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NPC Generator

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Advanced [show]


Aldous Cromwell, Male Human [Permalink]

Personal [hide]

Description: Wearing a closed helm and plate, one would not know what he was had he not made sure his armor was more form fitting than normal. Outside of the suit he wears professional attire. He wears his auburn hair up. His eyes are a pleasant green.

Personality: He is a Unemployed first and foremost. He believes firmly that knowledge should be universal. He is fiercely devoted to his father, and views his father's ex-spouse as an evil person for separating him from his legal half-brother.

History: Born to a Gardener, his father struggled to pay the bills. Like his father and his brother before him, after school he went straight into learning to become a Unemployed. He has since lost track of the people in his past.

Motivation: Doesn't want to be a Unemployed and was forced into it by his family.

Bonds: Attractive, Job, Family, Poor. Occupation: Unemployed

Voice: Slurs words

Attributes [hide]

Aldous Cromwell, Male Human Expert 6
Medium (6'1") Human, Chaotic Good (CR 6)
Armor Class 9
Hit Points 24 (6d6)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)9 (-1) 12 (+1)5 (-3) 15 (+2)10 (+0)
Skills Athletics +5, Sleight of Hand +2
Senses Passive Perception 12
Languages Common
Attacks Melee +5 / 2d6+2, Ranged +2 / 2d6-1, Grapple +2

Possessions: 8000 sp. 1 Banded mail. 1 Full Plate. 1 Half-Plate. 1 Half-Plate.


Social Check DCs


Bernard Huxley, Male Human [Permalink]

Personal [hide]

Description: An older man who wears a black vest with golden trim over his white shirt. His white leather gloves and pants are well-kept, and his black boots flare out at the collars, he is not a threatening figure. His hair is golden and curly. He has brown eyes and a black hat with a white feather.

Personality: He never swears and excessively uses polite adverbs when speaking. He dislikes loud distracting noises, but is overall hospitable. His biggest love is that of knowledge and as such will purchase any books or pay to listen to tales that travelers might have.

History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. He inherited a moderately successful company from his father. Under his leadership it has flourished, and using capital from his venture he effectively owns an entire region. He ran away from his former home and has been making his living as a Ruler for the past few years.

Motivation: Balancing his hectic life and new Ruler responsibilities is difficult; and to be a sailor again

Ideals: Optimist, Logical. Bonds: Rich, Job. Occupation: Ruler

Voice: Dutch accent

Attributes [hide]

Bernard Huxley, Male Human Sorcerer 7
Medium (6'5") Human, Lawful Good (CR 7)
Armor Class 8
Hit Points 2 (7d4)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)7 (-2) 5 (-3)14 (+2) 17 (+3)14 (+2)
Skills Athletics +5, Investigation +5
Senses Passive Perception 13
Languages Common, Elven, Terran
Attacks Melee +5 / 2d8+2, Ranged +1 / 2d8-2, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1366640

Possessions: 1200 gp. Jet (70 gp). Iolite (20 gp).


Social Check DCs


William Kimberley, Male Human [Permalink]

Personal [hide]

Description: Dark and lean, he is a relatively plain man. He prefers to wear red clothing when he does not wear armor. He has moderate length blonde hair. His voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: He believes there is no problem he cannot solve with sufficient elbow grease and persistence, if it is the best or most economic solution matters not. He is lazy, self-centered, vain, and jealous.

History: William was born the youngest of three triplets. Over the years he perfected his riding and shooting skills. Due to his spouse's obsession with being a Bellfounder they were divorced and he won custody of their son. He worked as a Herbalist, and he later adopted a second son.

Motivation: To reunite with his absent mother.

Ideals: Persistence. Flaws: Insane, Selfish. Bonds: Family, Nature. Occupation: Herbalist

Voice: Boston accent

Attributes [hide]

William Kimberley, Male Human Bard 3
Medium (6'3") Human, Neutral Good (CR 3)
Armor Class 11
Hit Points 11 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)13 (+1) 8 (-1)13 (+1) 8 (-1)16 (+3)
Skills Performance +5, Persuasion +5
Senses Passive Perception 9
Languages Common, Giant
Attacks Melee +1 / 1d8-1, Ranged +3 / 1d8+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day113100

Possessions: 10 pp. 1 Antitoxin. 3 Thunderstones.


Social Check DCs


Bertram Acton, Male Human [Permalink]

Personal [hide]

Description: This man is bedraggled and starved. He does not wear sleeves and tends to eschew shirts when he can avoid it. His chestnut hair is braided into rings. His eyes are brown and beady.

Personality: He is irascible and easily irritated. He is a big fan of imagination and believes people should spend more time reading and writing.

History: A child with a great deal of painting talent his parents made sure he got the chance to thrive. Through the years after Bertram was born, his mother became increasingly distant from his family, instead choosing to pursue power in the north. Bertram's mother didn't care for him much, and the feeling was mutual. He was recently attacked on the road and savagely beaten by bandits.

Motivation: To share knowledge with the world; and he feels that his past leaves him morally obligated to help

Ideals: Logical, Artistic. Flaws: Ugly, Antagonistic. Bonds: Poor. Occupation: Tanner

Voice: Irish accent

Attributes [hide]

Bertram Acton, Male Human Sorcerer 4
Medium (6'3") Human, Lawful Good (CR 4)
Armor Class 9
Hit Points -2 (4d4)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)9 (-1) 5 (-3)16 (+3) 17 (+3)9 (-1)
Skills Animal Handling +5, Performance +1
Senses Passive Perception 13
Languages Common, Halfling, Elven, Goblin
Attacks Melee +4 / 1d10+2, Ranged +1 / 1d10-1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day136630000

Possessions: Azurite (10 gp). Golden yellow topaz (300 gp). Pink pearl (150 gp).


Social Check DCs


Aldous Milton, Male Human [Permalink]

Personal [hide]

Description: His right thumb is blackened and bruised, but otherwise he appears quite healthy. He dresses in grey turtlenecks beneath a pastel coat with blue slacks. His hair is long and red with streaks of silver, and is pulled back with small grey clips. His beard is silver, braided, and well cared for. He wears round tiny glasses practically rammed into his face.

Personality: He is extraordinarily eccentric. He has no love for corruption and racketeering and views those as crimes of the highest magnitude.

History: Born in the east his family was never financially stable. While he appears to be a normal Human, he's... not quite right. Perhaps he's slightly insane, or otherwise so mentally alien to the rest of the world that he plain doesn't fit in. He then took over the family business and is one of the better Brewer for hire.

Motivation: Sabotage a competitor; and he doesn't get along with people that don't share his tastes

Ideals: Justice, Impeccable. Flaws: Insane. Bonds: Poor, Job. Occupation: Brewer

Voice: Soothing and warm

Attributes [hide]

Aldous Milton, Male Human Commoner 3
Medium (6'5") Human, Chaotic Good (CR 3)
Armor Class 11
Hit Points 12 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)13 (+1) 12 (+1)10 (+0) 11 (+0)13 (+1)
Skills Religion +2, Stealth +3
Senses Passive Perception 10
Languages Common
Attacks Melee +1 / 1d8-1, Ranged +3 / 1d8+1, Grapple +1

Possessions: 11000 cp. 1 Banded mail.


Social Check DCs

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