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Advanced [show]


Chad Washington, Male Human [Permalink]

Personal [hide]

Description: He is a husky man, who wears many layers of old clothing at all times. His hair, while still mostly golden, has prominent grey streaks. This gray eyed southerner is not easily forgotten.

Personality: He is quiet and anti-social and can barely make it a few minutes in conversation before his hampering stammer kicks in. He cannot deal with unfamiliar people for more than a few minutes at a time and if they persist he will grow angry at them.

History: He was born at the edge of vast mountains. When money was particularly tight he was walking through alleys when he overheard a Merchant hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. He was granted divine powers by his dying sister.

Motivation: Many dire rats want him driven away; and to protect his home

Ideals: Gifted. Flaws: Ugly, Shy, Antagonistic. Bonds: Poor, Nature. Occupation: Merchant

Voice: Soft and mumbly

Attributes [hide]

Chad Washington, Male Human Wizard 6
Medium (5'6") Human, Lawful Good (CR 6)
Armor Class 10
Hit Points 28 (6d4)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)11 (+0) 16 (+3)17 (+3) 11 (+0)14 (+2)
Skills Medicine +3, Religion +6
Senses Passive Perception 10
Languages Common, Draconic, Aquan, Druidic
Attacks Melee +4 / 2d6+1, Ranged +3 / 2d6+0, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1443320000

Possessions: 900 gp.


Social Check DCs


Arnold Acton, Male Human [Permalink]

Personal [hide]

Description: This fat northern man has a bulbous nose and wears baggy tan pantaloons and a grey scarf. His skin is also unnaturally pale. His blonde hair is greying along the sides and has receded to reveal a widow's peak. His hazel eyes dart from person to person to random spaces in the air.

Personality: Arnold wants to be seen as a stoic, levelheaded, noble Expert, so he tries to act the part. He does a good job, for the most part... He is afraid of women and trembles around them

History: Born in a small village he learned the ways of the warrior from his father. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. He was recently attacked on the road and savagely beaten by bandits.

Motivation: His religion dominates his actions; and to fight the greatest warriors and to fight in the greatest battles ever

Ideals: Disciplined, Fighting. Flaws: Ugly, Shy. Bonds: Religious. Occupation: Carter

Voice: Forgets to breathe while speaking

Attributes [hide]

Arnold Acton, Male Human Expert 4
Medium (5'1") Human, Neutral Good (CR 4)
Armor Class 9
Hit Points 15 (4d6)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)9 (-1) 10 (+0)11 (+0) 11 (+0)14 (+2)
Skills Perception +2, Stealth +1
Senses Passive Perception 11
Languages Common
Attacks Melee +1 / 1d10-1, Ranged +1 / 1d10-1, Grapple -1

Possessions: 35000 sp.


Social Check DCs


Gomory Gresham, Male Human [Permalink]

Personal [hide]

Description: This man stands a little under 5'10" and is a bit bulky. He is very muscular particularly in the legs. He dresses in collared shirts and wears a proper scarf over his head. His chestnut hair is still thick. His voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: A grumpy guy he will invite people to lunch so he can critique them. Yet he still seems generally likeable, like a lovable grump. His temper goes off on the smallest of things. He tends to lash out at those around him.

History: A child with a great deal of dancing talent his parents made sure he got the chance to thrive. Over the years he perfected his riding and shooting skills. He now spends his time doing works of charity.

Motivation: He is not mentally stable, and does not behave rationally; and he's repulsed by the pc

Ideals: Philantrophist, Artistic. Flaws: Insane, Antagonistic. Bonds: Nature. Occupation: Spice Merchant

Voice: Uses sign language

Attributes [hide]

Gomory Gresham, Male Human Sorcerer 5
Medium (5'10") Human, Lawful Good (CR 5)
Armor Class 11
Hit Points 27 (5d4)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)13 (+1) 15 (+2)13 (+1) 13 (+1)10 (+0)
Skills Perception +4, Persuasion +3
Senses Passive Perception 13
Languages Common, Halfling
Attacks Melee +3 / 2d4+0, Ranged +4 / 2d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day126640

Possessions: 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Arnold Walcott, Male Human [Permalink]

Personal [hide]

Description: A man with a warm, jovial air about him, he dresses well, typically a more casual-formal manner. His moppish golden hair is in a traditional bowl cut. His blue eyes dart around the room hyper actively observing anyone and anything.

Personality: He snorts whenever he laughs or is feeling confident. He is an amazing painter.

History: Arnold was born with his father's beautiful face. He made a point of taking high paying jobs and getting most of it up front. He has gone from town to town working and never settling down anywhere, but has fallen for a local Interpreter. He hasn't told them the truth, but wants to settle down with them.

Motivation: He has a crush on the local Interpreter; and he wants to meet his childhood hero

Ideals: Gifted. Bonds: Attractive, Poor, Adventurer, Has a crush. Occupation: Ploughman

Voice: Excited and jittery

Attributes [hide]

Arnold Walcott, Male Human Sorcerer 7
Medium (5'5") Human, Neutral Good (CR 7)
Armor Class 11
Hit Points 20 (7d4)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)13 (+1) 11 (+0)10 (+0) 18 (+4)7 (-2)
Skills History +3, Sleight of Hand +4
Senses Passive Perception 14
Languages Common
Attacks Melee +7 / 2d8+4, Ranged +4 / 2d8+1, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day116

Possessions: 1100 gp.


Social Check DCs


Gerald Presley, Male Human [Permalink]

Personal [hide]

Description: He is a husky man, who wears blue leather gloves, a blue jacket, and tight pants. His black hair is singed and shortened. He is baby faced.

Personality: His tongue was cut out and he uses sign language. He pushes his goals aggressively. He is also a coward if confronted.

History: He was born to a pair of big game hunters, but was frequently ill as a child. From there he went from mercenary job to mercenary job. He hasn't been sleeping well lately.

Motivation: He desires power and/or immortality; and he wants to meet his childhood hero

Flaws: Ugly, Disease, Fearful, Insomniac. Bonds: Adventurer. Occupation: Weaver

Voice: Thin and wheezing

Attributes [hide]

Gerald Presley, Male Human Commoner 5
Medium (5'8") Human, Chaotic Good (CR 5)
Armor Class 7
Hit Points 17 (5d4)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)5 (-3) 12 (+1)15 (+2) 11 (+0)11 (+0)
Skills Deception +3, Performance +3
Senses Passive Perception 10
Languages Common, Gnoll, Giant
Attacks Melee +4 / 2d4+1, Ranged +0 / 2d4-3, Grapple +1

Possessions: 30000 cp. Large well-done wool tapestry (200 gp). Carved harp of exotic wood with ivory inlay and zircon gems (800 gp). 1 Darkwood Shield. 1 Banded mail.


Social Check DCs

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