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Advanced [show]


John Vance, Male Human [Permalink]

Personal [hide]

Description: His skin is bronze and flawless. He prefers to wear white clothing when he does not wear armor. He is an epitome of beauty. His hair is red, silky, and of moderate length. His eyes are likewise brown.

Personality: A grumpy guy he will invite people to lunch so he can critique them. Yet he still seems generally likeable, like a lovable grump. He is able to fit into much smaller and tighter spaces than normal.

History: His history is one of pain. He was disowned by both parents and raised among the slaves his parents kept. He was taken as a slave by a traveling circus and forced to perform He has dedicated himself to building a better village for his children.

Motivation: To reunite with his old friends; and a need for knowledge about a nearby landmark

Ideals: Philantrophist, Gifted. Flaws: Antagonistic. Bonds: Attractive, Slave, Adventurer. Occupation: Assassin

Voice: Hollow voice

Attributes [hide]

John Vance, Male Human Barbarian 3
Medium (5'7") Human, Neutral Good (CR 3)
Armor Class 13
Hit Points 37 (3d12)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)17 (+3) 13 (+1)16 (+3) 10 (+0)9 (-1)
Skills Intimidation +1, Survival +2
Senses Passive Perception 10
Languages Common, Goblin, Celestial, Orc
Attacks Melee +3 / 1d8+1, Ranged +5 / 1d8+3, Grapple +3

Possessions: 2500 sp. Rhodochrosite (10 gp).


Social Check DCs


Anselm Marlowe, Male Human [Permalink]

Personal [hide]

Description: He prefers to wear the grand gowns of high society. He carries his fan with him everywhere and carries himself as the perfect gentleman. He has relatively light skin and is very physically imposing due to his abundance of muscles. His hair is always cut to a buzz. His fair skin shows little sign of his aristocratic breeding.

Personality: He is always cheerful, even with a hangover, and is always willing to go through all sorts of trouble to help his friends. He considers everything a fun event and doesn't hold grudges. His brief stint in the army gave him the idea he was invincible and that he is the toughest man alive.

History: Anselm hails from a village terrorized by dire rats. Since his father passed away years ago, his mother had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. He leaves a trail of broken hearts and full pockets wherever he goes.

Motivation: Money/treasure; and someone believes him a fraud

Ideals: Optimist. Bonds: Rich, Attractive, Military, Enemies. Occupation: Assassin

Voice: Posh accent

Attributes [hide]

Anselm Marlowe, Male Human Bard 6
Medium (6'5") Human, Lawful Good (CR 6)
Armor Class 12
Hit Points 42 (6d6)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)14 (+2) 17 (+3)15 (+2) 12 (+1)18 (+4)
Skills Perception +4, Religion +5
Senses Passive Perception 15
Languages Common, Infernal, Ignan
Attacks Melee +3 / 2d6+0, Ranged +5 / 2d6+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day13332000

Possessions: A roughly beaten golden orb (80 gp). A pair of blacksmith’s puzzle; each has a pair of interlocked iron designs that users try to take apart and put back together (10 gp). Silver ewer (10 gp). Brass mug with jade inlays (400 gp).


Social Check DCs


Lance Stapleton, Male Human [Permalink]

Personal [hide]

Description: This slender man stands about 5'4". He prefers to wear flannel. His brown hair is kept up in a ponytail inside a broad hat. His eyes are likewise amber.

Personality: He loves telling others what to do and how they should feel about things. He is a ruthless business man, a trait he acquired from his father.

History: He got into the Barber business at a young age. He was an adventurer many years ago and he formed a blood bond with his Human companion (his 'brother'). He ran away from his former home and has been making his living as a Barber for the past few years.

Motivation: Further expansion of business; and to get a good night's sleep

Ideals: Opinionated, Entrepeneur. Flaws: Insomniac. Bonds: Job, Adventurer. Occupation: Barber

Voice: Timid voice

Attributes [hide]

Lance Stapleton, Male Human Aristocrat 8
Medium (5'4") Human, Lawful Good (CR 8)
Armor Class 13
Hit Points 73 (8d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)16 (+3) 16 (+3)13 (+1) 10 (+0)14 (+2)
Skills Intimidation +5
Senses Passive Perception 10
Languages Common, Halfling
Attacks Melee +5 / 2d10+2, Ranged +6 / 2d10+3, Grapple +3

Possessions: Malachite (12 gp). Iolite (60 gp).


Social Check DCs


Norman Hayley, Male Human [Permalink]

Personal [hide]

Description: He stands about 6'6" and wears long strands of amethyst and short tan dresses (or suits) accompanied by the proper stockings and shoes, with gloves of varying lengths. His left hand appears badly burned and disfigured. His head has been shaved. He tend to wears goggles to shield his eyes.

Personality: He is mildly Human supremacist, though he does not identify as such. He has a habit of throwing himself into exceedingly dangerous situations.

History: He was raised happily, as a normal child born to his mother and father. His mother taught him the rudiments of the Mortician arts, while his father instructed him in etiquette, music and courtly manner. He struck it rich when he found rare goods in large quantities. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.

Motivation: A strong sense of loyalty to Human people.

Flaws: Ugly, Racist, Impulsive. Bonds: Rich. Occupation: Mortician

Voice: Sighs a lot, exhausted

Attributes [hide]

Norman Hayley, Male Human Druid 4
Medium (6'6") Human, Lawful Good (CR 4)
Armor Class 11
Hit Points 25 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)13 (+1) 13 (+1)9 (-1) 14 (+2)8 (-1)
Skills Insight +4, Persuasion +1
Senses Passive Perception 12
Languages Common
Attacks Melee +1 / 1d10-1, Ranged +3 / 1d10+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1253200

Possessions: 12000 sp. Fire opal (1000 gp).


Social Check DCs


Frederick Ainsley, Male Human [Permalink]

Personal [hide]

Description: He wears a robe, a symbol of his god around his neck, and a greatsword on his belt. His tied-back hair is black. His eyes are likewise green.

Personality: He is unhospitable to his core. His small house has "No trespassing" Signs all over it. He has zero loyalty and will suck up to whomever is within range, in the hopes of being moved to a better position.

History: Frederick was born into a poor family. Growing up, he dreamt of becoming a Rogue, to bring honor to his family’s name. When he came of age, he applied for a position with his town's local guard, looking to work his way up via merit and eventually become a Rogue in service of a powerful lord somewhere. Through the years after Frederick was born, his father became increasingly distant from his family, instead choosing to pursue power in the south. Frederick's father didn't care for him much, and the feeling was mutual. He now travels the world, in search of power and loot.

Motivation: He feels threatened by others; and a need for knowledge about a nearby landmark

Ideals: Fighting. Flaws: Antagonistic, Fearful. Bonds: Poor, Adventurer. Occupation: Spy

Voice: Soft and melodious

Attributes [hide]

Frederick Ainsley, Male Human Rogue 7
Medium (5'3") Human, Chaotic Good (CR 7)
Armor Class 12
Hit Points 26 (7d6)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)14 (+2) 9 (-1)7 (-2) 15 (+2)11 (+0)
Skills Investigation +1, Stealth +5
Senses Passive Perception 12
Languages Common
Attacks Melee +2 / 2d8-1, Ranged +5 / 2d8+2, Grapple +2

Possessions: 600 gp.


Social Check DCs

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