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NPC Generator

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Advanced [show]


Richard Reed, Male Human [Permalink]

Personal [hide]

Description: This northern man wears a well pressed and immaculate suit (or dress). His clothes are grease stained in places. His golden hair is cut short. His face is covered beneath a completely black helmet.

Personality: Stoic and calm, he prefers to meditate than take action. He is afraid of women and trembles around them

History: Richard was born to in a poor docking district. He spent his early days working in the same smith shop his mother was employed at, doing general labor. Richard was born on a far northern forest where he grew up under the tutelage of his mother, an expert Animal Trainer. He left for the north, certain he would find work there.

Motivation: To protect his home; and he has passion for adventuring and risk

Ideals: Disciplined. Flaws: Shy. Bonds: Poor, Immigrant. Occupation: Animal Trainer

Voice: Timid voice

Attributes [hide]

Richard Reed, Male Human Bard 4
Medium (5'8") Human, Chaotic Good (CR 4)
Armor Class 11
Hit Points 29 (4d6)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)13 (+1) 16 (+3)18 (+4) 13 (+1)11 (+0)
Skills Investigation +6, Nature +6
Senses Passive Perception 11
Languages Common, Auran, Halfling, Celestial, Aquan
Attacks Melee +5 / 1d10+3, Ranged +3 / 1d10+1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day143200000

Possessions: 300 gp. 1 Minor magic item.


Social Check DCs


Everard Wesley, Male Human [Permalink]

Personal [hide]

Description: A man with a warm, jovial air about him, he tends to wear a heavy leather apron. Coupled with his rolled up shirt sleeves this gives him a very relaxed look. He has moderate length chestnut hair. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.

Personality: Everard speaks confidently about a variety of topics with grace. He is clearly well-traveled and educated. His philosophy is that everyone needs a friend and as such shows hospitality towards all.

History: He was raised in a mountains tribe. Everard liked to wander the woods near his home when he was young, something he still likes to do at least once a week. He never liked modest clothing or shoes, so he would wander the woods barefoot and lightly dressed, and he developed a good sense of balance and learned how to climb and swim well. Unlike his family, who was content to work in a sleepy main town, he wanted to work in the city. He has been working here for the past few years.

Motivation: Doesn't want to be a Actor and was forced into it by his family; and an old rival family wants him found

Ideals: Impeccable, Optimist. Flaws: Mundane. Bonds: Nature, Family. Occupation: Actor

Voice: German accent

Attributes [hide]

Everard Wesley, Male Human Cleric 3
Medium (6'5") Human, Neutral Good (CR 3)
Armor Class 11
Hit Points 22 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)12 (+1) 16 (+3)13 (+1) 11 (+0)15 (+2)
Skills Animal Handling +2, Deception +4
Senses Passive Perception 10
Languages Common, Aquan
Attacks Melee +6 / 1d8+4, Ranged +3 / 1d8+1, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1042

Possessions: 9000 cp.


Social Check DCs


Balimaar Barney, Male Human [Permalink]

Personal [hide]

Description: He is scrawny and has patchy auburn stubble. He wears baggy green pantaloons and a blue scarf. He has a hunchback. His auburn hair is knotted and matted. His gray unseeing eyes seem to look past you.

Personality: Balimaar is a sociable creature first and foremost. He loves to listen to people at length before talking their ear off. He can carry on conversation for hours and will do so. He will do just about anything if he becomes convinced it is for someone's true love, of this he is easily convinced.

History: Sold as a small child to a wizard, Balimaar was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. Cursed with a spirit at a very young age, Balimaar has worked very hard to control his curse. He hopes to save up enough money to one day pay a cleric to cure him.

Motivation: He wants to get laid; and he has a crush on the local laborer

Ideals: Extrovert. Flaws: Ugly, Disease. Bonds: Has a crush, Mentor. Occupation: Assassin

Voice: Strong lisp

Attributes [hide]

Balimaar Barney, Male Human Fighter 5
Medium (6'2") Human, Neutral Good (CR 5)
Armor Class 10
Hit Points 28 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)10 (+0) 8 (-1)10 (+0) 17 (+3)15 (+2)
Skills History +3, Insight +6
Senses Passive Perception 13
Languages Common
Attacks Melee +4 / 2d4+1, Ranged +3 / 2d4+0, Grapple +1

Possessions: 500 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Randal Hayes, Male Human [Permalink]

Personal [hide]

Description: A man with thick toned arms and a paunchy gut. He wears an entirely black suit with green socks and a vest with buckled shoes. His auburn hair is cut jaggedly and amateurishly. This blue eyed westerner is not easily forgotten.

Personality: He hates Humans with a passion. As such he is filled with self loathing. He has a taste for the finer things and spends a great deal of money on luxuries, some more exotic than others.

History: A child with a great deal of poetry talent his parents made sure he got the chance to thrive. He was an athlete and attended two major summer competitions. He never won. He has drifted apart from his friends and has been working freelance. Each gave each other a copy of their signature mace.

Motivation: He wants to meet his childhood hero.

Ideals: Athletic, Artistic. Flaws: Racist. Bonds: Rich, Adventurer. Occupation: Apothecary

Voice: Old thin voice

Attributes [hide]

Randal Hayes, Male Human Rogue 3
Medium (6'6") Human, Chaotic Good (CR 3)
Armor Class 12
Hit Points 19 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)15 (+2) 14 (+2)11 (+0) 8 (-1)7 (-2)
Skills Arcana +2, Stealth +4
Senses Passive Perception 9
Languages Common
Attacks Melee +5 / 1d8+3, Ranged +4 / 1d8+2, Grapple +3

Possessions: 100 gp.


Social Check DCs


Dustin Mitchell, Male Human [Permalink]

Personal [hide]

Description: He wears a green coat over a red low-cut shirt, and a deerstalker hat upon his head. He carries with him a set of greatswords, each one with a topaz on the hilt. He only wears one on his belt and the other on his back. He sports a long silver beard, and similarly colored long hair. His face is full, his cheeks are rosy, and he always seems to sport a perfect smile and a twinkle in his green eyes.

Personality: He likes to brag about his accomplishments and constantly tries to beat others to the punch. He is frequently practicing swordplay.

History: A powerful necromancer made him what he is. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. Recently a tribe of goblins attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Dustin fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: He wants nothing more than to rejoin the army.

Ideals: Fighting, Passionate. Bonds: Attractive, Military, Mentor. Occupation: Doctor

Voice: Uses sign language

Attributes [hide]

Dustin Mitchell, Male Human Barbarian 4
Medium (5'8") Human, Lawful Good (CR 4)
Armor Class 9
Hit Points 28 (4d12)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)9 (-1) 13 (+1)11 (+0) 10 (+0)13 (+1)
Skills Athletics +4, Nature +2
Senses Passive Perception 10
Languages Common
Attacks Melee +4 / 1d10+2, Ranged +1 / 1d10-1, Grapple +2

Possessions: 300 gp. Sardonyx (20 gp). Malachite (16 gp). 1 Minor magic item.


Social Check DCs

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