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Robert Birkenhead, Male Human [Permalink]

Personal [hide]

Description: Runty and weak-looking, he tends to wear a large black jacket. He has moderate length golden hair. He wears an eyepatch.

Personality: He is extraordinarily passive and rarely speaks, let alone speaks his mind. The war was a terrible time for him, and Robert does not often speak of it. When he does, he does so with a strained expression and tears in his eyes.

History: His mother raised him in a mountain cabin. There was a wharf not far from home where he often wandered off to fish. He bought a longbow and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: He feels kind of lost in life; and he loathes his own lifestyle

Flaws: Ugly, Shy, Depressed. Bonds: Poor, Military, Nature. Occupation: Interpreter

Voice: Eastern European accent

Attributes [hide]

Robert Birkenhead, Male Human Aristocrat 3
Medium (6'3") Human, Chaotic Good (CR 3)
Armor Class 13
Hit Points 22 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)16 (+3) 14 (+2)14 (+2) 13 (+1)14 (+2)
Skills History +4, Insight +3
Senses Passive Perception 11
Languages Common, Ignan, Gnome
Attacks Melee +1 / 1d8-1, Ranged +5 / 1d8+3, Grapple +3

Possessions: 2900 sp. Golden yellow topaz (700 gp). Citrine (40 gp).


Social Check DCs


Peter Brent, Male Human [Permalink]

Personal [hide]

Description: This man is tall and muscular. He wears a fine chain shirt which he covers with black colored cloaks and clothing. His blonde hair is cut jaggedly and amateurishly. He has amber eyes.

Personality: Soft-spoken and well mannered, he has an amazing amount of patience and a slow boiling temper. He always tries to repair and not replace. It was this mentality that drove him into the Adventurer business.

History: Trained by his father for as long as he can remember he had it drilled in his head that it was his duty to serve his country. In his 10th year, his parents were killed by a drow raid, leaving Peter alone in the world. After a stint in an orphanage, he was adopted. Days after completing his studies, news broke out that his hometown was attacked by drow. Peter was horrified and prayed that his mother was alright. However, he heard that his mother had died fighting off the drow.

Motivation: A deep hatred of drow; and many drow want him driven away

Ideals: Athletic, Disciplined, Persistence. Bonds: Military, Enemies. Occupation: Adventurer

Voice: Timid voice

Attributes [hide]

Peter Brent, Male Human Ranger 6
Medium (5'0") Human, Neutral Good (CR 6)
Armor Class 10
Hit Points 48 (6d8)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)11 (+0) 16 (+3)9 (-1) 13 (+1)17 (+3)
Skills Perception +4, Stealth +3
Senses Passive Perception 13
Languages Common
Attacks Melee +6 / 2d6+3, Ranged +3 / 2d6+0, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day120100

Possessions: 200 gp. Blue star sapphire (1500 gp). Malachite (15 gp). Iolite (70 gp).


Social Check DCs


Aldous Graeme, Male Human [Permalink]

Personal [hide]

Description: The light-skinned man stands 6'2" and likes to wear brown tank tops with tan pants. His blonde hair is matted, messy, and big. His blue eyes lackadaisically let the world flow into them.

Personality: He is unhospitable to his core. His small house has "No trespassing" Signs all over it. He is fiercely devoted to his father, and views his father's ex-spouse as an evil person for separating him from his legal half-sister.

History: Raised by wardens he was only a novice when drow swooped upon their monastery and killed most of the order. His parents were killed by drow in a raid when he was still a young child. The drow captured him, and made him a slave and general play-thing. He was beaten and tortured regularly, leading to his deformed appearance. He has taken up leadership of the village's small militia in response to drow demanding more tribute than usual.

Motivation: Revenge.

Flaws: Ugly, Antagonistic. Bonds: Family, Religious, Enemies. Occupation: Herbalist

Voice: Voice breaks

Attributes [hide]

Aldous Graeme, Male Human Commoner 6
Medium (6'2") Human, Neutral Good (CR 6)
Armor Class 11
Hit Points 22 (6d4)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)12 (+1) 12 (+1)11 (+0) 12 (+1)15 (+2)
Skills Deception +5, History +3
Senses Passive Perception 11
Languages Common
Attacks Melee +5 / 2d6+2, Ranged +4 / 2d6+1, Grapple +2

Possessions: 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Simon Clive, Male Human [Permalink]

Personal [hide]

Description: This man is unhealthily muscled, almost every single one of his veins is visible when he is not flexing. His shirts and pants tend to be short and undersized for him due to the difficulty of finding a good tailor. He has no hair. He has a tattooed face.

Personality: He is cool and collected. He likes to make quips and puns whenever he does anything. He also makes a point to compliment his superiors and flatter them. He is obsessed with his god.

History: He was born a particularly ugly child, much to the horror of his parents. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. Recently a tribe of gnolls attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Simon fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: His religion dominates his actions; and wants to work out more often

Ideals: Fighting, Athletic, Disciplined. Flaws: Ugly. Bonds: Religious. Occupation: Map Maker

Voice: Speaks with lower jaw sticking out

Attributes [hide]

Simon Clive, Male Human Aristocrat 4
Medium (5'10") Human, Chaotic Good (CR 4)
Armor Class 13
Hit Points 30 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)16 (+3) 14 (+2)11 (+0) 16 (+3)16 (+3)
Skills Acrobatics +5, Performance +5
Senses Passive Perception 13
Languages Common
Attacks Melee +2 / 1d10+0, Ranged +5 / 1d10+3, Grapple +5

Possessions: Just what you see.


Social Check DCs


Arnold Carlton, Male Human [Permalink]

Personal [hide]

Description: This man stands a little under 6'3" and is a bit bulky. He is very muscular particularly in the legs. He likes to wear darkened spectacles and heavy clothing, no matter the weather. With bright golden hair and a scraggly beard. He has brown eyes.

Personality: He is not truly malevolent, but he is obsessed with singing. He constantly tries to fill his life with singing. He never wears the same outfit twice, unless he absolutely has to.

History: Born to a pair of adventurers, Arnold grew up listening to his mother's many stories. When the war came and ruined his parents he was left adrift. He was a hard man then and has only learned to fight more as time goes on. He has never given up on his singing dream.

Motivation: He has a rivalry with the Church that dominates his actions; and he is compelled to act according to his religious beliefs

Ideals: Artistic. Flaws: PTSD. Bonds: Adventurer, Religious. Occupation: Fletcher

Voice: Uses sign language

Attributes [hide]

Arnold Carlton, Male Human Fighter 3
Medium (6'3") Human, Chaotic Good (CR 3)
Armor Class 13
Hit Points 24 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
6 (-2)16 (+3) 14 (+2)11 (+0) 5 (-3)10 (+0)
Skills Animal Handling -1, Intimidation +2
Senses Passive Perception 7
Languages Common
Attacks Melee +0 / 1d8-2, Ranged +5 / 1d8+3, Grapple +3

Possessions: 400 sp. A delicate silver chain set with a tourmaline (60 gp). A miniature golden chest with tiny emeralds lining the top (50 gp). A miniature golden chest with tiny emeralds lining the top (50 gp). 1 Masterwork Thieves’ tools.


Social Check DCs

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