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Hugh Springfield, Male Human [Permalink]

Personal [hide]

Description: This man stands a little under 5'11" and is a bit bulky. He is very muscular particularly in the legs. He prefers to wear the grand gowns of high society. He carries his fan with him everywhere and carries himself as the perfect gentleman. His blonde hair and beard is wavy and long. He wears round tiny glasses practically rammed into his face.

Personality: He exudes charisma. He is a tour de force of persuasion. He is frequently practicing swordplay.

History: Hugh hails from a village terrorized by goblins. He took every job he could get his hands on, but the opportunities for Humans in the south were limited. He now mingles about in high society.

Motivation: He has money and likes to spend it; and someone believes him a fraud

Bonds: Rich, Attractive, Military, Enemies, Immigrant. Occupation: Junk Dealer

Voice: Loud with bravado

Attributes [hide]

Hugh Springfield, Male Human Aristocrat 4
Medium (5'11") Human, Neutral Good (CR 4)
Armor Class 13
Hit Points 23 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)17 (+3) 13 (+1)8 (-1) 14 (+2)16 (+3)
Skills History +1, Persuasion +5
Senses Passive Perception 12
Languages Common
Attacks Melee +3 / 1d10+1, Ranged +5 / 1d10+3, Grapple +3

Possessions: 600 gp. Freshwater pearl (13 gp). Peridot (50 gp). Jade (50 gp). Red garnet (50 gp).


Social Check DCs


Godfrey Harlan, Male Human [Permalink]

Personal [hide]

Description: This man is moderately tanned and has just the faintest trace of an accent. He prefers to wear flannel. He has moderate length blonde hair. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep hazel.

Personality: He seems absolutely devoid of it. He stares off into space and will respond with overly literal and minimalist answers to questions. Flattery will make him almost putty in your hands.

History: He got into the Laborer business at a young age. His mother was a mechanic, and taught him how to fix just about anything. He then took over the family business and is one of the better Laborer for hire.

Motivation: Sabotage a competitor.

Ideals: Persistence. Flaws: Mundane, Selfish. Bonds: Immigrant, Job. Occupation: Laborer

Voice: Old thin voice

Attributes [hide]

Godfrey Harlan, Male Human Wizard 3
Medium (5'0") Human, Neutral Good (CR 3)
Armor Class 11
Hit Points 12 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)13 (+1) 13 (+1)15 (+2) 11 (+0)13 (+1)
Skills Medicine +2, Stealth +3
Senses Passive Perception 10
Languages Common, Dwarven, Abyssal
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12421000

Possessions: 400 gp.


Social Check DCs


Aldous Bradly, Male Human [Permalink]

Personal [hide]

Description: He wears a blue wide-brimmed hat and blue clothes. His auburn hair is still thick. His skin is flawless and his hazel eyes scan people very quickly.

Personality: He acts crazy and hedonistic. He is obsessed with finding treasure.

History: His parents moved while he was still in utero so he is the first generation to be born here. Aldous abandoned his home at a very young age, living in the fields and plains. He survived everyday through hunting and stealing from passersby. He did whatever it took for him to survive. He was always very intelligent and has formed a secret society of philosophers.

Motivation: Human compassion; and he has passion for adventuring and risk

Flaws: Hedonist, Secretive, Racist. Bonds: Attractive, Adventurer, Immigrant. Occupation: Laborer

Voice: Sensual and smooth

Attributes [hide]

Aldous Bradly, Male Human Druid 4
Medium (6'2") Human, Neutral Good (CR 4)
Armor Class 10
Hit Points 26 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)11 (+0) 12 (+1)15 (+2) 7 (-2)18 (+4)
Skills Insight +0, Nature +4
Senses Passive Perception 8
Languages Common, Gnome, Druidic
Attacks Melee +6 / 1d10+4, Ranged +2 / 1d10+0, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day8

Possessions: Just what you see.


Social Check DCs


Wymar Shirley, Male Human [Permalink]

Personal [hide]

Description: A man with a cold, calculating air about him, he is armored in gleaming platemail with gilded edges. A flowing black cape and mantle trimmed with soft yellow waves gently in the breeze. He has wavy silver hair. This blue eyed northerner is not easily forgotten.

Personality: He can speak with the dead, and doesn't see much difference between the living and dead. He is a ruthless business man, a trait he acquired from his father.

History: Gifted from a young age, Wymar studied abroad. Brilliant and gifted he never wanted to apply himself. One night he noticed a nearby shooting star which he hiked out to see where it landed. It turned out to be an ancient artifact of some kind. He has done his darndest to repair it but it is currently non-functional.

Motivation: To pay off his debts; and money/treasure

Ideals: Gifted, Entrepeneur, Persistence. Bonds: Rich, Debt. Occupation: Gardener

Voice: growls and snarls, animalistic

Attributes [hide]

Wymar Shirley, Male Human Warlock 7
Medium (5'3") Human, Lawful Good (CR 7)
Armor Class 7
Hit Points 47 (7d8)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)4 (-3) 13 (+1)11 (+0) 10 (+0)14 (+2)
Skills Athletics +2, History +3
Senses Passive Perception 10
Languages Common
Attacks Melee +2 / 2d8-1, Ranged +0 / 2d8-3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1132

Possessions: 1000 sp. Jet (60 gp). Obsidian (14 gp). Star rose quartz (20 gp). Red garnet (60 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Godfrey Staurheim, Male Human [Permalink]

Personal [hide]

Description: His left side is far more bruised and cut up than his other. He likes to wear darkened spectacles and heavy clothing, no matter the weather. His black hair has been sun bleached extensively. This amber eyed northerner is not easily forgotten.

Personality: He has a good heart but also a terrible temper. He will forgive often but not before yelling and berating someone for whatever they have done wrong. He seeks to pay back kindness whenever he gets the chance. Whether it be in the form of unwanted serenades or the latest gossip he always seeks to do solids for his friends.

History: He was raised in a desert tribe. There was a wharf not far from home where he often wandered off to fish. He has became unsatisfied with his lot in life, and decided to take up adventuring.

Motivation: To reunite with his old friends.

Ideals: Philantrophist. Flaws: Ugly, Antagonistic. Bonds: Nature, Adventurer. Occupation: Shipwright

Voice: Prounounces S like Z

Attributes [hide]

Godfrey Staurheim, Male Human Fighter 6
Medium (5'2") Human, Neutral Good (CR 6)
Armor Class 9
Hit Points 30 (6d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)8 (-1) 9 (-1)16 (+3) 14 (+2)11 (+0)
Skills Acrobatics +2, Investigation +6
Senses Passive Perception 12
Languages Common, Giant, Auran, Sylvan
Attacks Melee +4 / 2d6+1, Ranged +2 / 2d6-1, Grapple +6

Possessions: 700 gp.


Social Check DCs

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