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NPC Generator

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Advanced [show]


Kody Perry, Male Human [Permalink]

Personal [hide]

Description: A 6'3" western man, he is renowned for his bright tan suits and hats. His black hair is greying along the sides and has receded to reveal a widow's peak. He has a dull look in his amber eyes.

Personality: He is quiet and reserved most of the time, but warms up to people very quickly. Around friends he is liable to tell dirty jokes and enjoy himself. He passes on several rewards to people in need. He makes a point to leave places better than he found them.

History: Sold as a small child to a slaver, Kody was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. He helped his father out around the business and became quite the natural. He inherited the family business which he has now maintained for 6 years.

Motivation: Marry his sister to traveling adventurers; and further expansion of business

Ideals: Joker, Philantrophist. Bonds: Mentor, Job, Family. Occupation: Interpreter

Voice: Puts emphasis on the wrong words

Attributes [hide]

Kody Perry, Male Human Warrior 8
Medium (6'3") Human, Lawful Good (CR 8)
Armor Class 8
Hit Points 63 (8d10)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)7 (-2) 14 (+2)11 (+0) 13 (+1)12 (+1)
Skills Athletics +7, Insight +4
Senses Passive Perception 11
Languages Common
Attacks Melee +7 / 2d10+4, Ranged +1 / 2d10-2, Grapple +4

Possessions: 400 gp. 1 Minor magic item.


Social Check DCs


Alex Trollope, Male Human [Permalink]

Personal [hide]

Description: He is a pot bellied northern man with a big hulking figure and broad shoulders. He very much looks the part of a Jeweler. His hair is greying and his face has many wrinkles. He is very pretty but has cold, dead eyes.

Personality: He likes to fabricate stories about his past exploits and how crazy he is, but in actuality he is rather bland. More though he will beg to come along on any journeys. He will attempt to stowaway on any ship he can in the hopes that it will get him further away.

History: Born in the north to a Jeweler, Alex learned a great deal about his mother's area of expertise. Like his mother and his sister before him, after school he went straight into learning to become a Jeweler. He ran away from his former home and has been making his living as a Jeweler for the past few years.

Motivation: To find somewhere to settle down.

Ideals: Athletic. Flaws: Mundane. Bonds: Job, Attractive, Slave. Occupation: Jeweler

Voice: Ums and uhs a lot

Attributes [hide]

Alex Trollope, Male Human Commoner 8
Medium (5'3") Human, Chaotic Good (CR 8)
Armor Class 13
Hit Points 20 (8d4)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)17 (+3) 10 (+0)9 (-1) 9 (-1)7 (-2)
Skills Animal Handling +2, Sleight of Hand +6
Senses Passive Perception 9
Languages Common
Attacks Melee +4 / 2d10+1, Ranged +6 / 2d10+3, Grapple +3

Possessions: 400 gp. Lapis lazuli (4 gp). Pink pearl (60 gp). Silver pearl (60 gp). Emerald (1500 gp). Eye agate (4 gp).


Social Check DCs


Hugh Windsor, Male Human [Permalink]

Personal [hide]

Description: He appears as an extremely gaunt Human, and stands approximately 6'6". He wears a faded coat and loose pants complete with feathered hat, and his gloved hand is found clutching a axe. He wears his red hair up. He wears a mask on his face.

Personality: He is highly sensitive about his name. He loathes it, but will not take any guff about it from anyone. He receives visions of the future at random moments

History: He was raised in a white middle class family as the only child. His family was turned out during the war. He and his family wandered east to less war torn lands. Unlike his family, who was content to work in a sleepy main town, he wanted to work in the city. He has been working here for the past few years.

Motivation: Balancing his hectic life and new Sculptor responsibilities is difficult; and he'd like to take his coworkers down a peg

Ideals: Gifted. Flaws: Sensitive, Mundane, PTSD. Bonds: Job. Occupation: Sculptor

Voice: Spits words with contempt

Attributes [hide]

Hugh Windsor, Male Human Druid 6
Medium (6'6") Human, Lawful Good (CR 6)
Armor Class 12
Hit Points 42 (6d8)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)14 (+2) 15 (+2)8 (-1) 17 (+3)13 (+1)
Skills Deception +4, Perception +6
Senses Passive Perception 16
Languages Common
Attacks Melee +6 / 2d6+3, Ranged +5 / 2d6+2, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1453320000

Possessions: 400 gp. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Gomory Shelly, Male Human [Permalink]

Personal [hide]

Description: This man wears a black vest with golden trim over his white shirt. His brown leather gloves and pants are well-kept, and his black boots flare out at the collars, and sports empty pouches on his belt. His long auburn hair is drawn into a two foot long braid. He has gleaming, smiling gray eyes.

Personality: He has always had a great fascination with Human culture. To his fellows he is seen as friendly and intelligent, but is angry and unforgiving to the so called fatcats and any who do and have associated with them.

History: Born in a small village he learned the ways of the warrior from his father. There was a wharf not far from home where he often wandered off to fish. He bought a ceremonial dagger and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: To settle down with his crush; and he's attracted to the pc

Ideals: Fighting. Flaws: Racist. Bonds: Enemies, Nature, Has a crush. Occupation: Animal Trainer

Voice: Jamaican accent

Attributes [hide]

Gomory Shelly, Male Human Monk 5
Medium (5'8") Human, Chaotic Good (CR 5)
Armor Class 11
Hit Points 38 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)12 (+1) 16 (+3)14 (+2) 9 (-1)11 (+0)
Skills Persuasion +3, Survival +2
Senses Passive Perception 9
Languages Common, Goblin, Infernal
Attacks Melee +4 / 2d4+1, Ranged +4 / 2d4+1, Grapple +1

Possessions: 500 gp. Rhodochrosite (13 gp). Blue star sapphire (1400 gp). Star rose quartz (20 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Theodoric Whitby, Male Human [Permalink]

Personal [hide]

Description: A well shaped man just over fifty, he wears a white collared shirt and brown pants. He accessorizes with a white scarf around the waist and a strap diagonally across his shirt. He has a long brown beard with little hanging trinkets. His eyes are likewise violet.

Personality: He acts crazy and hedonistic. He claims to be unscrupulous but at the end of the day he will do what he thinks is right.

History: He was born to a pair of big game hunters, but was frequently ill as a child. He took every job he could get his hands on, but the opportunities for Humans in the south were limited. He moves from town to town, unable to find a place to settle.

Motivation: He has a crush on the local Doctor; and he would like to get married and retire

Ideals: Justice. Flaws: Hedonist, Disease. Bonds: Immigrant, Has a crush. Occupation: Marshal

Voice: High pitched, excited

Attributes [hide]

Theodoric Whitby, Male Human Wizard 3
Medium (5'4") Human, Neutral Good (CR 3)
Armor Class 11
Hit Points 8 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)13 (+1) 11 (+0)12 (+1) 12 (+1)10 (+0)
Skills Insight +3
Senses Passive Perception 11
Languages Common, Draconic
Attacks Melee +1 / 1d8-1, Ranged +3 / 1d8+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11421

Possessions: 100 pp. 3 Alchemist’s fire. 2 Tanglefoot bags.


Social Check DCs

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