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NPC Generator

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Advanced [show]


Gunter Everleigh, Male Human [Permalink]

Personal [hide]

Description: He wears loose pants and a collared shirt complete with sweater beneath his coat. He has a slight overbite and is overall scrawny. His black hair is kept up in a ponytail inside a broad hat. His eyes, though not visible through his cowl, are amber.

Personality: He is almost excessively polite to everyone, even when angry. He is motivated by money and will often try and persuade people to work for cheap. He haggles over everything, upselling his goods and buying cheap. He is persistent in everything.

History: The child of a Detective, who enjoyed hunting, Gunter was taken on many hunting expeditions. In his formative years he discovered how persuasive he was. He began using that to his advantage selling useless wares at inflated prices. He ran away from his former home and has been making his living as a Bookbinder for the past few years.

Motivation: Wants to raise his children well; and wants to open a new tavern

Ideals: Entrepeneur. Flaws: Shy. Bonds: Nature, Job, Family. Occupation: Bookbinder

Voice: Smoker's lung

Attributes [hide]

Gunter Everleigh, Male Human Wizard 5
Medium (6'4") Human, Lawful Good (CR 5)
Armor Class 11
Hit Points 23 (5d4)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)12 (+1) 14 (+2)12 (+1) 12 (+1)13 (+1)
Skills Athletics +2, Investigation +4
Senses Passive Perception 11
Languages Common, Halfling
Attacks Melee +2 / 2d4-1, Ranged +4 / 2d4+1, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12432

Possessions: 6000 sp. Alexandrite (600 gp). Chrysoprase (70 gp). Violet garnet (600 gp). Azurite (11 gp).


Social Check DCs


Ralf Windsor, Male Human [Permalink]

Personal [hide]

Description: The light-skinned man stands 6'6" and is wearing a long, brown, dusty cloak. He sports a long auburn beard, and similarly colored long hair. He is missing an eye and his face is severely sunburned. His one remaining eye shines gray.

Personality: Eccentric and domineering, Ralf will drive conversation. He dislikes loud distracting noises, but is overall hospitable. His biggest love is that of knowledge and as such will purchase any books or pay to listen to tales that travelers might have.

History: Born to a pair of adventurers, Ralf grew up listening to his father's many stories. His father took him hunting and taught him how to get in the mind of other creatures. He has became unsatisfied with his lot in life, and decided to take up adventuring.

Motivation: His relatives are trying to arrange a marriage; and he wants to meet his childhood hero

Ideals: Extrovert, Logical. Flaws: Ugly. Bonds: Adventurer, Nature, Family. Occupation: Cartwright

Voice: growls and snarls, animalistic

Attributes [hide]

Ralf Windsor, Male Human Warrior 9
Medium (6'6") Human, Lawful Good (CR 9)
Armor Class 11
Hit Points 55 (9d10)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)12 (+1) 13 (+1)16 (+3) 8 (-1)11 (+0)
Skills History +6, Insight +2
Senses Passive Perception 9
Languages Common, Dwarven, Gnoll, Ignan
Attacks Melee +6 / 3d4+3, Ranged +4 / 3d4+1, Grapple +3

Possessions: 240 pp.


Social Check DCs


Adelard Ramsay, Male Human [Permalink]

Personal [hide]

Description: This man wears a suit in poor condition. It has not been laundered in sometime and has been worn in activities one would not normally wear a suit during. He has a penchant for wearing a ring with an oversized opal on his left hand. He wears his black hair up. He has several tiny opal earrings on each ear.

Personality: He loves telling others what to do and how they should feel about things. He enjoys reading and quiet.

History: He was born in the east, but his parents moved at a very young age to the north. Adelard abandoned his home at a very young age, living in the fields and plains. He survived everyday through hunting and stealing from passersby. He did whatever it took for him to survive. He has built up a small fortune and can afford his own way.

Motivation: A need for knowledge about a nearby landmark; and obtaining odd cultural human artifacts is his passion

Ideals: Opinionated, Logical. Bonds: Adventurer, Rich, Immigrant. Occupation: Sellsword

Voice: Timid voice

Attributes [hide]

Adelard Ramsay, Male Human Barbarian 3
Medium (5'0") Human, Lawful Good (CR 3)
Armor Class 11
Hit Points 32 (3d12)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)12 (+1) 14 (+2)13 (+1) 12 (+1)15 (+2)
Skills Arcana +3, History +3
Senses Passive Perception 11
Languages Common, Terran
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +1

Possessions: 400 gp.


Social Check DCs


Trym Shipley, Male Human [Permalink]

Personal [hide]

Description: He dresses like a well dressed Slave Trader does. He is portly but not overly obese. With a patchy black beard and wild black hair. He has gleaming, smiling green eyes.

Personality: Calm and collected, he is a well trained Slave Trader. He disdains his fellow southerners, claiming they make him look unintelligent just for using an accent.

History: He was born into a rich family. His mother had invested heavily in several trade routes and wanted him to inherit them. Due to his spouse's obsession with being a Tailor they were divorced and he won custody of their daughter. He worked as a Slave Trader, and he later adopted a second daughter.

Motivation: Regain custody of his daughter.

Bonds: Job, Immigrant, Rich, Family. Occupation: Slave Trader

Voice: growls and snarls, animalistic

Attributes [hide]

Trym Shipley, Male Human Expert 4
Medium (6'0") Human, Chaotic Good (CR 4)
Armor Class 11
Hit Points 22 (4d6)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)12 (+1) 15 (+2)17 (+3) 19 (+4)13 (+1)
Skills History +5, Medicine +6
Senses Passive Perception 14
Languages Common, Aquan, Orc, Goblin
Attacks Melee +4 / 1d10+2, Ranged +3 / 1d10+1, Grapple +2

Possessions: 600 gp. A necklace of small pink pearls (1000 gp).


Social Check DCs


John Pinkerton, Male Human [Permalink]

Personal [hide]

Description: This man wears a brown armored body suit, with a simple yellow line shooting up and back down, and sports empty pouches on his belt. He has wavy brown hair. His green eyes have a joyful gleam in them most of the time.

Personality: He is curt in most of his responses. He prefers to keep his word usage to a minimum to avoid giving away unnecessary information. He loves teas. He is very sensitive about his face. To blow off anger he lifts weights and to control his otherwise explosive temper he works out a lot.

History: His parents moved while he was still in utero so he is the first generation to be born here. A serious injury left his father unemployed and in need of constant care. His family became saddled with debt trying to care for his infirm father. Recently a tribe of drow attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. John fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and he made a deal with a demon which lead to his current lot in life, and he's becoming increasingly nervous about it

Ideals: Fighting. Flaws: Shy. Bonds: Immigrant, Debt. Occupation: Blacksmith

Voice: American accent

Attributes [hide]

John Pinkerton, Male Human Barbarian 4
Medium (5'1") Human, Chaotic Good (CR 4)
Armor Class 11
Hit Points 32 (4d12)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)12 (+1) 11 (+0)16 (+3) 15 (+2)14 (+2)
Skills Deception +4, Insight +4
Senses Passive Perception 12
Languages Common, Dwarven, Auran, Celestial
Attacks Melee +5 / 1d10+3, Ranged +3 / 1d10+1, Grapple +3

Possessions: 8000 sp. A roughly beaten golden orb (80 gp). A delicate brass dragon egg (50 gp). Ceremonial electrum dagger with a star ruby in the pommel (300 gp). 1 Half-Plate. 1 Darkwood Shield. 1 Chain shirt.


Social Check DCs

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