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Advanced [show]


Odo Hadlee, Male Human [Permalink]

Personal [hide]

Description: He wears a simple burlap shirt and baggy pants. He conceals his hammer with his veritable burlap sack of a shirt. He has relatively light skin and is very physically imposing due to his abundance of muscles. His hair is short and golden. His eyes, though not visible through his cowl, are amber.

Personality: He has a massive crush on the younger sibling of the Apothecary who has hired him part-time. He receives visions of the future at random moments

History: He comes from a rich northern family. He was an athlete and attended two major summer competitions. He never won. He was granted arcane powers by his dying sister.

Motivation: He is content; and wants to work out more often

Ideals: Gifted, Athletic. Flaws: Mundane. Bonds: Has a crush, Rich. Occupation: Apothecary

Voice: German accent

Attributes [hide]

Odo Hadlee, Male Human Wizard 4
Medium (5'1") Human, Lawful Good (CR 4)
Armor Class 11
Hit Points 15 (4d4)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)13 (+1) 13 (+1)11 (+0) 12 (+1)16 (+3)
Skills Arcana +2, Survival +3
Senses Passive Perception 11
Languages Common
Attacks Melee +5 / 1d10+3, Ranged +3 / 1d10+1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1043

Possessions: 600 gp. Aquamarine (300 gp). 1 Minor magic item.


Social Check DCs


Aldous Berkeley, Male Human [Permalink]

Personal [hide]

Description: He is bundled in multiple layers and is prepared for a desert trek wearing a turban that covers his face most of the time. He cuts an attractive figure and his suit of old armor is well cared for even if it is obsolete. His moppish red hair is in a traditional bowl cut. His eyes are a pleasant gray.

Personality: Aldous is a sociable creature first and foremost. He loves to listen to people at length before talking their ear off. He can carry on conversation for hours and will do so. A true patriot, Aldous would do anything for his country. He is fiercely protective of his fellow citizens and foreign allies.

History: Born the oldest of a large religious southern family, he was no stranger to responsibility. Since his mother passed away years ago, his father had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. He has set out to sabotage the competition.

Motivation: He has a rivalry with the Church that dominates his actions; and his religion dominates his actions

Ideals: Extrovert. Bonds: Attractive, Military, Religious. Occupation: Bounty Hunter

Voice: Jamaican accent

Attributes [hide]

Aldous Berkeley, Male Human Expert 3
Medium (5'7") Human, Lawful Good (CR 3)
Armor Class 10
Hit Points 6 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)11 (+0) 9 (-1)13 (+1) 8 (-1)9 (-1)
Skills Investigation +3, Survival +1
Senses Passive Perception 9
Languages Common, Orc
Attacks Melee +1 / 1d8-1, Ranged +2 / 1d8+0, Grapple +0

Possessions: 30 pp. Moss agate (12 gp). Tiger eye turquoise (12 gp).


Social Check DCs


Wymar Marlowe, Male Human [Permalink]

Personal [hide]

Description: He is scrawny and has patchy auburn stubble. He wears a worn and beaten armor. He has a hunchback. He wears his auburn hair up in a very large beehive style do. His face is scarred and worn.

Personality: Wymar speaks confidently about a variety of topics with grace. He is clearly well-traveled and educated. He is susceptible to being scared and is in actuality easily frightened. He likes to tell stories.

History: He was born a particularly ugly child, much to the horror of his parents. His parents enrolled him in a Warlock school at a young age so that he could practice his arcane talents. He has since married many spouses, only to have them die. He claims to not be responsible.

Motivation: Wishes to resurrect an old love; and nothing but the best is good enough for him

Ideals: Impeccable, Gifted. Flaws: Ugly, Fearful. Bonds: In love. Occupation: Navigator

Voice: Boston accent

Attributes [hide]

Wymar Marlowe, Male Human Warlock 3
Medium (5'7") Human, Chaotic Good (CR 3)
Armor Class 12
Hit Points 18 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)14 (+2) 13 (+1)13 (+1) 9 (-1)10 (+0)
Skills Religion +3, Stealth +4
Senses Passive Perception 9
Languages Common, Dwarven
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day112220

Possessions: 1200 sp. Brass mug with jade inlays (100 gp). Sapphire pendant on gold chain (700 gp). 1 Masterwork Musical instrument. 1 Simple lock. 1 Backpack.


Social Check DCs


Diggory Van Es, Male Human [Permalink]

Personal [hide]

Description: An older man who dresses well, wearing white shirts, loose pants, and blazers most of the time, he is not a threatening figure. With a patchy golden beard and wild golden hair. He is baby faced.

Personality: He is envious of other's things. He hoards treasure, art, food, wine, and anything that he so desires. He is fiercely devoted to his mother, and views his mother's ex-spouse as an evil person for separating him from his legal half-sister.

History: He was born in a small island village. When he was little, his rather wealthy family often ventured across the island to a summer home near a ruined castle. He would wander through that ruined castle and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the island due to the painful memories there. Diggory took refuge in the ruined castle and found the beat up sai and armor he uses now. By chance he met his sister recently and the two have been together since.

Motivation: He is currently in port desperately looking for someone to get him out.

Flaws: Greedy. Bonds: Attractive, Family, Nature, Slave. Occupation: Sailor

Voice: Boston accent

Attributes [hide]

Diggory Van Es, Male Human Warlock 4
Medium (5'2") Human, Lawful Good (CR 4)
Armor Class 13
Hit Points 27 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)16 (+3) 13 (+1)10 (+0) 16 (+3)17 (+3)
Skills Intimidation +5, Perception +5
Senses Passive Perception 15
Languages Common
Attacks Melee +3 / 1d10+1, Ranged +5 / 1d10+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day103

Possessions: 200 gp.


Social Check DCs


Bertram Gyula, Male Human [Permalink]

Personal [hide]

Description: This younger middle-aged man wears a suit in poor condition. It has not been laundered in sometime and has been worn in activities one would not normally wear a suit during, and a wedding ring on his right hand. His golden hair is kept up in a ponytail inside a feathered hat. His eyes, though not visible through his cowl, are violet.

Personality: He acts crazy and hedonistic. He moves from fascination to fascination almost instantaneously. If something can keep his interest for a month it is impressive.

History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. He was an adventurer many years ago and he formed a blood bond with his Human companion (his 'brother'). He has dedicated himself to building a better kind of golem.

Motivation: A need for knowledge about a nearby landmark; and he has passion for adventuring and risk

Ideals: Gifted, Entrepeneur. Flaws: Hedonist. Bonds: Adventurer, In love. Occupation: Bookbinder

Voice: High pitched, excited

Attributes [hide]

Bertram Gyula, Male Human Cleric 3
Medium (5'1") Human, Chaotic Good (CR 3)
Armor Class 11
Hit Points 16 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
6 (-2)12 (+1) 11 (+0)8 (-1) 10 (+0)15 (+2)
Skills Insight +2, Persuasion +4
Senses Passive Perception 10
Languages Common
Attacks Melee +0 / 1d8-2, Ranged +3 / 1d8+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day104

Possessions: 400 gp.


Social Check DCs

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