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Advanced [show]


Thomas Gladstone, Male Human [Permalink]

Personal [hide]

Description: His skin has the orange glow of too much sun. He is wearing a long, black cloak. His golden hair is thinning but still full. His eyes are brown.

Personality: Aside from being a little slow due to sleep deprivation he is generally quite perceptive. He notices little details and can draw good conclusions from them. He is obsessed with his god.

History: He was born to a pair of big game hunters, but was frequently ill as a child. A freak accident while working with his Spy mother left him crippled. He has drifted apart from his friends and has been working freelance. Each gave each other a copy of their signature dagger.

Motivation: Meet up once more with his childhood friend; and to unite with his brother

Flaws: Insomniac, Disease. Bonds: Religious, Adventurer, Family. Occupation: Bather

Voice: Ums and uhs a lot

Attributes [hide]

Thomas Gladstone, Male Human Adept 3
Medium (5'2") Human, Chaotic Good (CR 3)
Armor Class 13
Hit Points 17 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)16 (+3) 13 (+1)14 (+2) 13 (+1)8 (-1)
Skills Acrobatics +5, Animal Handling +3
Senses Passive Perception 11
Languages Common, Auran, Sylvan
Attacks Melee +1 / 1d8-1, Ranged +5 / 1d8+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day113200

Possessions: Just what you see.


Social Check DCs


Dean Brandon, Male Human [Permalink]

Personal [hide]

Description: This dark-skinned male wears a lot of dark rich colors, with gold accents. He is tall, broad shouldered and powerfully built. He keeps his white hair in a pixie cut. His blue eyes dart around the room hyper actively observing anyone and anything.

Personality: He is overprotective of those who hire his services. He believes the world needs to unite to get rid of illithids once and for all.

History: A child with a great deal of poetry talent his parents made sure he got the chance to thrive. Like his father and his sister before him, after school he went straight into learning to become a Bellfounder. He has set out to sabotage the competition.

Motivation: Someone believes him a fraud; and several ex partners dislike his way of doing things and want revenge

Ideals: Artistic. Bonds: Attractive, Guardian, Enemies, Job. Occupation: Bellfounder

Voice: Breathy voice

Attributes [hide]

Dean Brandon, Male Human Warrior 4
Medium (5'6") Human, Chaotic Good (CR 4)
Armor Class 12
Hit Points 34 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)15 (+2) 13 (+1)18 (+4) 11 (+0)13 (+1)
Skills Athletics +2, Stealth +4
Senses Passive Perception 10
Languages Common, Orc, Elven, Dwarven, Infernal
Attacks Melee +2 / 1d10+0, Ranged +4 / 1d10+2, Grapple +4

Possessions: 400 gp.


Social Check DCs


Thomas Graham, Male Human [Permalink]

Personal [hide]

Description: He wears a green cloak and cross-gartered black stockings, but does not cut a very imposing figure. He walks with a slouch but will stand straight to his full 6'5" when asserting himself. He has a very tight haircut. His fair skin shows little sign of his aristocratic breeding.

Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. He is however greedy and will demand payment and proof of collateral's value and will produce a merchant's scale to make sure he is not cheated out of a speck.

History: He was born to loving parents in a slum to the south. He went to a religious school and was inspired by the priests there in charitable deeds. After a long history of fighting, Thomas and his spouse have recently divorced.

Motivation: He has a rivalry with the Church that dominates his actions; and retire the richest man in the south

Ideals: Entrepeneur. Flaws: Antagonistic. Bonds: Attractive, Poor, Religious. Occupation: Architect

Voice: French accent

Attributes [hide]

Thomas Graham, Male Human Paladin 3
Medium (6'5") Human, Lawful Good (CR 3)
Armor Class 11
Hit Points 23 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)13 (+1) 10 (+0)11 (+0) 4 (-3)12 (+1)
Skills Acrobatics +3
Senses Passive Perception 7
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day7

Possessions: 200 gp.


Social Check DCs


Reynard Kinsley, Male Human [Permalink]

Personal [hide]

Description: This dark-skinned male is well dressed, but even with his fine clothing he looks run-down. He is tall, broad shouldered and powerfully built. He sports a flattop hair cut. He is baby faced.

Personality: He takes his job very seriously, in part because he fears he cannot get a new one. He would rather hide behind his crafts than deal with other people.

History: He was born in a small plains village. When he was little, his rather wealthy family often ventured across the plains to a summer home near a large cave. He would wander through that large cave and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the plains due to the painful memories there. Reynard took refuge in the large cave and found the beat up greataxe and armor he uses now. He struck the Hunter job and began his own company from there.

Motivation: Find a way to reverse the transformation of his brother; and he is unsatisfied with his job

Ideals: Artistic. Flaws: Shy. Bonds: Job, Nature, Family. Occupation: Hunter

Voice: Eastern European accent

Attributes [hide]

Reynard Kinsley, Male Human Warrior 6
Medium (6'0") Human, Lawful Good (CR 6)
Armor Class 11
Hit Points 65 (6d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)12 (+1) 16 (+3)14 (+2) 10 (+0)12 (+1)
Skills Animal Handling +3, Nature +5
Senses Passive Perception 10
Languages Common, Abyssal, Halfling
Attacks Melee +5 / 2d6+2, Ranged +4 / 2d6+1, Grapple +2

Possessions: 1000 gp. An elaborate, whalebone scrimshaw carving of intertwined orbs, each showing the legend of creation story (20 gp). Silver-plated steel longsword with jet jewel in hilt (900 gp). A small bag of saffron. (20 gp).


Social Check DCs


Ernest Merton, Male Human [Permalink]

Personal [hide]

Description: A man with a cold, calculating air about him, he wears skinny pants and wears a black and red robe with the hood down. His hair is long and brown with streaks of blonde, and is pulled back with small black clips. His beard is blonde, braided, and well cared for. He has amber eyes.

Personality: He is intelligent and cunning, but he will too often allow his rage to get the better of him. He will lose his cool and rely on brute force to carry the day. Flattery will make him almost putty in your hands.

History: He got into the Armorer business at a young age. He dropped out of school before completing his studies. He tends to his Armorer job now, and dutifully fulfills any obligations he has.

Motivation: Regain custody of his daughter; and expand his business

Ideals: Logical. Flaws: Antagonistic, Selfish. Bonds: Job, Family. Occupation: Armorer

Voice: Italian accent

Attributes [hide]

Ernest Merton, Male Human Wizard 4
Medium (5'5") Human, Neutral Good (CR 4)
Armor Class 12
Hit Points 2 (4d4)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)15 (+2) 4 (-3)8 (-1) 15 (+2)11 (+0)
Skills Investigation +1, Sleight of Hand +4
Senses Passive Perception 12
Languages Common
Attacks Melee +2 / 1d10+0, Ranged +4 / 1d10+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 25000 sp. Malachite (14 gp). Black opal (800 gp). Chrysoprase (60 gp).


Social Check DCs

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