Frederick York, Male Human [Permalink]
Personal [hide]
Description: 6'1" and lanky with angular features, he is an attractive figure. He wears a worn and beaten armor. His hair is silver and very short. He has a tattooed face.
Personality: He is a jovial happy person, but he is convinced people are living their lives too quickly. He loves teas. He is very sensitive about his face. To blow off anger he lifts weights and to control his otherwise explosive temper he works out a lot.
History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. When Frederick reached his early adolescence his Human mother passed away. Feeling disconnected from the small nearby village afterwards, he decided to travel. His rounds led him into the Army with a few individuals who would become his life-long companions. Recently a tribe of giants attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Frederick fought at the side of some of the regions greatest heroes but was never overshadowed.
Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and wants to have a good time and be beloved
Ideals: Optimist, Fighting, Gifted. Bonds: Attractive, Military. Occupation: Interpreter
Voice: Speaks in third person
Attributes [hide]
Medium (6'1") Human, Lawful Good (CR 6)
Armor Class 13
Hit Points 37 (6d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 16 (+3) | 10 (+0) | 13 (+1) | 16 (+3) | 13 (+1) |
Senses Passive Perception 13
Languages Common, Undercommon
Attacks Melee +2 / 2d6-1, Ranged +6 / 2d6+3, Grapple +6
Possessions: Just what you see.
Solomon Clifford, Male Human [Permalink]
Personal [hide]
Description: This slender man stands about 5'3". He wears a weathered and beat up set of banded mail beneath an oversized blue coat. He has golden hair. His fierce violet eyes like to dwell on things.
Personality: He is business-like. He takes instructions and follows them to the letter. He is harsh and unforgiving.
History: Born in a small village he learned the ways of the warrior from his father. At a young age his father died while driving off some illithids. His mother being the stubborn sort decided to stay and helped train him in lance use. Recently a tribe of illithids attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Solomon fought at the side of some of the regions greatest heroes but was never overshadowed.
Motivation: Several ex partners dislike his way of doing things and want revenge; and his name or reputation has been wronged in the past by illithids, and he desires to right it
Ideals: Professionalism, Fighting. Flaws: Antagonistic. Bonds: Enemies. Occupation: Tailor
Voice: Hollow voice
Attributes [hide]
Medium (5'3") Human, Chaotic Good (CR 3)
Armor Class 10
Hit Points 25 (3d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 10 (+0) | 15 (+2) | 13 (+1) | 18 (+4) | 16 (+3) |
Senses Passive Perception 14
Languages Common, Sylvan
Attacks Melee +1 / 1d8-1, Ranged +2 / 1d8+0, Grapple +0
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 4 | 2 | 1 | 0 | 0 | 0 | 0 | 0 | 0 |
Possessions: 9000 cp. 3 Holy water.
Frederick Trollope, Male Human [Permalink]
Personal [hide]
Description: He wears tight fitting pants and leather jackets. He usually doesn't wear a shirt. He wears his chestnut hair up in a very large beehive style do. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.
Personality: He believes mankind has become decadent and spoiled by the march of civilization and an end should come to life as we know it. He is a logical person and will generally grow upset if things defy logic and science.
History: He was raised in a desert tribe. His family was turned out during the war. He and his family wandered west to less war torn lands. He struck the Cartwright job and began his own company from there.
Motivation: Expand his business; and find a way to reverse the transformation of his sister
Ideals: Logical. Flaws: PTSD. Bonds: Nature, Job, Family. Occupation: Cartwright
Voice: Adds syll-ab-les for em-pha-sis
Attributes [hide]
Medium (5'6") Human, Chaotic Good (CR 5)
Armor Class 11
Hit Points 52 (5d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 12 (+1) | 16 (+3) | 9 (-1) | 15 (+2) | 13 (+1) |
Senses Passive Perception 12
Languages Common
Attacks Melee +5 / 2d4+2, Ranged +4 / 2d4+1, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 0 | 0 | 0 | 0 | 0 |
Possessions: 30000 cp. Sapphire pendant on gold chain (1200 gp). Finely wrought small gold bracelet (40 gp). An ornate, electrum-trimmed steel scabbard worked in swirl-patterns (130 gp).
Heward Thackeray, Male Human [Permalink]
Personal [hide]
Description: He is generally well dressed albeit a few years behind the times. He keeps his long brown hair kept up in a rat tail. He has amber eyes and a pastel hat with a red feather.
Personality: He hates dire rats. He views them as having robbed his home of its proper glory. He has no love for corruption and racketeering and views those as crimes of the highest magnitude.
History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. He married young, but lost his spouse to dire rats. He hopes to save up enough money to one day pay a cleric to cure him.
Motivation: His name or reputation has been wronged in the past by dire rats, and he desires to right it; and many dire rats want him driven away
Ideals: Justice, Gifted. Flaws: Depressed. Bonds: Attractive, Enemies. Occupation: Knight
Voice: Speaks with lips pursed
Attributes [hide]
Medium (5'11") Human, Lawful Good (CR 7)
Armor Class 10
Hit Points 24 (7d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 11 (+0) | 11 (+0) | 10 (+0) | 17 (+3) | 13 (+1) |
Senses Passive Perception 13
Languages Common
Attacks Melee +4 / 2d8+1, Ranged +3 / 2d8+0, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 3 | 3 | 2 | 0 | 0 | 0 |
Possessions: Banded agate (11 gp). Peridot (50 gp). Moss agate (11 gp).
Tim Wharton, Male Human [Permalink]
Personal [hide]
Description: He wears rags and sports a simple walking cane, and he perpetually has his rapier ready. His black hair is kept up in a ponytail inside a feathered hat. He wears a mask on his face.
Personality: He is witty, but his monotone delivery comes off as unnerving His respect, as difficult as one would find it to earn, is unwavering; those who more than prove themselves to him, a bar set well above any reasonable standard, he tolerates in varying degrees. Though less modest and more hasty in his reactions to snap at those who irritate him, Tim is combative with any and all who dare try his patience in the slightest.
History: His father raised him in a mountain cabin. In his 17th year, his parents were killed by a illithids raid, leaving Tim alone in the world. After a stint in an orphanage, he was adopted. He has taken up leadership of the village's small militia in response to illithids demanding more tribute than usual.
Motivation: He wants revenge against illithids; and to fight the greatest warriors and to fight in the greatest battles ever
Ideals: Fighting, Joker, Justice. Bonds: Poor, Nature, Enemies. Occupation: Interpreter
Voice: Irish accent
Attributes [hide]
Medium (5'3") Human, Lawful Good (CR 5)
Armor Class 11
Hit Points 27 (5d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 13 (+1) | 12 (+1) | 11 (+0) | 14 (+2) | 12 (+1) |
Senses Passive Perception 12
Languages Common
Attacks Melee +6 / 2d4+3, Ranged +4 / 2d4+1, Grapple +3
Possessions: 6000 sp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
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