Anthony Sydney, Male Human [Permalink]
Personal [hide]
Description: An older man who wears grey leather gloves, a grey jacket, and tight pants, he is not a threatening figure. He keeps his golden hair in a flapper bob. His eyes, though not visible through his cowl, are green.
Personality: He snorts whenever he laughs or is feeling confident. He is motivated by money and will often try and persuade people to work for cheap. He haggles over everything, upselling his goods and buying cheap. He is persistent in everything.
History: Anthony was born with his mother's beautiful face. He was one of the best in his class, and was picked up by his current employer. He quickly showed his capability and was soon promoted to a head role. He has gone from town to town till he finds a spot where he can set up a sustainable business.
Motivation: A need for knowledge about a nearby landmark; and expand his business
Ideals: Entrepeneur. Bonds: Attractive, Job, Adventurer. Occupation: Hunter
Voice: Posh accent
Attributes [hide]
Medium (5'10") Human, Neutral Good (CR 4)
Armor Class 10
Hit Points 22 (4d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 11 (+0) | 11 (+0) | 10 (+0) | 11 (+0) | 15 (+2) |
Senses Passive Perception 10
Languages Common
Attacks Melee +5 / 1d10+3, Ranged +2 / 1d10+0, Grapple +3
Possessions: 400 gp. Sardonyx (60 gp).
Godfrey Walcott, Male Human [Permalink]
Personal [hide]
Description: 5'9" and muscular, this southern man dresses in violet turtlenecks beneath a brown coat with grey slacks. His hair is white and curly. His skin is flawless and his gray eyes scan people very quickly.
Personality: He is a very philanthropic person; he spends his free time working at various soup kitchens. He is an amazing painter.
History: His father raised him in a mountain cabin. His parents enrolled him in a Ranger school at a young age so that he could practice his druidic talents. He now spends his time doing works of charity.
Motivation: To pay off his debts; and wants to work out more often
Ideals: Athletic, Philantrophist, Gifted. Bonds: Attractive, Nature. Occupation: Seamstress
Voice: Soothing and warm
Attributes [hide]
Medium (5'9") Human, Neutral Good (CR 5)
Armor Class 8
Hit Points 31 (5d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 7 (-2) | 13 (+1) | 15 (+2) | 11 (+0) | 8 (-1) |
Senses Passive Perception 10
Languages Common, Auran, Draconic
Attacks Melee +5 / 2d4+2, Ranged +1 / 2d4-2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 0 | 0 |
Possessions: Golden yellow topaz (1300 gp). Jet (50 gp). White pearl (50 gp).
Odo Barney, Male Human [Permalink]
Personal [hide]
Description: A pudgy man standing about 5'7" has a big stupid grin on his face most of the time. He tends to wear a black poncho over his likewise colored trousers and shirt. He keeps his blonde hair in a flapper bob. He wears large thick round spectacles.
Personality: Stoic and calm, he prefers to meditate than take action. He will pursue extreme courses of action in the short term, confident that they cannot fail.
History: He was raised in a island tribe. His father took him hunting and taught him how to get in the mind of other creatures. He then took over the family business and is one of the better Assassin for hire.
Motivation: He wants revenge against goblins; and balancing his hectic life and new assassin responsibilities is difficult
Ideals: Disciplined. Flaws: Impulsive. Bonds: Nature, Job, Enemies. Occupation: Assassin
Voice: Spanish accent
Attributes [hide]
Medium (5'7") Human, Neutral Good (CR 7)
Armor Class 10
Hit Points 50 (7d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 11 (+0) | 13 (+1) | 12 (+1) | 10 (+0) | 13 (+1) |
Senses Passive Perception 10
Languages Common, Abyssal
Attacks Melee +4 / 2d8+1, Ranged +3 / 2d8+0, Grapple +1
Possessions: 600 gp. Large well-done wool tapestry (100 gp). Eyepatch with mock eye of sapphire and moonstone (1900 gp). 1 Minor magic item.
Hubert Hayes, Male Human [Permalink]
Personal [hide]
Description: With blue face paint in a stripe pattern across his face, he dresses well, wearing blue shirts, loose pants, and blazers most of the time. He wears a colorful flower in his golden hair. His fair skin shows little sign of his aristocratic breeding.
Personality: He has two modes he varies between. On the job he is cold, steely and emotionless. Off the job he is a party animal. He also hits on women, regardless of circumstances.
History: He served in the navy to pay for his family's outstanding loans. His childhood dream was to be a Shepherd, but he was a colossal failure. He has gone from town to town working and never settling down anywhere, but has fallen for a local Shepherd. He hasn't told them the truth, but wants to settle down with them.
Motivation: His name or reputation has been wronged in the past by brigands, and he desires to right it; and he would like to get married and retire
Bonds: Attractive, Job, Has a crush, Military, Enemies. Occupation: Bather
Voice: Shortens vowels
Attributes [hide]
Medium (6'6") Human, Neutral Good (CR 3)
Armor Class 11
Hit Points 13 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 13 (+1) | 10 (+0) | 14 (+2) | 15 (+2) | 13 (+1) |
Senses Passive Perception 12
Languages Common, Druidic, Dwarven
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +4
Possessions: 400 gp.
John Atherton, Male Human [Permalink]
Personal [hide]
Description: Wearing a closed helm and plate, one would not know what he was had he not made sure his armor was more form fitting than normal. Outside of the suit he is renowned for his bright pastel suits and hats. His hair is short and brown. His violet eyes peer out from beneath his small pastel hat.
Personality: He can speak with the recently deceased. He uses divination through singing.
History: He was born to a pair of big game hunters, but was frequently ill as a child. Cursed with unlife at a very young age, John has worked very hard to control his curse. He moves from town to town, unable to find a place to settle.
Motivation: He's looking for his big break; and he desires power and/or immortality
Ideals: Gifted. Flaws: Disease. Bonds: Immigrant, Adventurer. Occupation: Ploughman
Voice: Pronounces O like U
Attributes [hide]
Medium (6'1") Human, Lawful Good (CR 6)
Armor Class 8
Hit Points 38 (6d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 7 (-2) | 10 (+0) | 9 (-1) | 11 (+0) | 14 (+2) |
Senses Passive Perception 10
Languages Common
Attacks Melee +5 / 2d6+2, Ranged +1 / 2d6-2, Grapple +2
Possessions: 100 gp. Coral (160 gp). Star rose quartz (50 gp).
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