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NPC Generator

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Advanced [show]


Wymar Wakefield, Male Human [Permalink]

Personal [hide]

Description: He wears well tailored suits and hats with beautiful decoration. He is almost always dressed for an outing in high society. He carries with him a set of axes, each one with a sapphire on the hilt. He only wears one on his belt and the other on his back. He wears a wide-brimmed hat to cover his moderate length red hair. His green eyes dart from person to person.

Personality: He has a good heart but also a terrible temper. He will forgive often but not before yelling and berating someone for whatever they have done wrong. He is harsh and unforgiving.

History: He was born in the west, but his parents moved at a very young age to the south. He always admired arcane-users and wanted to develop the talent, but never had the affinity for it. He now mingles about in high society.

Motivation: He is greedy; and to fight the greatest warriors and to fight in the greatest battles ever

Ideals: Fighting, Gifted. Flaws: Antagonistic. Bonds: Rich, Immigrant. Occupation: Barkeep

Voice: Mumbles to self between sentences

Attributes [hide]

Wymar Wakefield, Male Human Monk 4
Medium (6'2") Human, Neutral Good (CR 4)
Armor Class 10
Hit Points 37 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)11 (+0) 14 (+2)13 (+1) 5 (-3)11 (+0)
Skills Deception +2, Nature +3
Senses Passive Perception 7
Languages Common, Ignan
Attacks Melee +4 / 1d10+2, Ranged +2 / 1d10+0, Grapple +2

Possessions: 44000 sp. 1 Masterwork Common Melee.


Social Check DCs


Gerald Ramsay, Male Human [Permalink]

Personal [hide]

Description: A thin man, he clearly needs to put on some weight, but he still has a lot of muscle. He wears a blue armored body suit, with a simple green line shooting up and back down. He wears his golden hair up. His fierce blue eyes like to dwell on things.

Personality: He does not believe in betrayal or weakness as things to be tolerated. He plays an instrument quite well.

History: He was born into a rich family. He was married off to the eldest child of a minor noble. His spouse died of illness and he inherited everything. He has never given up on his dancing dream.

Motivation: He has money and likes to spend it; and money/treasure

Ideals: Athletic, Justice, Artistic. Bonds: Rich. Occupation: Stableman

Voice: Dark and ominous

Attributes [hide]

Gerald Ramsay, Male Human Paladin 4
Medium (5'2") Human, Neutral Good (CR 4)
Armor Class 11
Hit Points 26 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
7 (-2)12 (+1) 8 (-1)11 (+0) 12 (+1)14 (+2)
Skills Insight +3, Sleight of Hand +3
Senses Passive Perception 11
Languages Common
Attacks Melee +0 / 1d10-2, Ranged +3 / 1d10+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11000

Possessions: 200 gp. Red spinel (130 gp). 1 Masterwork studded leather. 1 Darkwood Buckler. 1 Darkwood Shield. 1 Breastplate.


Social Check DCs


Drogo Blackwood, Male Human [Permalink]

Personal [hide]

Description: This man has the majority of his body covered in plate. He has a penchant for wearing a ring with an oversized amber on his right hand. He is bald on top and has large white tufts of hair around his ears. His green unseeing eyes seem to look past you.

Personality: He is a very happy person and has lots of energy. To put it simply, he's a very lovable idiot. He has the money to obtain near anything and knows that if you pay a man enough he will sell his own mother. Money is his most trusted friend.

History: He was born to a pair of big game hunters, but was frequently ill as a child. He inherited a moderately successful company from his father. Under his leadership it has flourished, and using capital from his venture he effectively owns an entire region. He hopes to save up enough money to one day pay a cleric to cure him.

Motivation: He is greedy.

Ideals: Optimist. Flaws: Ugly, Disease. Bonds: Rich. Occupation: Cartwright

Voice: Spits and sputters

Attributes [hide]

Drogo Blackwood, Male Human Cleric 3
Medium (5'9") Human, Neutral Good (CR 3)
Armor Class 13
Hit Points 17 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)16 (+3) 15 (+2)15 (+2) 9 (-1)9 (-1)
Skills Athletics +2, Investigation +4
Senses Passive Perception 9
Languages Common, Infernal, Elven
Attacks Melee +2 / 1d8+0, Ranged +5 / 1d8+3, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 400 gp.


Social Check DCs


Everard Ryley, Male Human [Permalink]

Personal [hide]

Description: He wears a pastel vest and prefers brown and green shirts. His boots appear to have been at one point steel toed but are quite worn down. He is portly but not overly obese. He has a small bristly mustache and wavy chestnut hair. His eyes are violet and catlike.

Personality: A deeply religious man he believes everything happens for a reason. Animals are drawn to him, and he is able to talk to them.

History: Everard hails from a village terrorized by orcs. Ostracized due to the necromantic powers of his oldest brother, he and his siblings struck out on their own. In the process these unassuming Humans became a terror of the countryside. He has achieved small success as a Sage.

Motivation: He'd like to take his coworkers down a peg; and he wants revenge against orcs

Ideals: Gifted. Flaws: Ugly. Bonds: Religious, Enemies, Job. Occupation: Sage

Voice: Speaks with back of mouth

Attributes [hide]

Everard Ryley, Male Human Expert 4
Medium (5'4") Human, Neutral Good (CR 4)
Armor Class 12
Hit Points 30 (4d6)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)15 (+2) 18 (+4)9 (-1) 15 (+2)14 (+2)
Skills Sleight of Hand +4, Survival +4
Senses Passive Perception 12
Languages Common
Attacks Melee +5 / 1d10+3, Ranged +4 / 1d10+2, Grapple +3

Possessions: 400 gp. Moonstone (70 gp). Silver pearl (140 gp). Lapis lazuli (11 gp). Azurite (11 gp). 1 Minor magic item.


Social Check DCs


Raymond Beitz, Male Human [Permalink]

Personal [hide]

Description: This man is tall and muscular. He is well dressed, but even with his fine clothing he looks run-down. His head has been shaved. His gray eyes dart from person to person to random spaces in the air.

Personality: He believes mankind has become decadent and spoiled by the march of civilization and an end should come to life as we know it. He is kind towards other men and children and will generally offer men help without question. Others will generally need to prove themselves to him.

History: He was raised happily, as a normal child born to his mother and father. His mother taught him the rudiments of the Scribe arts, while his father instructed him in etiquette, music and courtly manner. His mother had invested heavily in several trade routes and wanted him to inherit them. He used his abilities to travel the world and help people.

Motivation: He is greedy; and several ex partners dislike his way of doing things and want revenge

Ideals: Athletic, Philantrophist. Flaws: Ugly. Bonds: Nature, Rich. Occupation: Scribe

Voice: Cold and demanding tone

Attributes [hide]

Raymond Beitz, Male Human Warrior 4
Medium (5'4") Human, Neutral Good (CR 4)
Armor Class 10
Hit Points 35 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)11 (+0) 14 (+2)14 (+2) 12 (+1)11 (+0)
Skills Perception +3, Religion +4
Senses Passive Perception 14
Languages Common, Ignan, Aquan
Attacks Melee +3 / 1d10+1, Ranged +2 / 1d10+0, Grapple +1

Possessions: 300 gp. Aquamarine (1100 gp). Chalcedony (60 gp). Alexandrite (1100 gp). Deep blue spinel (1100 gp). 1 Minor magic item.


Social Check DCs

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