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NPC Generator

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Advanced [show]


Simon Alston, Male Human [Permalink]

Personal [hide]

Description: He wears tattered old clothes. His attire stands in sharp contrast to his sword, which is beautifully polished and possesses an ornate carving of a butterfly on it. He has dyed his greying auburn hair a little too much giving a sharp auburn color. His eyes are amber and catlike.

Personality: Quiet and reserved he prefers to listen than to talk. He will nod occasionally and communicate nonverbally. He cannot deal with unfamiliar people for more than a few minutes at a time and if they persist he will grow angry at them.

History: His mother raised him in a mountain cabin. A freak accident while working with his Body Guard father left him crippled. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.

Motivation: He's repulsed by the PC; and he loathes his own lifestyle

Flaws: Ugly, Shy, Antagonistic, Disease. Bonds: Nature. Occupation: Sellsword

Voice: Italian accent

Attributes [hide]

Simon Alston, Male Human Barbarian 3
Medium (5'6") Human, Chaotic Good (CR 3)
Armor Class 12
Hit Points 32 (3d12)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)14 (+2) 15 (+2)12 (+1) 12 (+1)11 (+0)
Skills Performance +2, Religion +3
Senses Passive Perception 11
Languages Common, Infernal
Attacks Melee +2 / 1d8+0, Ranged +4 / 1d8+2, Grapple +2

Possessions: 400 gp. 1 Average lock.


Social Check DCs


Odo Burton, Male Human [Permalink]

Personal [hide]

Description: He has a missing right leg. He has a large violet mantle and cape that has been intricately interwoven into his white robe. His moppish black hair is in a traditional bowl cut. He has a dull look in his brown eyes.

Personality: He has two modes he varies between. On the job he is cold, steely and emotionless. Off the job he is a party animal. He receives visions of the future at random moments

History: He was born on a small isolated farm. When he was little, his rather wealthy family often ventured across the mountains to a summer home near a old dungeon. He would wander through that old dungeon and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the mountains due to the painful memories there. Odo took refuge in the old dungeon and found the beat up morningstar and armor he uses now. He eventually got the idea of being the protector of his homeland from reading books, and has made it his duty.

Motivation: To be a Roofer again; and sabotage a competitor

Ideals: Gifted. Bonds: Job, Nature, Guardian. Occupation: Brewer

Voice: Soft and melodious

Attributes [hide]

Odo Burton, Male Human Monk 4
Medium (6'3") Human, Lawful Good (CR 4)
Armor Class 9
Hit Points 13 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)9 (-1) 7 (-2)7 (-2) 13 (+1)11 (+0)
Skills Performance +2, Sleight of Hand +1
Senses Passive Perception 11
Languages Common
Attacks Melee +2 / 1d10+0, Ranged +1 / 1d10-1, Grapple +0

Possessions: 200 gp. 1 Minor magic item.


Social Check DCs


Anselm Wedgwood, Male Human [Permalink]

Personal [hide]

Description: A 5'8" northern man, he prefers to wear brown pants and tee shirts. He is bald on top and has large auburn tufts of hair around his ears. His hazel eyes are passionate and lively.

Personality: Anselm is depressed about a lot of things. He tends to be a nihilist. He has a small toy that he constantly fidgets with.

History: He was raised in a white middle class family as the only child. Over the years he perfected his riding and shooting skills. He was recently attacked on the road and savagely beaten by bandits.

Motivation: He loathes his own lifestyle; and he seems to be bored by most things

Flaws: Ugly, Depressed, Addict, Mundane. Bonds: Nature. Occupation: Server

Voice: pre-pubescent

Attributes [hide]

Anselm Wedgwood, Male Human Warlock 4
Medium (5'8") Human, Neutral Good (CR 4)
Armor Class 12
Hit Points 20 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)14 (+2) 12 (+1)8 (-1) 14 (+2)15 (+2)
Skills Animal Handling +4, Performance +4
Senses Passive Perception 12
Languages Common
Attacks Melee +3 / 1d10+1, Ranged +4 / 1d10+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 24000 cp.


Social Check DCs


Alex Clapham, Male Human [Permalink]

Personal [hide]

Description: He dresses well, wearing black shirts, loose pants, and blazers most of the time. He has relatively dark skin and is very physically imposing due to his abundance of muscles. His hair, while still mostly chestnut, has prominent grey streaks. He is very pretty but has cold, dead eyes.

Personality: He is envious of other's things. He hoards treasure, art, food, wine, and anything that he so desires. He will pursue extreme courses of action in the short term, confident that they cannot fail.

History: A child with a great deal of music talent his parents made sure he got the chance to thrive. He helped his father out around the business and became quite the natural. He has achieved small success as a Engraver.

Motivation: He'd like to take his coworkers down a peg; and to be a crown-heir again

Ideals: Artistic. Flaws: Greedy, Impulsive. Bonds: Attractive, Job. Occupation: Engraver

Voice: Smoker's lung

Attributes [hide]

Alex Clapham, Male Human Rogue 3
Medium (5'6") Human, Neutral Good (CR 3)
Armor Class 10
Hit Points 12 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)10 (+0) 11 (+0)15 (+2) 13 (+1)13 (+1)
Skills Nature +4, Persuasion +3
Senses Passive Perception 11
Languages Common, Orc, Abyssal
Attacks Melee +5 / 1d8+3, Ranged +2 / 1d8+0, Grapple +3

Possessions: 100 gp.


Social Check DCs


Theodoric Carlton, Male Human [Permalink]

Personal [hide]

Description: What flesh remains visible is marred by burns. He wears dark leathers with embroidery. He has done his best to style his chestnut hair to look like a famous performer. His face is scarred and worn.

Personality: Eccentric and domineering, Theodoric will drive conversation. Further he is a bit of a stoner and is frequently out of it.

History: He was born to a pair of big game hunters, but was frequently ill as a child. He took every job he could get his hands on, but the opportunities for Humans in the west were limited. He moves from town to town, unable to find a place to settle.

Motivation: He has money and likes to spend it; and he wants revenge against goblins

Ideals: Extrovert. Flaws: Ugly, Addict, Disease. Bonds: Immigrant. Occupation: Fortune-teller

Voice: Soft and mumbly

Attributes [hide]

Theodoric Carlton, Male Human Rogue 3
Medium (6'0") Human, Neutral Good (CR 3)
Armor Class 9
Hit Points 13 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)8 (-1) 10 (+0)14 (+2) 14 (+2)9 (-1)
Skills Intimidation +1, Sleight of Hand +1
Senses Passive Perception 12
Languages Common, Goblin, Abyssal
Attacks Melee +3 / 1d8+1, Ranged +1 / 1d8-1, Grapple +1

Possessions: 200 gp. 1 Masterwork Common Melee. 1 Masterwork Common Melee.


Social Check DCs

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