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NPC Generator

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Advanced [show]


Frederick Shelly, Male Human [Permalink]

Personal [hide]

Description: He is a mite stocky and wears a shirt and pants that are bristling with pockets overflowing with maps, compasses, and other navigational equipment. His blonde hair is unkempt and raggedy. His fierce amber eyes like to dwell on things.

Personality: He is mildly Human supremacist, though he does not identify as such. He believes the world needs to unite to get rid of gnolls once and for all.

History: He was born the only child of a wealthy merchant. As a young adult he joined a group advocating for an improvement in Human conditions. Days after completing his studies, news broke out that his hometown was attacked by gnolls. Frederick was horrified and prayed that his father was alright. However, he heard that his father had died fighting off the gnolls.

Motivation: He wants revenge against gnolls; and a strong sense of loyalty to human people

Ideals: Entrepeneur. Flaws: Ugly, Racist. Bonds: Poor, Enemies. Occupation: Hunter

Voice: Relaxed voice

Attributes [hide]

Frederick Shelly, Male Human Sorcerer 3
Medium (6'6") Human, Lawful Good (CR 3)
Armor Class 10
Hit Points 15 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)10 (+0) 16 (+3)18 (+4) 10 (+0)14 (+2)
Skills Acrobatics +2, Investigation +6
Senses Passive Perception 10
Languages Common, Undercommon, Abyssal, Terran, Dwarven
Attacks Melee +4 / 1d8+2, Ranged +2 / 1d8+0, Grapple +6
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day14650000000

Possessions: 2400 sp. 1 Masterwork Common Ranged Weapon. 1 Masterwork Common Melee. 1 Masterwork Common Ranged Weapon.


Social Check DCs


Peter Milton, Male Human [Permalink]

Personal [hide]

Description: He wears a custom-built plate barding that's adorned with green lining and desert motifs. He is portly but not overly obese. He wears a wide-brimmed hat to cover his moderate length auburn hair. His half smiles and green eyes are beguiling and draw you in.

Personality: He considers himself the protector of his home. He feels this is his duty and calling. He is a logical person and will generally grow upset if things defy logic and science.

History: Peter was raised in a hard working conservative environment. His parents enrolled him in a Druid school at a young age so that he could practice his martial talents. He struck the Guard job and began his own company from there.

Motivation: To share knowledge with the world; and to be a banker again

Ideals: Logical, Gifted. Bonds: Attractive, Guardian, Job. Occupation: Guard

Voice: Farmer accent

Attributes [hide]

Peter Milton, Male Human Druid 3
Medium (5'8") Human, Lawful Good (CR 3)
Armor Class 8
Hit Points 16 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)7 (-2) 8 (-1)11 (+0) 13 (+1)12 (+1)
Skills Medicine +3
Senses Passive Perception 11
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +0 / 1d8-2, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day114210

Possessions: 400 gp.


Social Check DCs


Bertram Shelly, Male Human [Permalink]

Personal [hide]

Description: A hulking man with gigantic muscles, he prefers to wear fine silks, though has several suits of combat armor for his hunting needs. Sporting a white mohawk and bushy mustache this man's hair draws a lot of attention. He wears round tiny glasses practically rammed into his face.

Personality: He acts crazy and hedonistic. He plays an instrument quite well.

History: Born the oldest of a large religious eastern family, he was no stranger to responsibility. He was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. He has never given up on his music dream.

Motivation: To protect his home; and he is greedy

Ideals: Artistic. Flaws: Hedonist. Bonds: Rich, Religious, Adventurer, Guardian. Occupation: Blacksmith

Voice: Smoker's lung

Attributes [hide]

Bertram Shelly, Male Human Paladin 5
Medium (5'8") Human, Chaotic Good (CR 5)
Armor Class 13
Hit Points 49 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)16 (+3) 15 (+2)9 (-1) 13 (+1)11 (+0)
Skills Acrobatics +6, Intimidation +3
Senses Passive Perception 11
Languages Common
Attacks Melee +4 / 2d4+1, Ranged +6 / 2d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day120000

Possessions: 500 gp. Hematite (9 gp). Chrysoberyl (160 gp). Red garnet (160 gp). Rock crystal (30 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Don Wade, Male Human [Permalink]

Personal [hide]

Description: He dresses well, wearing red shirts, loose pants, and blazers most of the time. He is portly but not overly obese. He has a very tight haircut. He has hazel eyes.

Personality: He is quiet and reserved most of the time, but warms up to people very quickly. Around friends he is liable to tell dirty jokes and enjoy himself. He has no love for corruption and racketeering and views those as crimes of the highest magnitude.

History: Born to a poor family in the city he treasured whatever gifts he got. Being born in the east, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the east for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way north. Due to his spouse's obsession with being a Map Maker they were divorced and he won custody of their son. He worked as a Junk Dealer, and he later adopted a second son.

Motivation: An old rival family wants him found; and to reunite with his absent mother

Ideals: Joker, Justice. Bonds: Attractive, Poor, Family. Occupation: Junk Dealer

Voice: Forgets to breathe while speaking

Attributes [hide]

Don Wade, Male Human Ranger 7
Medium (6'0") Human, Chaotic Good (CR 7)
Armor Class 10
Hit Points 22 (7d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)10 (+0) 9 (-1)12 (+1) 16 (+3)16 (+3)
Skills Animal Handling +6, Medicine +6
Senses Passive Perception 13
Languages Common, Draconic
Attacks Melee +4 / 2d8+1, Ranged +3 / 2d8+0, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1401000

Possessions: 300 gp. Jasper (30 gp). Deep green spinel (80 gp). Fire opal (1200 gp).


Social Check DCs


Rolf Royston, Male Human [Permalink]

Personal [hide]

Description: This man is tall and muscular. He wears many layers of old clothing at all times. Sporting a brown mohawk and bushy mustache this man's hair draws a lot of attention. He is missing an eye and his face is severely sunburned. His one remaining eye shines gray.

Personality: He likes to brag about his accomplishments and constantly tries to beat others to the punch. As long as the job gets done he does not care how it got done.

History: Gifted from a young age, Rolf studied abroad. A gypsy cursed him at a young age, leading to his ugly appearance. He was recently attacked on the road and savagely beaten by bandits.

Motivation: Wants to work out more often; and he's looking for his big break

Ideals: Athletic, Passionate, Professionalism, Gifted. Flaws: Ugly. Bonds: Poor. Occupation: Barrister

Voice: Pronounces difficult words wrong

Attributes [hide]

Rolf Royston, Male Human Fighter 4
Medium (5'0") Human, Neutral Good (CR 4)
Armor Class 11
Hit Points 35 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)12 (+1) 17 (+3)9 (-1) 9 (-1)9 (-1)
Skills Arcana +1, Investigation +1
Senses Passive Perception 9
Languages Common
Attacks Melee +3 / 1d10+1, Ranged +3 / 1d10+1, Grapple +1

Possessions: 400 gp. 1 Minor magic item.


Social Check DCs

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