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Advanced [show]


Kyle Oakes, Male Human [Permalink]

Personal [hide]

Description: Runty and weak-looking, he wears a grey collared shirt and tan pants. He accessorizes with a yellow scarf around the waist and a strap diagonally across his shirt. He has a long black beard with little hanging trinkets. This green eyed easterner is not easily forgotten.

Personality: He goes out his way to put a smile on everyone's face. There's no-one he won't accept into his heart. He claims to be unscrupulous but at the end of the day he will do what he thinks is right.

History: The child of a Painter, who enjoyed hunting, Kyle was taken on many hunting expeditions. He was a friend to animals and a trickster. In his defense of animals however he would do severe harm to people. He bought a greatsword and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: Wants to have a good time and be beloved; and he wants to meet his childhood hero

Ideals: Optimist, Justice. Flaws: Ugly. Bonds: Poor, Nature. Occupation: Bricklayer

Voice: Speaks with lower jaw sticking out

Attributes [hide]

Kyle Oakes, Male Human Warlock 4
Medium (6'4") Human, Neutral Good (CR 4)
Armor Class 12
Hit Points 21 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)15 (+2) 8 (-1)11 (+0) 10 (+0)15 (+2)
Skills Athletics +2, Perception +2
Senses Passive Perception 12
Languages Common
Attacks Melee +2 / 1d10+0, Ranged +4 / 1d10+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1032

Possessions: Azurite (6 gp). Black pearl (200 gp). Alexandrite (200 gp). 1 Minor magic item.


Social Check DCs


Anselm Cromwell, Male Human [Permalink]

Personal [hide]

Description: This eastern man wears a faded coat and loose pants complete with top hat. His clothes are grease stained in places. He has no hair. His eyes, though not visible through his cowl, are hazel.

Personality: He is fixated on the number 3. He counts his steps and bites of food to keep in track with it. He seems to be used to being ignored and not questioned about it. He is submissive, is generally bored by everything, but will take part in whatever people ask of him. He is by nature obliging.

History: Anselm was born to in a poor docking district. He spent his early days working in the same smith shop his mother was employed at, doing general labor. A few years later when the north was not economically sound they moved to his current location. He was recently attacked on the road and savagely beaten by bandits.

Motivation: He is not mentally stable, and does not behave rationally; and doesn't want to be a sculptor and was forced into it by his family

Flaws: Ugly, Insane, Shy. Bonds: Poor, Immigrant. Occupation: Sculptor

Voice: Farmer accent

Attributes [hide]

Anselm Cromwell, Male Human Expert 6
Medium (5'11") Human, Chaotic Good (CR 6)
Armor Class 10
Hit Points 35 (6d6)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)10 (+0) 17 (+3)10 (+0) 12 (+1)14 (+2)
Skills Perception +4, Performance +5
Senses Passive Perception 15
Languages Common
Attacks Melee +6 / 2d6+3, Ranged +3 / 2d6+0, Grapple +3

Possessions: 800 gp. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Charles Clinton, Male Human [Permalink]

Personal [hide]

Description: A man of a pale complexion, he tends to wear a large white jacket. He wears his brown hair up in a very large beehive style do. His violet eyes dart from person to person.

Personality: He will rave to anyone who will listen. He has a cruel streak; something he gained from his previous mentor. He harbors resentment against his former mentor.

History: Born to a poor family in the city he treasured whatever gifts he got. He was taken from his home at a very young age. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.

Motivation: He is wracked by social anxiety; and he is not mentally stable, and does not behave rationally

Flaws: Insane, Antagonistic, Fearful. Bonds: Mentor, Poor, Slave. Occupation: Servant

Voice: German accent

Attributes [hide]

Charles Clinton, Male Human Commoner 3
Medium (5'9") Human, Neutral Good (CR 3)
Armor Class 10
Hit Points 12 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)11 (+0) 13 (+1)9 (-1) 10 (+0)11 (+0)
Skills Athletics +3, Religion +1
Senses Passive Perception 10
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +2 / 1d8+0, Grapple +1

Possessions: 200 gp.


Social Check DCs


Arnold Nibley, Male Human [Permalink]

Personal [hide]

Description: This man is unhealthily muscled, almost every single one of his veins is visible when he is not flexing. His shirts and pants tend to be short and undersized for him due to the difficulty of finding a good tailor. His auburn hair is drawn into a tight pony tail with a dagger scrunchie. This amber eyed northerner is not easily forgotten.

Personality: He considers himself the perfect gentleman. He makes a point to always show proper etiquette and frequently critiques the etiquette of others. He is susceptible to being scared and is in actuality easily frightened. He likes to tell stories.

History: He was born to loving parents in a slum to the north. His father was very strict, and drilled into him lessons on being the perfect gentleman. Recently a tribe of gnolls attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Arnold fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: He is wracked by social anxiety; and he doesn't get along with people that don't share his tastes

Ideals: Fighting, Athletic, Impeccable. Flaws: Fearful. Bonds: Poor. Occupation: Priest

Voice: Posh accent

Attributes [hide]

Arnold Nibley, Male Human Cleric 4
Medium (6'6") Human, Chaotic Good (CR 4)
Armor Class 12
Hit Points 29 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)15 (+2) 14 (+2)18 (+4) 13 (+1)9 (-1)
Skills Sleight of Hand +4
Senses Passive Perception 11
Languages Common, Druidic, Dwarven, Infernal, Giant
Attacks Melee +3 / 1d10+1, Ranged +4 / 1d10+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day115320

Possessions: 1 Masterwork Common Ranged Weapon.


Social Check DCs


Peter Blackwood, Male Human [Permalink]

Personal [hide]

Description: An older man who wears a shirt and pants that are bristling with pockets overflowing with maps, compasses, and other navigational equipment, he is not a threatening figure. His red hair is singed and shortened. His eyes are blue and catlike.

Personality: He is a very philanthropic person; he spends his free time working at various soup kitchens. He has no love for corruption and racketeering and views those as crimes of the highest magnitude.

History: He was born in a small plains village. Peter liked to wander the woods near his home when he was young, something he still likes to do at least once a week. He never liked modest clothing or shoes, so he would wander the woods barefoot and lightly dressed, and he developed a good sense of balance and learned how to climb and swim well. He now has a substantial network of resources ranging from contacts to ships to peers.

Motivation: To clean up the streets; and retire the richest man in the east

Ideals: Entrepeneur, Philantrophist, Justice. Flaws: Ugly. Bonds: Nature. Occupation: Bellfounder

Voice: Pirate accent

Attributes [hide]

Peter Blackwood, Male Human Monk 5
Medium (5'9") Human, Neutral Good (CR 5)
Armor Class 11
Hit Points 15 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)13 (+1) 8 (-1)11 (+0) 9 (-1)16 (+3)
Skills Insight +2, Medicine +2
Senses Passive Perception 9
Languages Common
Attacks Melee +4 / 2d4+1, Ranged +4 / 2d4+1, Grapple +1

Possessions: 4000 sp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs

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