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NPC Generator

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Advanced [show]


Anthony Rowley, Male Human [Permalink]

Personal [hide]

Description: What flesh remains visible is marred by burns. He wears a tan tunic with black highlights, and long red pants that bunch up around his shoes. His silver hair is cut short with large spiked bangs in the front. His violet eyes dart from person to person.

Personality: He is filled with cunning. He likes to feign weakness letting people think he is weak. He will do just about anything if he becomes convinced it is for someone's true love, of this he is easily convinced.

History: He was born in a small desert village. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Body Guard. He's also a talented Barber, but doesn't like to broadcast it.

Motivation: To share knowledge with the world; and he has a crush on the local barber

Ideals: Logical. Flaws: Ugly, Secretive. Bonds: Has a crush, Nature, Job. Occupation: Body Guard

Voice: Speaks in third person

Attributes [hide]

Anthony Rowley, Male Human Aristocrat 3
Medium (6'6") Human, Chaotic Good (CR 3)
Armor Class 10
Hit Points 12 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)10 (+0) 11 (+0)15 (+2) 14 (+2)11 (+0)
Skills Deception +2, Persuasion +2
Senses Passive Perception 12
Languages Common, Druidic, Aquan
Attacks Melee +5 / 1d8+3, Ranged +2 / 1d8+0, Grapple +3

Possessions: 200 gp.


Social Check DCs


Kody Cotton, Male Human [Permalink]

Personal [hide]

Description: A man with a cold, calculating air about him, he wears tight fighting clothing, which leaves very little to the imagination. His chestnut hair is knotted and matted. His hazel eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: Kody speaks confidently about a variety of topics with grace. He is clearly well-traveled and educated. He refers to his adoptive father for almost all things he is unsure about, which are numerous. He is very much still a child and has not developed a drive for self-dependency.

History: He was raised in a island tribe. When Kody reached his early adolescence his Human father passed away. Feeling disconnected from the small nearby village afterwards, he decided to travel. His rounds led him into the Army with a few individuals who would become his life-long companions. He bought a bow and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: Doesn't want to be a Unemployed and was forced into it by his family.

Ideals: Fighting, Impeccable. Bonds: Family, Nature, Military. Occupation: Unemployed

Voice: Forgets to breathe while speaking

Attributes [hide]

Kody Cotton, Male Human Rogue 7
Medium (5'4") Human, Neutral Good (CR 7)
Armor Class 13
Hit Points 48 (7d6)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)16 (+3) 16 (+3)15 (+2) 9 (-1)17 (+3)
Skills Animal Handling +2, Insight +2
Senses Passive Perception 9
Languages Common, Giant, Dwarven
Attacks Melee +4 / 2d8+1, Ranged +6 / 2d8+3, Grapple +3

Possessions: Just what you see.


Social Check DCs


Charles Hayes, Male Human [Permalink]

Personal [hide]

Description: The light-skinned man stands 5'0" and wears a brown shirt, with a green mid length shorts with green tights and flats, usually wearing a coat over them. His auburn hair is long and unkept. His ears are large.

Personality: He is overprotective of those who hire his services. He tends to be very friendly, and is drawn to music, the smells of food and wine, and out-door festivals.

History: He was born to a pair of big game hunters, but was frequently ill as a child. Cursed with unlife at a very young age, Charles has worked very hard to control his curse. He eventually got the idea of being the protector of his homeland from reading books, and has made it his duty.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever.

Ideals: Optimist, Fighting. Flaws: Ugly, Disease. Bonds: Guardian. Occupation: Laborer

Voice: Soft and melodious

Attributes [hide]

Charles Hayes, Male Human Aristocrat 5
Medium (5'0") Human, Chaotic Good (CR 5)
Armor Class 10
Hit Points 30 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)10 (+0) 12 (+1)12 (+1) 12 (+1)13 (+1)
Skills Deception +4, Nature +4
Senses Passive Perception 11
Languages Common, Gnome
Attacks Melee +6 / 2d4+3, Ranged +3 / 2d4+0, Grapple +3

Possessions: 700 gp.


Social Check DCs


William Winterbourne, Male Human [Permalink]

Personal [hide]

Description: A hulking man with gigantic muscles, he wears baggy black pantaloons and a grey scarf. He wears a Stetson hat to cover his moderate length white hair. His eyes are likewise brown.

Personality: He will use flattery and sarcasm to attack and weaken his opponents. Despite his formidable combat skills he remains a coward. He is underhanded and not above using his wealth and body to get others to do his bidding.

History: He was raised happily, as a normal child born to his father and mother. His father taught him the rudiments of the Dyer arts, while his mother instructed him in etiquette, music and courtly manner. Aside from being a slave or a gladiator, there isn't much legitimate work for Humans in William's homeland. William decided to take the middle way and become a bodyguard. Recently a tribe of brigands attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. William fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: He's repulsed by the PC; and money/treasure

Ideals: Fighting. Flaws: Antagonistic. Bonds: Attractive, Rich, Immigrant. Occupation: Dyer

Voice: Shortens vowels

Attributes [hide]

William Winterbourne, Male Human Monk 3
Medium (5'2") Human, Neutral Good (CR 3)
Armor Class 12
Hit Points 33 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
6 (-2)14 (+2) 18 (+4)16 (+3) 17 (+3)16 (+3)
Skills Arcana +5, Survival +5
Senses Passive Perception 13
Languages Common, Celestial, Orc, Giant
Attacks Melee +0 / 1d8-2, Ranged +4 / 1d8+2, Grapple +2

Possessions: 2000 sp. 1 Breastplate.


Social Check DCs


Richard Badger, Male Human [Permalink]

Personal [hide]

Description: What flesh remains visible is marred by burns. He wears a shirt that is too small, which lets his gut show, with a ratty black coat over it. His golden hair has been sun bleached extensively. His eyes, though not visible through his cowl, are brown.

Personality: Friendly and accommodating he would invite many more into his home than his spouse would be comfortable with if they did not express concern about it. He is harsh and unforgiving.

History: Richard was raised in a hard working conservative environment. His parents enrolled him in a Barbarian school at a young age so that he could practice his martial talents. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.

Motivation: To be a Locksmith again.

Ideals: Philantrophist, Gifted. Flaws: Ugly, Antagonistic. Bonds: Job. Occupation: Soapmaker

Voice: Uses sign language

Attributes [hide]

Richard Badger, Male Human Barbarian 5
Medium (5'4") Human, Lawful Good (CR 5)
Armor Class 8
Hit Points 33 (5d12)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)6 (-2) 5 (-3)10 (+0) 17 (+3)13 (+1)
Skills Acrobatics +1, Intimidation +4
Senses Passive Perception 13
Languages Common
Attacks Melee +4 / 2d4+1, Ranged +1 / 2d4-2, Grapple +4

Possessions: 30 pp.


Social Check DCs

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