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Advanced [show]


Odo Fidget, Male Human [Permalink]

Personal [hide]

Description: An imposing man with a heavy stainless steel prosthetic left leg, he has a large brown mantle and cape that has been intricately interwoven into his blue robe. He wears a deerstalker hat to cover his moderate length black hair. He is baby faced.

Personality: He is extraordinarily passive and rarely speaks, let alone speaks his mind. He has a small toy that he constantly fidgets with.

History: He was born in the north, but his parents moved at a very young age to the south. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. He's since become an addict/alcoholic.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever.

Ideals: Fighting. Flaws: Shy, Addict. Bonds: Immigrant. Occupation: Bowyer

Voice: Speaks with squeezed throat

Attributes [hide]

Odo Fidget, Male Human Aristocrat 3
Medium (5'8") Human, Neutral Good (CR 3)
Armor Class 8
Hit Points 16 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)7 (-2) 9 (-1)12 (+1) 8 (-1)14 (+2)
Skills Medicine +1, Persuasion +4
Senses Passive Perception 9
Languages Common, Dwarven
Attacks Melee +2 / 1d8+0, Ranged +0 / 1d8-2, Grapple +0

Possessions: 13000 cp. 1 Masterwork Common Melee. 1 Masterwork Common Melee.


Social Check DCs


Patrick Lindsay, Male Human [Permalink]

Personal [hide]

Description: The dark-skinned man stands 6'0" and wears a custom-built plate barding that's adorned with black lining and desert motifs. His silver hair is braided into rings. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep green.

Personality: He believes there is no problem he cannot solve with sufficient elbow grease and persistence, if it is the best or most economic solution matters not. He keeps company with all sorts of races to see how they think and challenge minds foreign to his own.

History: He is a Jackalwere in disguise. In his formative years he discovered how persuasive he was. He began using that to his advantage selling useless wares at inflated prices. When he grew older, he became a bit more civilized, usually hanging around bars and taverns. He began work as a mercenary for hire. He would embark on any mission as long as the price was right.

Motivation: Several ex partners dislike his way of doing things and want revenge; and a deep hatred of illithids

Ideals: Persistence, Gifted, Entrepeneur. Bonds: Adventurer, Enemies. Occupation: Miner

Voice: Sighs a lot, exhausted

Attributes [hide]

Patrick Lindsay, Male Human Bard 5
Medium (6'0") Human, Neutral Good (CR 5)
Armor Class 11
Hit Points 32 (5d6)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)13 (+1) 15 (+2)15 (+2) 13 (+1)13 (+1)
Skills Acrobatics +4, Sleight of Hand +4
Senses Passive Perception 11
Languages Common, Goblin, Gnome
Attacks Melee +4 / 2d4+1, Ranged +4 / 2d4+1, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day13331000

Possessions: 2000 sp. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Nicholas Huckabee, Male Human [Permalink]

Personal [hide]

Description: With pastel face paint in a stripe pattern across his face, he wears a fine chain shirt which he covers with brown colored cloaks and clothing. His auburn hair is cut jaggedly and amateurishly. His green eyes have a joyful gleam in them most of the time.

Personality: The man has a huge range of feeling. He will range from being happy and joking with the occasional self put down to crying stating how he will be a better person from this day on. He has zero loyalty and will suck up to whomever is within range, in the hopes of being moved to a better position.

History: Nicholas hails from a village terrorized by brigands. In his 14th year, his parents were killed by a brigands raid, leaving Nicholas alone in the world. After a stint in an orphanage, he was adopted. Unlike his family, who was content to work in a sleepy main town, he wanted to work in the city. He has been working here for the past few years.

Motivation: To find somewhere to settle down; and to be a spy again

Flaws: Emotional, Fearful, Mundane. Bonds: Enemies, Job. Occupation: Bricklayer

Voice: Irish accent

Attributes [hide]

Nicholas Huckabee, Male Human Warrior 3
Medium (5'9") Human, Lawful Good (CR 3)
Armor Class 9
Hit Points 32 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
7 (-2)9 (-1) 12 (+1)13 (+1) 10 (+0)15 (+2)
Skills Arcana +3, Perception +2
Senses Passive Perception 12
Languages Common, Auran
Attacks Melee +0 / 1d8-2, Ranged +1 / 1d8-1, Grapple -1

Possessions: 300 gp.


Social Check DCs


Odo Colby, Male Human [Permalink]

Personal [hide]

Description: Standing 5'6", this man wears a fancy black suit. His silver hair is still thick. His green eyes are slightly larger than normal.

Personality: He is a melancholic, but persistent worker. He resents family life and as such spurns the advances of admirers. He keeps company with all sorts of races to see how they think and challenge minds foreign to his own.

History: He was born on a small isolated farm. He was taken from his home at a very young age. He was granted arcane powers by his dying brother.

Motivation: Many brigands want him driven away; and several ex partners dislike his way of doing things and want revenge

Ideals: Gifted. Flaws: Depressed. Bonds: Attractive, Nature, Slave, Enemies. Occupation: Spy

Voice: Dutch accent

Attributes [hide]

Odo Colby, Male Human Adept 3
Medium (5'6") Human, Neutral Good (CR 3)
Armor Class 13
Hit Points 17 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)16 (+3) 13 (+1)12 (+1) 13 (+1)14 (+2)
Skills Arcana +3, Stealth +5
Senses Passive Perception 11
Languages Common, Infernal
Attacks Melee +4 / 1d8+2, Ranged +5 / 1d8+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day113200

Possessions: 300 gp. 1 Masterwork Light wooden shield. 1 Half-Plate. 1 Masterwork studded leather.


Social Check DCs


Roland Tatum, Male Human [Permalink]

Personal [hide]

Description: A man with thick toned arms and a paunchy gut. He wears a tight fitting green shirt and pants. He sports a flattop hair cut. His face is scarred and worn.

Personality: A deeply religious man he believes everything happens for a reason. He can see the true alignment of people by looking at them, and uses this to pass judgement.

History: Born to a Bricklayer, his mother struggled to pay the bills. He went to a religious school and was inspired by the priests there in charitable deeds. He was recently attacked on the road and savagely beaten by bandits.

Motivation: Marry his brother to traveling adventurers; and he has a rivalry with the church that dominates his actions

Ideals: Athletic, Gifted. Flaws: Ugly. Bonds: Religious, Poor. Occupation: Spy

Voice: Mumbles to self between sentences

Attributes [hide]

Roland Tatum, Male Human Aristocrat 4
Medium (5'11") Human, Neutral Good (CR 4)
Armor Class 11
Hit Points 20 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)12 (+1) 11 (+0)13 (+1) 16 (+3)16 (+3)
Skills Animal Handling +5, Arcana +3
Senses Passive Perception 13
Languages Common, Terran
Attacks Melee +3 / 1d10+1, Ranged +3 / 1d10+1, Grapple +1

Possessions: 29000 cp.


Social Check DCs

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