Nicholas Barney, Male Human [Permalink]
Personal [hide]
Description: He is well dressed, constantly wearing a black suit, white shirt, and brown tie. He wears his red hair down. His eyes are violet and beady.
Personality: He is calm most of the time but flees social interaction. He does suffer from mild PTSD, and the sight of drow may trigger it at times.
History: He comes from a rich eastern family. At a young age he wooed the heart of his future spouse and the two had a long relationship before they wed. He has since married many spouses, only to have them die. He claims to not be responsible.
Motivation: Wishes to resurrect an old love.
Flaws: Ugly, Shy. Bonds: Enemies, Rich, In love. Occupation: Locksmith
Voice: Dutch accent
Attributes [hide]
Medium (6'4") Human, Neutral Good (CR 6)
Armor Class 9
Hit Points 32 (6d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 8 (-1) | 16 (+3) | 16 (+3) | 12 (+1) | 18 (+4) |
Senses Passive Perception 11
Languages Common, Orc, Goblin, Aquan
Attacks Melee +4 / 2d6+1, Ranged +2 / 2d6-1, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 6 | 6 | 5 | 3 | 0 | 0 | 0 |
Possessions: 500 gp.
Chad Brixton, Male Human [Permalink]
Personal [hide]
Description: He is of a modest build and height, but he carries himself more imposing than he is. He wears silk and lounges about seductively. His hair is short and silver. His otherwise smooth face is marked with small tiny scars.
Personality: He is unhospitable to his core. His small house has "No trespassing" Signs all over it. He is however nostalgic and wants to reunite with his old comrades. He has some compunction and patriotism and will work for the government before all other clients.
History: His mother raised him in a mountain cabin. He was one of the best in his class, and was picked up by his current employer. He quickly showed his capability and was soon promoted to a head role. He bought a axe and has really upped his game hunting, due to his understanding of decoy and ambush.
Motivation: He'd like to take his coworkers down a peg; and wants to open a new tavern
Flaws: Antagonistic. Bonds: Attractive, Adventurer, Nature, Job. Occupation: Masseuse
Voice: Pronounces difficult words wrong
Attributes [hide]
Medium (5'10") Human, Neutral Good (CR 3)
Armor Class 11
Hit Points 24 (3d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 12 (+1) | 14 (+2) | 9 (-1) | 13 (+1) | 9 (-1) |
Senses Passive Perception 11
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +2
Possessions: Jet (50 gp). Banded agate (15 gp). Deep blue spinel (600 gp). 1 Masterwork Common Ranged Weapon. 1 Masterwork Common Melee.
Henry Skelton, Male Human [Permalink]
Personal [hide]
Description: He is a physically imposing light-skinned man. He wears green robes with leather pauldrons. Though occasionally he wears more armor. He prefers to carry a greatsword, but if one is not available he will default to his falchion. He keeps his brown hair in a pixie cut. His brown eyes dart from person to person.
Personality: He is not truly malevolent, but he is obsessed with painting. He constantly tries to fill his life with painting. His respect, as difficult as one would find it to earn, is unwavering; those who more than prove themselves to him, a bar set well above any reasonable standard, he tolerates in varying degrees. Though less modest and more hasty in his reactions to snap at those who irritate him, Henry is combative with any and all who dare try his patience in the slightest.
History: He was a bastard born out of an affair, and his father always resented and mistreated him for it out of spite. He was taken as a slave by a traveling circus and forced to perform He has made many enemies by not giving into corruption and outing many instances of it.
Motivation: He is currently in port desperately looking for someone to get him out.
Ideals: Artistic, Justice. Flaws: Antagonistic. Bonds: Slave. Occupation: Tailor
Voice: Sore throat, cough
Attributes [hide]
Medium (6'2") Human, Lawful Good (CR 3)
Armor Class 10
Hit Points 21 (3d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 11 (+0) | 16 (+3) | 9 (-1) | 9 (-1) | 5 (-3) |
Senses Passive Perception 9
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +2 / 1d8+0, Grapple +0
Possessions: 400 gp.
Lance Kelsey, Male Human [Permalink]
Personal [hide]
Description: A man of a pale complexion, he tends to wear a yellow poncho over his likewise colored trousers and shirt. His long chestnut hair reaches down to his waist. His eyes are green and catlike.
Personality: A deeply religious man he believes everything happens for a reason. He has a minor phobia of water and hates getting wet.
History: Born the oldest of a large religious northern family, he was no stranger to responsibility. He was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. After a long history of fighting, Lance and his spouse have recently divorced.
Motivation: To reunite with his absent father; and his relatives are trying to arrange a marriage
Flaws: Fearful, Antagonistic. Bonds: Religious, Adventurer, Family. Occupation: Knight
Voice: Squeaky
Attributes [hide]
Medium (5'7") Human, Lawful Good (CR 3)
Armor Class 10
Hit Points 23 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 10 (+0) | 13 (+1) | 12 (+1) | 17 (+3) | 14 (+2) |
Senses Passive Perception 13
Languages Common, Celestial
Attacks Melee +2 / 1d8+0, Ranged +2 / 1d8+0, Grapple +0
Possessions: 800 sp. Citrine (40 gp). Blue quartz (8 gp). Sard (40 gp). 1 Masterwork Common Melee. 1 Masterwork Common Ranged Weapon. 1 Masterwork Common Melee.
Tim Snape, Male Human [Permalink]
Personal [hide]
Description: His right thumb is blackened and bruised, but otherwise he appears quite healthy. He wears a simple black robe with yellow stripes complete with hood. His golden hair is still thick. His fair skin shows little sign of his aristocratic breeding.
Personality: He will rave to anyone who will listen. He does not mind isolation but does not hate company and attempts to receive them as best as possible.
History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. He worked as a nervous Slave Trader and found it very stressful. He struck the Slave Trader job and began his own company from there.
Motivation: He is unsatisfied with his job.
Ideals: Extrovert. Flaws: Insane. Bonds: Attractive, Rich, Job. Occupation: Slave Trader
Voice: Sore throat, cough
Attributes [hide]
Medium (6'0") Human, Chaotic Good (CR 4)
Armor Class 14
Hit Points 37 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 19 (+4) | 14 (+2) | 6 (-2) | 9 (-1) | 11 (+0) |
Senses Passive Perception 9
Languages Common
Attacks Melee +5 / 1d10+3, Ranged +6 / 1d10+4, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: 10000 cp. Amber (110 gp). Amethyst (110 gp). 1 Minor magic item.
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