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Advanced [show]


Arnold Halsey, Male Human [Permalink]

Personal [hide]

Description: Wearing a closed helm and plate, one would not know what he was had he not made sure his armor was more form fitting than normal. Outside of the suit he wears a robe, a symbol of strength around his neck, and a rapier on his belt. His moppish black hair is in a traditional bowl cut. His blue eyes peer out from beneath his deerstalker black hat.

Personality: Cocky and sure of himself, he believes he is the best Barrister born in the past three hundred years. He believes the world needs to unite to get rid of illithids once and for all.

History: He comes from a rich eastern family. At a young age his mother died while driving off some illithids. His father being the stubborn sort decided to stay and helped train him in rapier use. He now owns his own business.

Motivation: He'd like to take his coworkers down a peg; and sabotage a competitor

Ideals: Fighting. Bonds: Job, Enemies, Rich. Occupation: Barrister

Voice: Ums and uhs a lot

Attributes [hide]

Arnold Halsey, Male Human Warlock 5
Medium (6'5") Human, Lawful Good (CR 5)
Armor Class 9
Hit Points 22 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)8 (-1) 7 (-2)17 (+3) 5 (-3)13 (+1)
Skills Deception +4, Medicine +0
Senses Passive Perception 7
Languages Common, Druidic, Dwarven, Sylvan
Attacks Melee +6 / 2d4+3, Ranged +2 / 2d4-1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1432220000

Possessions: 400 gp. 1 Masterwork Uncommon Weapon. 1 Masterwork Common Ranged Weapon.


Social Check DCs


Theodoric Gracey, Male Human [Permalink]

Personal [hide]

Description: A man with thick toned arms and a paunchy gut. He is armored in gleaming platemail with gilded edges. A flowing blue cape and mantle trimmed with soft tan waves gently in the breeze. His black hair is braided into rings. His eyes, though not visible through his cowl, are gray.

Personality: He will rave to anyone who will listen. He refers to his adoptive father for almost all things he is unsure about, which are numerous. He is very much still a child and has not developed a drive for self-dependency.

History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. He inherited a moderately successful company from his father. Under his leadership it has flourished, and using capital from his venture he effectively owns an entire region. He left for the south, certain he would find work there.

Motivation: An old rival family wants him found.

Ideals: Athletic. Flaws: Insane. Bonds: Rich, Family, Immigrant. Occupation: Cook

Voice: Spits and sputters

Attributes [hide]

Theodoric Gracey, Male Human Ranger 3
Medium (5'1") Human, Neutral Good (CR 3)
Armor Class 11
Hit Points 5 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)12 (+1) 6 (-2)16 (+3) 8 (-1)12 (+1)
Skills Investigation +5
Senses Passive Perception 9
Languages Common, Celestial, Gnoll, Abyssal
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 70 pp. An ornate, electrum-trimmed steel scabbard worked in swirl-patterns (80 gp).


Social Check DCs


Gerard Barclay, Male Human [Permalink]

Personal [hide]

Description: Relatively heavier built than your average man, he is not imposing. He wears long strands of emerald and short red dresses (or suits) accompanied by the proper stockings and shoes, with gloves of varying lengths. His tied-back hair is black. His gray eyes dart from person to person.

Personality: Always inclined to offer people food he seems plenty friendly. He receives visions of the future at random moments

History: His history is one of pain. He was disowned by both parents and raised among the slaves his parents kept. At a young age he wooed the heart of his future spouse and the two had a long relationship before they wed. He has built up a small fortune and can afford his own way.

Motivation: He is greedy; and money/treasure

Ideals: Philantrophist, Gifted. Bonds: Rich, Slave, In love. Occupation: Stableman

Voice: Dutch accent

Attributes [hide]

Gerard Barclay, Male Human Druid 4
Medium (5'4") Human, Neutral Good (CR 4)
Armor Class 10
Hit Points 23 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)11 (+0) 14 (+2)12 (+1) 13 (+1)17 (+3)
Skills Deception +5, Performance +5
Senses Passive Perception 11
Languages Common, Gnoll
Attacks Melee +1 / 1d10-1, Ranged +2 / 1d10+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day115320

Possessions: 1 Minor magic item.


Social Check DCs


Odo Trowbridge, Male Human [Permalink]

Personal [hide]

Description: He wears light armors faded through time and improper care. He is portly but not overly obese. His white hair, when down, is lengthy. His green eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.

Personality: Aggressive, abrasive, and angry, Odo embodies much of what other species detest in the Humans. He cannot resist a sob story and will often dote over anyone who has one.

History: Gifted from a young age, Odo studied abroad. His parents divorced when he was young, and his mother gained full cudstody. He was regularly beaten by his mother, who blamed him for driving them apart. He used his abilities to travel the world and help people.

Motivation: He's repulsed by the PC; and he feels that his past leaves him morally obligated to help

Ideals: Philantrophist, Gifted. Flaws: Addict, Antagonistic. Occupation: Crown-heir

Voice: Voice breaks

Attributes [hide]

Odo Trowbridge, Male Human Warlock 5
Medium (6'3") Human, Neutral Good (CR 5)
Armor Class 10
Hit Points 25 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)10 (+0) 13 (+1)13 (+1) 13 (+1)15 (+2)
Skills Intimidation +5, Nature +4
Senses Passive Perception 11
Languages Common, Elven
Attacks Melee +2 / 2d4-1, Ranged +3 / 2d4+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day123222

Possessions: 10 pp. Lapis lazuli (14 gp). Deep blue spinel (800 gp). Aquamarine (800 gp). 4 Tanglefoot bags. 3 Antitoxin. 3 Holy water. 3 Holy water.


Social Check DCs


Gilbert Rylan, Male Human [Permalink]

Personal [hide]

Description: He is a paragon of his species. He is larger and stronger than most Humans. His skin is light but he possesses many black ritualistic tattoos. He prefers to wear brown pants and tee shirts. He has no hair. He is baby faced.

Personality: He misses his glory days as an athlete. He does not mind his job, but it is boring in comparison. He has zero loyalty and will suck up to whomever is within range, in the hopes of being moved to a better position.

History: He was born on a small isolated farm. From there he went from mercenary job to mercenary job. He was recently attacked on the road and savagely beaten by bandits.

Motivation: He wants to meet his childhood hero.

Ideals: Athletic. Flaws: Ugly, Fearful. Bonds: Nature, Adventurer. Occupation: Masseuse

Voice: Sighs a lot, exhausted

Attributes [hide]

Gilbert Rylan, Male Human Sorcerer 6
Medium (5'3") Human, Chaotic Good (CR 6)
Armor Class 12
Hit Points 21 (6d4)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)15 (+2) 12 (+1)9 (-1) 10 (+0)12 (+1)
Skills Performance +4, Religion +2
Senses Passive Perception 10
Languages Common
Attacks Melee +4 / 2d6+1, Ranged +5 / 2d6+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day10

Possessions: 900 gp.


Social Check DCs

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