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NPC Generator

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Advanced [show]


Peter Walpole, Male Human [Permalink]

Personal [hide]

Description: His right side is far more bruised and cut up than his other. He wears a blue coat over a red low-cut shirt, and a top hat upon his head. His brown hair is well kept and his bushy mustache is tapered upwards at the ends. His voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: He is envious of other's things. He hoards treasure, art, food, wine, and anything that he so desires. He misses his home and complains about the freezing weather, even in summer.

History: He got into the Barkeep business at a young age. Peter was born on a far northern plains where he grew up under the tutelage of his mother, an expert Barkeep. He ran away from his former home and has been making his living as a Barkeep for the past few years.

Motivation: To be a Fortune-teller again; and he is unsatisfied with his job

Flaws: Ugly, Insane, Greedy. Bonds: Immigrant, Job. Occupation: Barkeep

Voice: Voice breaks

Attributes [hide]

Peter Walpole, Male Human Fighter 4
Medium (5'1") Human, Lawful Good (CR 4)
Armor Class 11
Hit Points 25 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)13 (+1) 10 (+0)8 (-1) 14 (+2)11 (+0)
Skills Animal Handling +4, Medicine +4
Senses Passive Perception 12
Languages Common
Attacks Melee +4 / 1d10+2, Ranged +3 / 1d10+1, Grapple +2

Possessions: 300 gp. 4 Tanglefoot bags. 4 Tanglefoot bags.


Social Check DCs


Robert Tickle, Male Human [Permalink]

Personal [hide]

Description: He is a physically imposing light-skinned man. He wears tan leather gloves, a tan jacket, and tight pants. He has wavy black hair. His eyes are a pleasant brown.

Personality: Prone to second guessing himself, he comes off as nervous. He also hits on women, regardless of circumstances.

History: Robert was born in the west. At a young age he loved to build and create. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Junk Dealer. He then took over the family business and is one of the better Junk Dealer for hire.

Motivation: Doesn't want to be a Junk Dealer and was forced into it by his family; and wants to open a new tavern

Ideals: Persistence. Flaws: Shy. Bonds: Has a crush, Job, Family. Occupation: Junk Dealer

Voice: Puts emphasis on the wrong words

Attributes [hide]

Robert Tickle, Male Human Adept 4
Medium (6'1") Human, Chaotic Good (CR 4)
Armor Class 11
Hit Points 21 (4d6)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)12 (+1) 13 (+1)16 (+3) 10 (+0)10 (+0)
Skills Investigation +5, Persuasion +2
Senses Passive Perception 10
Languages Common, Elven, Aquan, Auran
Attacks Melee +3 / 1d10+1, Ranged +3 / 1d10+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day103

Possessions: 21000 sp.


Social Check DCs


Chad Merton, Male Human [Permalink]

Personal [hide]

Description: This late middle aged man wears a fancy brown suit and is in decent physical shape. He wears his silver hair down. He wears large thick round spectacles.

Personality: Chad hangs on like a leech to those who appreciate him. It was this clingy personality that held back his writing career. Further he is a bit of a stoner and is frequently out of it.

History: A child with a great deal of writing talent his parents made sure he got the chance to thrive. As a young adult he joined a group advocating for an improvement in Human conditions. He ran away from his former home and has been making his living as a Hunter for the past few years.

Motivation: To clean up the streets; and he is unsatisfied with his job

Ideals: Artistic. Flaws: Addict, Racist. Bonds: Attractive, Job, Guardian. Occupation: Hunter

Voice: Sighs a lot, exhausted

Attributes [hide]

Chad Merton, Male Human Wizard 3
Medium (5'9") Human, Neutral Good (CR 3)
Armor Class 9
Hit Points 15 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)9 (-1) 14 (+2)11 (+0) 10 (+0)13 (+1)
Skills Acrobatics +1, Religion +2
Senses Passive Perception 10
Languages Common
Attacks Melee +1 / 1d8-1, Ranged +1 / 1d8-1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1042

Possessions: 300 gp. Rose (80 gp). Sardonyx (80 gp). 1 Masterwork Common Ranged Weapon.


Social Check DCs


Robert Gyula, Male Human [Permalink]

Personal [hide]

Description: He is a mite stocky and wears a lot of dark rich colors, with gold accents. He wears his black hair up in a very large beehive style do. This hazel eyed westerner is not easily forgotten.

Personality: A skeptical and narcissistic man, Robert's first love is himself. His second love is also himself. He takes great pride in his work and is very well organized. His planner is full of calendar events.

History: He was born the only child of a wealthy merchant. He always admired martial-users and wanted to develop the talent, but never had the affinity for it. He struck the Map Maker job and began his own company from there.

Motivation: Balancing his hectic life and new Map Maker responsibilities is difficult; and retire the richest man in the west

Ideals: Impeccable, Entrepeneur, Gifted. Bonds: Attractive, Job. Occupation: Map Maker

Voice: Soft and mumbly

Attributes [hide]

Robert Gyula, Male Human Barbarian 4
Medium (6'2") Human, Lawful Good (CR 4)
Armor Class 10
Hit Points 51 (4d12)
Speed 30 ft.
STRDEXCONINTWISCHA
6 (-2)10 (+0) 16 (+3)9 (-1) 10 (+0)9 (-1)
Skills Acrobatics +2, Insight +2
Senses Passive Perception 10
Languages Common
Attacks Melee +0 / 1d10-2, Ranged +2 / 1d10+0, Grapple +2

Possessions: 400 gp. 3 Tanglefoot bags. 3 Holy water.


Social Check DCs


John Livingstone, Male Human [Permalink]

Personal [hide]

Description: This exceptionally lanky man is well dressed, constantly wearing a pastel suit, green shirt, and black tie. His hair is blonde, silky, and of moderate length. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.

Personality: He is always cheerful, even with a hangover, and is always willing to go through all sorts of trouble to help his friends. He considers everything a fun event and doesn't hold grudges. His brief stint in the army gave him the idea he was invincible and that he is the toughest man alive.

History: When he was but 3 years old his parents immigrated from the west. His father was a soldier and died while he was still young. John was left his father's suit of armor and trained in its use and care. He left for the west, certain he would find work there.

Motivation: He wants nothing more than to rejoin the army; and a strong sense of loyalty to human people

Ideals: Optimist. Flaws: Insomniac. Bonds: Attractive, Military, Immigrant. Occupation: Locksmith

Voice: Australian accent

Attributes [hide]

John Livingstone, Male Human Druid 3
Medium (5'7") Human, Neutral Good (CR 3)
Armor Class 12
Hit Points 30 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)15 (+2) 18 (+4)12 (+1) 13 (+1)13 (+1)
Skills History +3, Survival +3
Senses Passive Perception 11
Languages Common, Giant
Attacks Melee +4 / 1d8+2, Ranged +4 / 1d8+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day114210

Possessions: 100 gp.


Social Check DCs

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