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NPC Generator

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Advanced [show]


Kody Denholm, Male Human [Permalink]

Personal [hide]

Description: He is scrawny and has patchy golden stubble. He wears rags and sports a simple walking cane. He has a hunchback. He has shaved his head bald. His blue eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: He is a hateful person. He taunts others and blames them for his problems. He dislikes loud distracting noises, but is overall hospitable. His biggest love is that of knowledge and as such will purchase any books or pay to listen to tales that travelers might have.

History: He was born to loving parents in a slum to the north. He always admired martial-users and wanted to develop the talent, but never had the affinity for it. He hasn't been sleeping well lately.

Motivation: To get a good night's sleep; and to share knowledge with the world

Ideals: Logical, Gifted. Flaws: Ugly, Antagonistic, Insomniac. Bonds: Poor. Occupation: Tanner

Voice: Shortens vowels

Attributes [hide]

Kody Denholm, Male Human Sorcerer 3
Medium (5'8") Human, Neutral Good (CR 3)
Armor Class 10
Hit Points 19 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)11 (+0) 16 (+3)14 (+2) 13 (+1)16 (+3)
Skills Insight +3, Survival +3
Senses Passive Perception 11
Languages Common, Terran, Aquan
Attacks Melee +2 / 1d8+0, Ranged +2 / 1d8+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1265000

Possessions: 1200 sp.


Social Check DCs


Randal Alby, Male Human [Permalink]

Personal [hide]

Description: 5'5" and lanky with angular features, he is an attractive figure. He dresses like a well dressed Hunter does. His brown hair is still thick. This amber eyed easterner is not easily forgotten.

Personality: He is inclined to make off color jokes and interpret anything that could be construed as such as innuendo. He has a small toy that he constantly fidgets with.

History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. A gifted student he started as a Stableman, but he got bored and became a Hunter. He has gone from town to town till he finds a spot where he can set up a sustainable business.

Motivation: To be a Stableman again; and balancing his hectic life and new hunter responsibilities is difficult

Ideals: Joker. Flaws: Addict. Bonds: Job, Attractive, Rich. Occupation: Hunter

Voice: Sounds elderly

Attributes [hide]

Randal Alby, Male Human Warlock 3
Medium (5'5") Human, Chaotic Good (CR 3)
Armor Class 11
Hit Points 25 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
7 (-2)12 (+1) 12 (+1)12 (+1) 13 (+1)12 (+1)
Skills History +3, Sleight of Hand +3
Senses Passive Perception 11
Languages Common, Infernal
Attacks Melee +0 / 1d8-2, Ranged +3 / 1d8+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11222

Possessions: 400 gp.


Social Check DCs


Roger Hadleigh, Male Human [Permalink]

Personal [hide]

Description: He wears light armors faded through time and improper care. He has a moderate pudge and is not very fit. He has a very tight haircut. His fierce hazel eyes like to dwell on things.

Personality: Stoic and calm, he prefers to meditate than take action. He is an amazing painter.

History: His parents moved while he was still in utero so he is the first generation to be born here. His parents enrolled him in a Warrior school at a young age so that he could practice his arcane talents. He was granted arcane powers by his dying brother.

Motivation: To share knowledge with the world.

Ideals: Disciplined, Gifted. Bonds: Immigrant. Occupation: Carpenter

Voice: Spits and sputters

Attributes [hide]

Roger Hadleigh, Male Human Warrior 3
Medium (6'5") Human, Lawful Good (CR 3)
Armor Class 11
Hit Points 26 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)12 (+1) 14 (+2)12 (+1) 12 (+1)10 (+0)
Skills Arcana +3, Sleight of Hand +3
Senses Passive Perception 11
Languages Common, Dwarven
Attacks Melee +1 / 1d8-1, Ranged +3 / 1d8+1, Grapple +1

Possessions: 300 gp.


Social Check DCs


Randal Cooper, Male Human [Permalink]

Personal [hide]

Description: He wears a shirt that is too small, which lets his gut show, with a ratty tan coat over it, but does not cut a very imposing figure. He walks with a slouch but will stand straight to his full 5'11" when asserting himself. Sporting a red mohawk and bushy mustache this man's hair draws a lot of attention. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.

Personality: He is quiet and unassuming. He ignores others and carries on with his job unassumingly. He has zero loyalty and will suck up to whomever is within range, in the hopes of being moved to a better position.

History: Born to a poor family in the city he treasured whatever gifts he got. He found a children's book about a Human Paladin who fought for good and justice and never realised it was just a child's story. He modeled his life after the story, seeing himself destined a hero. He became a Architect soon after.

Motivation: Meet up once more with his childhood friend; and to reunite with his old friends

Flaws: Ugly, Fearful. Bonds: Job, Poor, Adventurer. Occupation: Architect

Voice: Jamaican accent

Attributes [hide]

Randal Cooper, Male Human Paladin 5
Medium (5'11") Human, Neutral Good (CR 5)
Armor Class 12
Hit Points 44 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)15 (+2) 13 (+1)12 (+1) 10 (+0)15 (+2)
Skills Nature +4, Stealth +5
Senses Passive Perception 10
Languages Common, Terran
Attacks Melee +4 / 2d4+1, Ranged +5 / 2d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day110

Possessions: 300 gp. 1 Masterwork Common Ranged Weapon.


Social Check DCs


Gilbert Bentham, Male Human [Permalink]

Personal [hide]

Description: A moderately attractive man, he wears a brown shirt, with a white mid length shorts with white tights and flats, usually wearing a coat over them. His brown hair is cut jaggedly and amateurishly. He wears crescent spectacles with a black brim.

Personality: Calm and collected, he is a well trained Layabout. He has a hair trigger and will fly into rage over the tiniest perceived slights.

History: Heir to a fortune, his parents put a great deal of effort into curing his disease. Cursed with a spirit at a very young age, Gilbert has worked very hard to control his curse. He has achieved small success as a Layabout.

Motivation: To be a Healer again; and further expansion of business

Flaws: Antagonistic, Disease. Bonds: Attractive, Job, Rich. Occupation: Layabout

Voice: Hissing voice

Attributes [hide]

Gilbert Bentham, Male Human Bard 4
Medium (6'6") Human, Neutral Good (CR 4)
Armor Class 11
Hit Points 31 (4d6)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)12 (+1) 16 (+3)12 (+1) 15 (+2)6 (-2)
Skills Persuasion +0, Religion +3
Senses Passive Perception 12
Languages Common, Giant
Attacks Melee +2 / 1d10+0, Ranged +3 / 1d10+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11320

Possessions: 300 gp. Moonstone (30 gp). Sard (30 gp). Aquamarine (300 gp). Golden yellow topaz (300 gp). 1 Minor magic item.


Social Check DCs

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