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Advanced [show]


Bernard Tindall, Male Human [Permalink]

Personal [hide]

Description: He prefers to wear the grand gowns of high society. He carries his fan with him everywhere and carries himself as the perfect gentleman. He carries a battered greatsword and tarnished club as well. He wears his silver hair up in a very large beehive style do. He has several tiny jet earrings on each ear.

Personality: He is calm most of the time but flees social interaction. He lacks restraint and is impulsive. He jumps in and acts without thinking all too often.

History: The child of a Bricklayer, who enjoyed hunting, Bernard was taken on many hunting expeditions. He has chosen to use the inheritance that was left to him frivolously. Recently a tribe of illithids attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Bernard fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: Money/treasure; and to prove his worth to the world

Ideals: Fighting. Flaws: Shy, Impulsive. Bonds: Rich, Nature. Occupation: Slave Trader

Voice: Speaks with squeezed throat

Attributes [hide]

Bernard Tindall, Male Human Ranger 5
Medium (5'5") Human, Lawful Good (CR 5)
Armor Class 11
Hit Points 29 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)13 (+1) 10 (+0)15 (+2) 15 (+2)13 (+1)
Skills History +5, Religion +5
Senses Passive Perception 12
Languages Common, Gnome, Celestial
Attacks Melee +2 / 2d4-1, Ranged +4 / 2d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1300000

Possessions: 800 gp. Moonstone (70 gp). Deep blue spinel (1400 gp). Citrine (70 gp). 1 Masterwork Common Melee. 1 Masterwork Common Melee. 1 Masterwork Common Melee.


Social Check DCs


Trym Shipley, Male Human [Permalink]

Personal [hide]

Description: He wears a green shirt with thin white vertical stripes and black pants. He is physically well-built. He has a very tight haircut. His eyes are amber and beady.

Personality: He resents people who mock his appearance or him, so he has learned to be the meanest son of a gun. On top of that he is swayed by a pretty face, and while loyalty to his employer will always come first he doesn't like to hit women.

History: Trym hails from a village terrorized by giants. His mother was a soldier and died while he was still young. Trym was left his mother's suit of armor and trained in its use and care. Days after completing his studies, news broke out that his hometown was attacked by giants. Trym was horrified and prayed that his father was alright. However, he heard that his father had died fighting off the giants.

Motivation: A need for knowledge about a nearby landmark.

Flaws: Ugly. Bonds: Has a crush, Adventurer, Enemies, Military. Occupation: Barkeep

Voice: German accent

Attributes [hide]

Trym Shipley, Male Human Commoner 5
Medium (6'0") Human, Lawful Good (CR 5)
Armor Class 12
Hit Points 32 (5d4)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)15 (+2) 17 (+3)10 (+0) 16 (+3)4 (-3)
Skills Intimidation +0, Performance +0
Senses Passive Perception 13
Languages Common
Attacks Melee +5 / 2d4+2, Ranged +5 / 2d4+2, Grapple +2

Possessions: 800 gp.


Social Check DCs


Geoffrey Perry, Male Human [Permalink]

Personal [hide]

Description: He has a missing right leg. He wears long strands of amethyst and short red dresses (or suits) accompanied by the proper stockings and shoes, with gloves of varying lengths. His brown hair is still thick. His amber unseeing eyes seem to look past you.

Personality: He is a Hunter first and foremost. He believes firmly that knowledge should be universal. He is susceptible to being scared and is in actuality easily frightened. He likes to tell stories.

History: He is the product a well kept family trust fund and as such has never really known need. In his 13th year, while out on a day-trip, he returned to find his hometown burning and destroyed. He found his mother impaled in their home, and his father beheaded. He saw the man who walked out, and charged him in a blind rage. The man easily evaded and defeated him, leaving him to live broken and terrified. He has drifted from career to career and currently works as a Hunter.

Motivation: Wants to open a new tavern; and to be a dyer again

Flaws: Disease, Fearful. Bonds: Rich, Job. Occupation: Hunter

Voice: Spanish accent

Attributes [hide]

Geoffrey Perry, Male Human Monk 3
Medium (5'2") Human, Lawful Good (CR 3)
Armor Class 9
Hit Points 15 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)8 (-1) 11 (+0)12 (+1) 7 (-2)11 (+0)
Skills Acrobatics +1, Performance +2
Senses Passive Perception 8
Languages Common, Orc
Attacks Melee +4 / 1d8+2, Ranged +1 / 1d8-1, Grapple +2

Possessions: 40 pp. 1 Masterwork Common Ranged Weapon. 1 Masterwork Common Melee.


Social Check DCs


Bertram Woods, Male Human [Permalink]

Personal [hide]

Description: This man wears well tailored suits and hats with beautiful decoration. He is almost always dressed for an outing in high society. He has a penchant for wearing a ring with an oversized opal on his left hand. He has no hair. His amber eyes dart from person to person.

Personality: He is unhospitable to his core. His small house has "No trespassing" Signs all over it. He works hard and plays hard.

History: He grew up in a lower middle class home, but living comfortably wasn't enough. His mother had invested heavily in several trade routes and wanted him to inherit them. After a long history of fighting, Bertram and his spouse have recently divorced.

Motivation: To end his boredom; and he has money and likes to spend it

Flaws: Ugly, Antagonistic, Hedonist, Mundane. Bonds: Rich. Occupation: Miner

Voice: Creaky witch voice

Attributes [hide]

Bertram Woods, Male Human Paladin 3
Medium (5'2") Human, Lawful Good (CR 3)
Armor Class 11
Hit Points 22 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)13 (+1) 13 (+1)10 (+0) 8 (-1)17 (+3)
Skills Perception +1, Sleight of Hand +3
Senses Passive Perception 13
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +3 / 1d8+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: Just what you see.


Social Check DCs


Anselm Riley, Male Human [Permalink]

Personal [hide]

Description: He wears green painted combat armor at almost all times. He has a slight overbite and is overall scrawny. His silver hair is greying along the sides and has receded to reveal a widow's peak. He was beautiful and young once, which still shows through his age, but it is a faded beauty.

Personality: He fancies himself a trickster and likes to rely on his wits to carry the day. He cares for his older siblings and likes to be recognized by them. He takes great pride in his work and is very well organized. His planner is full of calendar events.

History: He was born the only child of a wealthy merchant. He was one of the best in his class, and was picked up by his current employer. He quickly showed his capability and was soon promoted to a head role. He has set out to sabotage the competition.

Motivation: Balancing his hectic life and new Architect responsibilities is difficult; and sabotage a competitor

Ideals: Entrepeneur. Bonds: Attractive, Family, Job. Occupation: Architect

Voice: Stutters

Attributes [hide]

Anselm Riley, Male Human Cleric 4
Medium (5'11") Human, Chaotic Good (CR 4)
Armor Class 11
Hit Points 33 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)12 (+1) 15 (+2)9 (-1) 10 (+0)12 (+1)
Skills Performance +3, Sleight of Hand +3
Senses Passive Perception 10
Languages Common
Attacks Melee +3 / 1d10+1, Ranged +3 / 1d10+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day105

Possessions: 15000 sp.


Social Check DCs

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