Shane Whitby, Male Human [Permalink]
Personal [hide]
Description: His left side is far more bruised and cut up than his other. He wears light armors faded through time and improper care. His golden hair is lengthy. He is missing an eye and his face is severely sunburned. His one remaining eye shines amber.
Personality: Calm and collected, he is a well trained Architect. He does not regard money as being a problem because it has never been a problem for him. He lives in a bit of an ivory tower believing all problems are one quick intervention away from being solved.
History: A child with a great deal of singing talent his parents made sure he got the chance to thrive. A gifted student he started as a Detective, but he got bored and became a Architect. He has built up a small fortune and can afford his own way.
Motivation: Wants to open a new tavern; and he is greedy
Ideals: Artistic. Flaws: Ugly. Bonds: Job, Rich. Occupation: Architect
Voice: Old Prospector
Attributes [hide]
Medium (5'9") Human, Lawful Good (CR 3)
Armor Class 12
Hit Points 22 (3d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 15 (+2) | 16 (+3) | 10 (+0) | 12 (+1) | 10 (+0) |
Senses Passive Perception 11
Languages Common
Attacks Melee +5 / 1d8+3, Ranged +4 / 1d8+2, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 0 | 0 | 0 |
Possessions: 400 gp. Tiger eye turquoise (7 gp). Golden pearl (160 gp). Brown-green garnet (160 gp).
Trym Berkeley, Male Human [Permalink]
Personal [hide]
Description: He wears a tattered pair of loose white pants, a matching torn shirt, and a visible pair of similar condition same color briefs. He has done his best to style his golden hair to look like a famous performer. His violet eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.
Personality: He considers himself a man of culture and sophistication. He likes a good challenge to his wits. He is however greedy and will demand payment and proof of collateral's value and will produce a merchant's scale to make sure he is not cheated out of a speck.
History: He was born the only child of a wealthy merchant. Over the years he perfected his riding and shooting skills. He got away from his former life and has fallen to alcoholism.
Motivation: Retire the richest man in the south; and he feels the way he acts is they only way to get by in the world
Ideals: Impeccable, Entrepeneur. Flaws: Addict. Bonds: Poor, Nature. Occupation: Knight
Voice: Soft and mumbly
Attributes [hide]
Medium (5'3") Human, Chaotic Good (CR 4)
Armor Class 13
Hit Points 23 (4d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 16 (+3) | 11 (+0) | 14 (+2) | 14 (+2) | 15 (+2) |
Senses Passive Perception 12
Languages Common, Gnoll, Goblin
Attacks Melee +5 / 1d10+3, Ranged +5 / 1d10+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 3 | 2 | 2 | 0 | 0 |
Possessions: Sardonyx (80 gp). Citrine (80 gp). Red garnet (100 gp). Blue quartz (9 gp).
Hubert Clinton, Male Human [Permalink]
Personal [hide]
Description: His skin has the orange glow of too much sun. He is well dressed, but even with his fine clothing he looks run-down. His chestnut hair is greying along the sides and has receded to reveal a widow's peak. He has gleaming, smiling brown eyes.
Personality: He never swears and excessively uses polite adverbs when speaking. He is fiercely devoted to his mother, and views his mother's ex-spouse as an evil person for separating him from his legal half-brother.
History: Trained by his mother for as long as he can remember he had it drilled in his head that it was his duty to serve his country. Being born in the north, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the north for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way west. He has never given up on his poetry dream.
Motivation: To clean up the streets; and he wants nothing more than to rejoin the army
Ideals: Optimist, Artistic. Bonds: Family, Military, Guardian. Occupation: Tailor
Voice: Sighs a lot, exhausted
Attributes [hide]
Medium (6'1") Human, Chaotic Good (CR 3)
Armor Class 10
Hit Points 24 (3d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 10 (+0) | 12 (+1) | 15 (+2) | 9 (-1) | 11 (+0) |
Senses Passive Perception 9
Languages Common, Giant, Sylvan
Attacks Melee +4 / 1d8+2, Ranged +2 / 1d8+0, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: 200 gp.
Adam Hayden, Male Human [Permalink]
Personal [hide]
Description: He wears a red cloak and cross-gartered tan stockings. His attire stands in sharp contrast to his trident, which is beautifully polished and possesses an ornate carving of a clover on it. His red hair is slicked back into a classic pompadour. He is very pretty but has cold, dead eyes.
Personality: Overbrimming with self-confidence, Adam isn't afraid of most anything. He has a strong dislike to people who do not believe in Human unity. He enjoys reading and quiet.
History: A child with a great deal of writing talent his parents made sure he got the chance to thrive. Cursed with unlife at a very young age, Adam has worked very hard to control his curse. He hopes to save up enough money to one day pay a cleric to cure him.
Motivation: He feels the way he acts is they only way to get by in the world.
Ideals: Impeccable, Logical, Artistic. Flaws: Disease. Bonds: Attractive. Occupation: Sellsword
Voice: Australian accent
Attributes [hide]
Medium (5'6") Human, Lawful Good (CR 3)
Armor Class 10
Hit Points 17 (3d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 10 (+0) | 13 (+1) | 16 (+3) | 14 (+2) | 12 (+1) |
Senses Passive Perception 12
Languages Common, Gnome, Ignan, Druidic
Attacks Melee +2 / 1d8+0, Ranged +2 / 1d8+0, Grapple +0
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 0 | 0 | 0 | 0 | 0 |
Possessions: 100 gp.
Gunter Pickering, Male Human [Permalink]
Personal [hide]
Description: He is a pot bellied southern man with a big hulking figure and broad shoulders. He wears a tan costume with the symbols of his god on his torso. He wears his auburn hair up in a very large beehive style do. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep hazel.
Personality: He is erratic and paranoid. He believes drow are coming to abduct people. He works hard and plays hard.
History: A powerful brothel owner made him what he is. From there he went from mercenary job to mercenary job. He has drifted apart from his friends and has been working freelance. Each gave each other a copy of their signature spear.
Motivation: Wants to work out more often.
Ideals: Athletic. Flaws: Hedonist. Bonds: Enemies, Mentor, Adventurer. Occupation: Junk Dealer
Voice: Scratchy, weak
Attributes [hide]
Medium (5'10") Human, Neutral Good (CR 5)
Armor Class 12
Hit Points 10 (5d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 14 (+2) | 9 (-1) | 11 (+0) | 16 (+3) | 18 (+4) |
Senses Passive Perception 13
Languages Common
Attacks Melee +5 / 2d4+2, Ranged +5 / 2d4+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 4 | 3 |
Possessions: 600 gp. Sardonyx (40 gp).
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