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Advanced [show]


Theobald Emsworth, Male Human [Permalink]

Personal [hide]

Description: This man is tall and muscular. He dresses well, typically a more casual-formal manner. He has shaved his head bald. His eyes, though not visible through his cowl, are hazel.

Personality: He will use flattery and sarcasm to attack and weaken his opponents. Despite his formidable combat skills he remains a coward. He does not regard money as being a problem because it has never been a problem for him. He lives in a bit of an ivory tower believing all problems are one quick intervention away from being solved.

History: Theobald hails from a village terrorized by drow. He inherited a moderately successful company from his father. Under his leadership it has flourished, and using capital from his venture he effectively owns an entire region. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.

Motivation: Someone believes him a fraud; and several ex partners dislike his way of doing things and want revenge

Ideals: Athletic, Fighting. Bonds: Attractive, Rich, Enemies. Occupation: Guard

Voice: Strong lisp

Attributes [hide]

Theobald Emsworth, Male Human Paladin 4
Medium (5'6") Human, Neutral Good (CR 4)
Armor Class 13
Hit Points 26 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)17 (+3) 13 (+1)13 (+1) 8 (-1)10 (+0)
Skills Investigation +3, Survival +1
Senses Passive Perception 9
Languages Common, Halfling
Attacks Melee +3 / 1d10+1, Ranged +5 / 1d10+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 200 gp. 1 Backpack. 1 Masterwork manacles.


Social Check DCs


Hunter Ashton, Male Human [Permalink]

Personal [hide]

Description: This malnourished man wears a fancy green suit. He has a small bristly mustache and wavy red hair. His violet eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: He is not truly malevolent, but he is obsessed with writing. He constantly tries to fill his life with writing. Flattery will make him almost putty in your hands.

History: He was born on a small isolated farm. Hunter was born on a far northern desert where he grew up under the tutelage of his father, an expert Dyer. He left for the north, certain he would find work there.

Motivation: He possesses a valuable artifact that the thieves guild wishes to steal.

Ideals: Artistic. Flaws: Selfish. Bonds: Attractive, Poor, Nature, Immigrant. Occupation: Dyer

Voice: Creaky witch voice

Attributes [hide]

Hunter Ashton, Male Human Rogue 5
Medium (5'0") Human, Neutral Good (CR 5)
Armor Class 10
Hit Points 32 (5d6)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)11 (+0) 14 (+2)9 (-1) 10 (+0)15 (+2)
Skills Nature +2, Performance +5
Senses Passive Perception 10
Languages Common
Attacks Melee +3 / 2d4+0, Ranged +3 / 2d4+0, Grapple +0

Possessions: 200 gp.


Social Check DCs


Wymar Hayhurst, Male Human [Permalink]

Personal [hide]

Description: This man wears brown trousers with blue and tan striped suspenders. He wears various colorful collared shirts, and sports empty pouches on his belt. He keeps his long white hair kept up in a rat tail. His eyes are green.

Personality: He is irascible and easily irritated. He is a bit of a xeno-phobe, disliking non-Humans.

History: Wymar was raised in a hard working conservative environment. His childhood dream was to be a Bricklayer, but he was a colossal failure. He now spends his time doing works of charity.

Motivation: A deep hatred of brigands; and several ex partners dislike his way of doing things and want revenge

Ideals: Philantrophist. Flaws: Antagonistic, Racist. Bonds: Job, Enemies. Occupation: Adventurer

Voice: Pronounces difficult words wrong

Attributes [hide]

Wymar Hayhurst, Male Human Barbarian 3
Medium (5'5") Human, Chaotic Good (CR 3)
Armor Class 11
Hit Points 34 (3d12)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)12 (+1) 12 (+1)11 (+0) 10 (+0)13 (+1)
Skills History +2, Investigation +2
Senses Passive Perception 10
Languages Common
Attacks Melee +1 / 1d8-1, Ranged +3 / 1d8+1, Grapple +1

Possessions: Deep green spinel (130 gp). Smoky quartz (20 gp). Pink pearl (130 gp). 1 Half-Plate. 1 Masterwork Heavy steel shield. 1 Half-Plate.


Social Check DCs


Anselm Rodney, Male Human [Permalink]

Personal [hide]

Description: A man with a cold, calculating air about him, he wears a faded coat and loose pants complete with wide-brimmed hat. He wears his blonde hair up. His blue eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: He likes to fabricate stories about his past exploits and how crazy he is, but in actuality he is rather bland. He refers to his adoptive mother for almost all things he is unsure about, which are numerous. He is very much still a child and has not developed a drive for self-dependency.

History: He was born at the edge of vast forest. He was taken from his home at a very young age. By chance he met his brother recently and the two have been together since.

Motivation: Expand his business; and find a way to reverse the transformation of his brother

Flaws: Mundane. Bonds: Family, Nature, Slave, Job. Occupation: Tailor

Voice: Pronounces 'its' and 'is' like 'eats' and 'ease'

Attributes [hide]

Anselm Rodney, Male Human Bard 5
Medium (5'8") Human, Chaotic Good (CR 5)
Armor Class 11
Hit Points 34 (5d6)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)12 (+1) 16 (+3)17 (+3) 13 (+1)14 (+2)
Skills Deception +5, Survival +4
Senses Passive Perception 11
Languages Common, Terran, Halfling, Infernal
Attacks Melee +5 / 2d4+2, Ranged +4 / 2d4+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day143310000

Possessions: 700 gp. Blue star sapphire (1100 gp). 1 Darkwood Shield. 1 Masterwork Heavy steel shield. 1 Full Plate. 1 Breastplate.


Social Check DCs


Richard Alston, Male Human [Permalink]

Personal [hide]

Description: He wears a pastel costume with the symbols of luck on his torso. He has relatively dark skin and is very physically imposing due to his abundance of muscles. He wears his blonde hair down. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.

Personality: He misses his glory days as an athlete. He does not mind his job, but it is boring in comparison. As long as the job gets done he does not care how it got done.

History: He comes from a rich western family. Like his father and his sister before him, after school he went straight into learning to become a Marshal. He has achieved small success as a Marshal.

Motivation: He is unsatisfied with his job; and many brigands want him driven away

Ideals: Athletic, Professionalism. Bonds: Rich, Job, Enemies. Occupation: Marshal

Voice: Can't modulate volume

Attributes [hide]

Richard Alston, Male Human Druid 3
Medium (6'5") Human, Neutral Good (CR 3)
Armor Class 10
Hit Points 33 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)10 (+0) 17 (+3)15 (+2) 13 (+1)14 (+2)
Skills Acrobatics +2, Stealth +2
Senses Passive Perception 11
Languages Common, Halfling, Dwarven
Attacks Melee +3 / 1d8+1, Ranged +2 / 1d8+0, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day114210

Possessions: 200 gp.


Social Check DCs

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