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Advanced [show]


Drogo Dalton, Male Human [Permalink]

Personal [hide]

Description: He is a husky man, who wears a weathered and beat up set of banded mail beneath an oversized white coat. He has moderate length brown hair. His gray eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.

Personality: He misses his glory days as an athlete. He does not mind his job, but it is boring in comparison. He takes great pride in his work and is very well organized. His planner is full of calendar events.

History: A powerful wizard made him what he is. He worked as a nervous Ruler and found it very stressful. He got away from his former life and has fallen to alcoholism.

Motivation: He is unsatisfied with his job; and further expansion of business

Ideals: Athletic. Flaws: Addict. Bonds: Job, Mentor. Occupation: Ruler

Voice: Irish accent

Attributes [hide]

Drogo Dalton, Male Human Warlock 7
Medium (5'10") Human, Neutral Good (CR 7)
Armor Class 9
Hit Points 44 (7d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)9 (-1) 11 (+0)10 (+0) 11 (+0)10 (+0)
Skills Athletics +4, Investigation +3
Senses Passive Perception 10
Languages Common
Attacks Melee +4 / 2d8+1, Ranged +2 / 2d8-1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day113

Possessions: 400 gp. Pink pearl (120 gp). Freshwater pearl (4 gp). 1 Minor magic item.


Social Check DCs


John Gentry, Male Human [Permalink]

Personal [hide]

Description: This man wears dull white sweaters, loose green pants, and alligator leather shoes. Beneath his sweater he keeps a concealed sword, just in case, and sports empty pouches on his belt. His head has been shaved. He wears crescent spectacles with a black brim.

Personality: He dislikes all the random violence that takes place in the south. He has a taste for the finer things and spends a great deal of money on luxuries, some more exotic than others.

History: He was born to a pair of big game hunters, but was frequently ill as a child. While studying, he fell in love. They married and had a daughter. He has built up a small fortune and can afford his own way.

Motivation: He has money and likes to spend it; and wishes to resurrect an old love

Ideals: Pacifist. Flaws: Ugly, Disease. Bonds: Rich, In love. Occupation: Painter

Voice: Speaks with squeezed throat

Attributes [hide]

John Gentry, Male Human Monk 7
Medium (5'10") Human, Lawful Good (CR 7)
Armor Class 8
Hit Points 35 (7d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)6 (-2) 9 (-1)11 (+0) 15 (+2)11 (+0)
Skills Athletics +4, Deception +3
Senses Passive Perception 12
Languages Common
Attacks Melee +4 / 2d8+1, Ranged +1 / 2d8-2, Grapple +3

Possessions: Brass mug with jade inlays (400 gp). A pair of silk slippers encrusted with tiny pearls. (170 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Balimaar Clayden, Male Human [Permalink]

Personal [hide]

Description: He usually wears his brown robe and has his mace always slung over his shoulder. He has a moderate pudge and is not very fit. He has styled his golden hair well, parting it to the right. He was beautiful and young once, which still shows through his age, but it is a faded beauty.

Personality: A deeply religious man he believes everything happens for a reason. He has a small toy that he constantly fidgets with.

History: His martial talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. Like his father and his brother before him, after school he went straight into learning to become a Tailor. He has set out to sabotage the competition.

Motivation: To be a Marshal again.

Ideals: Gifted. Flaws: Addict. Bonds: Attractive, Religious, Job. Occupation: Tailor

Voice: Aggressive tone

Attributes [hide]

Balimaar Clayden, Male Human Adept 6
Medium (5'9") Human, Lawful Good (CR 6)
Armor Class 7
Hit Points 30 (6d6)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)5 (-3) 11 (+0)15 (+2) 12 (+1)12 (+1)
Skills Animal Handling +4, Medicine +4
Senses Passive Perception 11
Languages Common, Aquan, Ignan
Attacks Melee +2 / 2d6-1, Ranged +0 / 2d6-3, Grapple -1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12331

Possessions: 8000 sp.


Social Check DCs


Bernard Coombs, Male Human [Permalink]

Personal [hide]

Description: He appears as an extremely gaunt Human, and stands approximately 5'11". He wears a large hat to cast shadows over his face and wears ponchos to better hide his body, and his gloved hand is found clutching a bow. His brown hair is well kept and his bushy mustache is tapered upwards at the ends. His eyes are likewise hazel. His teeth are yellowed and unaligned.

Personality: He acts crazy and hedonistic. He spends most of his days drinking in the Inn, the rowdiest and most dangerous establishment in town. There he gambles, wrestles and listens to stories told by travelers.

History: The child of a Spy, who enjoyed hunting, Bernard was taken on many hunting expeditions. He went to a religious school and was inspired by the priests there in charitable deeds. He has dedicated himself to building a better world.

Motivation: He wants to meet his childhood hero.

Flaws: Ugly, Hedonist. Bonds: Adventurer, Nature, Religious. Occupation: Dyer

Voice: Sensual and smooth

Attributes [hide]

Bernard Coombs, Male Human Fighter 5
Medium (5'11") Human, Neutral Good (CR 5)
Armor Class 8
Hit Points 47 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)7 (-2) 17 (+3)14 (+2) 17 (+3)14 (+2)
Skills Investigation +5, Medicine +6
Senses Passive Perception 13
Languages Common, Terran, Undercommon
Attacks Melee +4 / 2d4+1, Ranged +1 / 2d4-2, Grapple +1

Possessions: 3000 sp. Alexandrite (1500 gp). 1 Masterwork Common Melee. 1 Masterwork Uncommon Weapon. 1 Masterwork Common Melee.


Social Check DCs


Everard Staurheim, Male Human [Permalink]

Personal [hide]

Description: 5'8" and muscular, this southern man wears a black cloak and cross-gartered green stockings. His red hair and beard is wavy and long. His fair skin shows little sign of his aristocratic breeding.

Personality: He is a very philanthropic person; he spends his free time working at various soup kitchens. He does not believe in violence as a means to an end. He is a dedicated Farmer but believes his peers are too gung-ho.

History: Born to a poor family in the city he treasured whatever gifts he got. From his teen years he was always beautiful and desirable, so people have always doted on him. He used his abilities to travel the world and help people.

Motivation: He is a bit of a kleptomaniac; and wants to work out more often

Ideals: Athletic, Philantrophist, Pacifist. Bonds: Attractive, Poor. Occupation: Farmer

Voice: Spanish accent

Attributes [hide]

Everard Staurheim, Male Human Sorcerer 4
Medium (5'8") Human, Chaotic Good (CR 4)
Armor Class 13
Hit Points 19 (4d4)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)16 (+3) 14 (+2)17 (+3) 6 (-2)13 (+1)
Skills Medicine +0, Survival +0
Senses Passive Perception 8
Languages Common, Infernal, Aquan, Abyssal
Attacks Melee +2 / 1d10+0, Ranged +5 / 1d10+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1366300000

Possessions: 100 gp. White opal (600 gp). Azurite (15 gp). Chrysoprase (60 gp). Deep blue spinel (800 gp). 1 Minor magic item.


Social Check DCs

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