 2d10+1, Ranged +3 / 2d10+0, Grapple +1

Possessions: 400 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Patrick Cornish, Male Human [Permalink]

Personal [hide]

Description: He stands about 5'10" and wears clothing that is held on in multiple layers but all of it is in poor condition. His left hand appears badly burned and disfigured. He has moderate length golden hair. His voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: A skeptical and narcissistic man, Patrick's first love is himself. His second love is also himself. He is lazy and tries to find solutions quickly.

History: Born in the west his family was never financially stable. His father was very strict, and drilled into him lessons on being the perfect gentleman. During his travels, Patrick and his party rested in a cavern that was (unknown to them) infused with powerful dark magic. Upon awakening, Patrick discovered the rest of his party dead, transformed into horrible, mindless undead versions of their former selves. Patrick fled the cavern, stopping for breath at a small pool, and only then realizing his own horrible transformation.

Motivation: He feels the way he acts is they only way to get by in the world.

Ideals: Impeccable. Flaws: Insane, Lazy. Bonds: Poor. Occupation: Mercenary

Voice: Can't modulate volume

Attributes [hide]

Patrick Cornish, Male Human Warlock 3
Medium (5'10") Human, Lawful Good (CR 3)
Armor Class 11
Hit Points 27 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)12 (+1) 14 (+2)11 (+0) 16 (+3)11 (+0)
Skills Deception +2, Stealth +3
Senses Passive Perception 13
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +3 / 1d8+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1022

Possessions: 200 gp. 1 Half-Plate. 1 Chain shirt.


Social Check DCs


Drogo Walcott, Male Human [Permalink]

Personal [hide]

Description: He wears red leather gloves, a red jacket, and tight pants. He is physically well-built. His brown hair is cut jaggedly and amateurishly. His eyes are likewise green. His teeth are yellowed and unaligned.

Personality: He's a bit of a prankster. He knows he is clumsy and seen as such and will often feign amnesia after injury. He plays an instrument quite well.

History: He was raised in a forest tribe. At a young age he wooed the heart of his future spouse and the two had a long relationship before they wed. He was recently attacked on the road and savagely beaten by bandits.

Motivation: To be a Miner again; and wishes to resurrect an old love

Ideals: Joker, Artistic. Flaws: Ugly. Bonds: Nature, In love. Occupation: Mason

Voice: Indian accent

Attributes [hide]

Drogo Walcott, Male Human Commoner 8
Medium (5'9") Human, Lawful Good (CR 8)
Armor Class 10
Hit Points 7 (8d4)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)11 (+0) 7 (-2)16 (+3) 13 (+1)13 (+1)
Skills Perception +4, Persuasion +4
Senses Passive Perception 14
Languages Common, Terran, Gnome, Auran
Attacks Melee +4 / 2d10+1, Ranged +3 / 2d10+0, Grapple +1

Possessions: Aquamarine (200 gp). Black opal (1600 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs

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