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NPC Generator

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Advanced [show]


Raymond Hayes, Male Human [Permalink]

Personal [hide]

Description: Relatively heavier built than your average man, he is not imposing. He wears tight fitting pants and leather jackets. He usually doesn't wear a shirt. He has moderate length red hair. His eyes, though not visible through his cowl, are green.

Personality: A deeply religious man he believes everything happens for a reason. A fanatic, his devotion to his small selection of gods is unquestionable. He claims to be doing their will and will base all his actions on whether or not they would be pleasing to the gods.

History: The child of a Architect, who enjoyed hunting, Raymond was taken on many hunting expeditions. A gifted student he started as a Architect, but he got bored and became a Glassblower. He has drifted from career to career and currently works as a Glassblower.

Motivation: Expand his business; and he feels the way he acts is they only way to get by in the world

Ideals: Impeccable. Bonds: Religious, Nature, Job. Occupation: Glassblower

Voice: Low and grunting

Attributes [hide]

Raymond Hayes, Male Human Adept 5
Medium (6'6") Human, Chaotic Good (CR 5)
Armor Class 11
Hit Points 11 (5d6)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)12 (+1) 6 (-2)11 (+0) 10 (+0)16 (+3)
Skills Performance +6, Survival +3
Senses Passive Perception 10
Languages Common
Attacks Melee +2 / 2d4-1, Ranged +4 / 2d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day113

Possessions: 6000 sp. Blue quartz (13 gp). Azurite (13 gp). Deep green spinel (130 gp).


Social Check DCs


Randal Gentry, Male Human [Permalink]

Personal [hide]

Description: A plain young-adult man, he wears many layers of old clothing at all times. He has done his best to style his red hair to look like a famous performer. His otherwise smooth face is marked with small tiny scars.

Personality: A deeply religious man he believes everything happens for a reason. He uses divination through singing.

History: Born to a Mason, his father struggled to pay the bills. His father was a mechanic, and taught him how to fix just about anything. He has became unsatisfied with his lot in life, and decided to take up adventuring.

Motivation: He has passion for adventuring and risk; and he desires power and/or immortality

Ideals: Gifted, Persistence. Flaws: Ugly. Bonds: Poor, Religious, Adventurer. Occupation: Ruler

Voice: Sighs a lot, exhausted

Attributes [hide]

Randal Gentry, Male Human Fighter 4
Medium (6'0") Human, Neutral Good (CR 4)
Armor Class 10
Hit Points 36 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)10 (+0) 14 (+2)11 (+0) 9 (-1)16 (+3)
Skills Deception +5, Persuasion +5
Senses Passive Perception 9
Languages Common
Attacks Melee +2 / 1d10+0, Ranged +2 / 1d10+0, Grapple +0

Possessions: 200 gp.


Social Check DCs


Theobald Wentworth, Male Human [Permalink]

Personal [hide]

Description: A man with a cold, calculating air about him, he wears baggy green pantaloons and a black scarf. He has moderate length white hair. His amber eyes lackadaisically let the world flow into them.

Personality: He is not truly malevolent, but he is obsessed with painting. He constantly tries to fill his life with painting. A fanatic, his devotion to his small selection of gods is unquestionable. He claims to be doing their will and will base all his actions on whether or not they would be pleasing to the gods.

History: He was born in the west. A freak accident while working with his Cartwright mother left him crippled. He left for the west, certain he would find work there.

Motivation: Wants a kiss; and he wants to get laid

Ideals: Artistic. Flaws: Disease. Bonds: Religious, Immigrant, Has a crush. Occupation: Interpreter

Voice: Speaks in third person

Attributes [hide]

Theobald Wentworth, Male Human Bard 5
Medium (5'4") Human, Chaotic Good (CR 5)
Armor Class 11
Hit Points 15 (5d6)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)12 (+1) 10 (+0)13 (+1) 8 (-1)15 (+2)
Skills Deception +5, Intimidation +5
Senses Passive Perception 9
Languages Common, Gnoll
Attacks Melee +6 / 2d4+3, Ranged +4 / 2d4+1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day123310

Possessions: 2000 sp. Gold dragon comb with red garnet eye (900 gp). Silver comb with moonstones (300 gp). Sapphire pendant on gold chain (700 gp).


Social Check DCs


Percival Blakely, Male Human [Permalink]

Personal [hide]

Description: A 6'2" western man, he wears blue painted combat armor at almost all times. He wears his hair in dreadlocks. He has gleaming, smiling hazel eyes.

Personality: Aggressive, abrasive, and angry, Percival embodies much of what other species detest in the Humans. He is lazy and tries to find solutions quickly.

History: He was born in the west. His father was a soldier and died while he was still young. Percival was left his father's suit of armor and trained in its use and care. After a long history of fighting, Percival and his spouse have recently divorced.

Motivation: He wants nothing more than to rejoin the army; and he's repulsed by the pc

Flaws: Antagonistic, Lazy. Bonds: Immigrant, Military. Occupation: Engraver

Voice: Breathy voice

Attributes [hide]

Percival Blakely, Male Human Wizard 3
Medium (6'2") Human, Lawful Good (CR 3)
Armor Class 11
Hit Points 12 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)13 (+1) 11 (+0)10 (+0) 17 (+3)11 (+0)
Skills Nature +2, Perception +5
Senses Passive Perception 15
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +3 / 1d8+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day104

Possessions: Just what you see.


Social Check DCs


Anselm Fidget, Male Human [Permalink]

Personal [hide]

Description: This western man is abnormally tall. He is wearing a perfectly clean shirt and pair of pants. His whole body is exceptionally muscular. He has red hair. His fair skin shows little sign of his aristocratic breeding.

Personality: While he acts the brute, he is far gentler than he would appear. He never wears the same outfit twice, unless he absolutely has to.

History: A powerful brothel owner made him what he is. He took every job he could get his hands on, but the opportunities for Humans in the west were limited. He left for the west, certain he would find work there.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and he'd like to take his coworkers down a peg

Ideals: Fighting, Artistic. Flaws: Insane. Bonds: Attractive, Immigrant, Mentor. Occupation: Barrister

Voice: Dark and ominous

Attributes [hide]

Anselm Fidget, Male Human Rogue 4
Medium (5'8") Human, Lawful Good (CR 4)
Armor Class 9
Hit Points 15 (4d6)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)9 (-1) 10 (+0)18 (+4) 13 (+1)19 (+4)
Skills Acrobatics +1, Survival +3
Senses Passive Perception 11
Languages Common, Celestial, Druidic, Auran, Goblin
Attacks Melee +3 / 1d10+1, Ranged +1 / 1d10-1, Grapple +3

Possessions: 600 gp.


Social Check DCs

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