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NPC Generator

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Anthony Home, Male Human [Permalink]

Personal [hide]

Description: Runty and weak-looking, he wears a tattered pair of loose black pants, a matching torn shirt, and a visible pair of similar condition same color briefs. His moppish chestnut hair is in a traditional bowl cut. He has a dull look in his blue eyes.

Personality: He dislikes all the random violence that takes place in the east. He is frequently practicing swordplay.

History: He was born several months after his father was called into army service. While studying, he fell in love. They married and had a son. He has since married many spouses, only to have them die. He claims to not be responsible.

Motivation: He wants nothing more than to rejoin the army.

Ideals: Pacifist. Flaws: Ugly. Bonds: Poor, Military, In love. Occupation: Mayor

Voice: Puts emphasis on the wrong words

Attributes [hide]

Anthony Home, Male Human Commoner 3
Medium (6'1") Human, Lawful Good (CR 3)
Armor Class 12
Hit Points 16 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)15 (+2) 14 (+2)11 (+0) 12 (+1)14 (+2)
Skills Athletics +1, Investigation +2
Senses Passive Perception 11
Languages Common
Attacks Melee +1 / 1d8-1, Ranged +4 / 1d8+2, Grapple +2

Possessions: 1400 sp.


Social Check DCs


Randal Browning, Male Human [Permalink]

Personal [hide]

Description: He is an attractive man, lean and moderately muscular. He prefers to wear the grand gowns of high society. He carries his fan with him everywhere and carries himself as the perfect gentleman. His chestnut hair is smooth and relatively long. He wears crescent spectacles with a black brim.

Personality: He exudes charisma. He is a tour de force of persuasion. He uses his nature as a weapon; he likes to lead opponents to think him in distress.

History: Randal was raised in a hard working conservative environment. Randal abandoned his home at a very young age, living in the fields and plains. He survived everyday through hunting and stealing from passersby. He did whatever it took for him to survive. He was always very intelligent and has formed a secret society of specialists.

Motivation: He'd like to take his coworkers down a peg; and he's looking for his big break

Flaws: Secretive. Bonds: Rich, Attractive, Job, Adventurer. Occupation: Painter

Voice: Sleepy voice

Attributes [hide]

Randal Browning, Male Human Rogue 7
Medium (5'1") Human, Neutral Good (CR 7)
Armor Class 12
Hit Points 35 (7d6)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)15 (+2) 13 (+1)10 (+0) 14 (+2)11 (+0)
Skills Persuasion +3, Sleight of Hand +5
Senses Passive Perception 12
Languages Common
Attacks Melee +5 / 2d8+2, Ranged +5 / 2d8+2, Grapple +2

Possessions: 12000 sp. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Manfred Atherton, Male Human [Permalink]

Personal [hide]

Description: He is a paragon of his species. He is larger and stronger than most Humans. His skin is dark but he possesses many brown ritualistic tattoos. He is generally shirtless and showing off his tattooed chest. His white hair is braided into rings. This hazel eyed westerner is not easily forgotten.

Personality: He considers himself the perfect gentleman. He makes a point to always show proper etiquette and frequently critiques the etiquette of others. He is a bit of a macho man and will challenge people to random contests of strength and skill, and invite them to random hunting and fishing trip.

History: Born in the west to a Laborer, Manfred learned a great deal about his father's area of expertise. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Laborer work with an outfit from a few towns over. Laborer work suited him well, and with each successful project, he earned more gold and more respect from his peers. He bought a longsword and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: Retire the richest man in the west; and to be a mercenary again

Ideals: Impeccable, Fighting, Entrepeneur. Bonds: Nature, Job. Occupation: Laborer

Voice: Speaks with lips pursed

Attributes [hide]

Manfred Atherton, Male Human Bard 4
Medium (5'5") Human, Neutral Good (CR 4)
Armor Class 9
Hit Points 23 (4d6)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)9 (-1) 15 (+2)17 (+3) 16 (+3)13 (+1)
Skills Perception +5, Stealth +1
Senses Passive Perception 11
Languages Common, Goblin, Infernal, Auran
Attacks Melee +4 / 1d10+2, Ranged +1 / 1d10-1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day133200000

Possessions: 600 gp. Rhodochrosite (7 gp). Red spinel (100 gp). Carnelian (60 gp).


Social Check DCs


Richard Langdon, Male Human [Permalink]

Personal [hide]

Description: He is a paragon of his species. He is larger and stronger than most Humans. His skin is dark but he possesses many tan ritualistic tattoos. He dresses well, typically a more casual-formal manner. His hair is blonde and very short. His blue unseeing eyes seem to look past you.

Personality: He goes out his way to put a smile on everyone's face. There's no-one he won't accept into his heart. He is a thrill seeker, he laughs at people and throws down challenges. He is highly competitive and combative.

History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. He made a point of taking high paying jobs and getting most of it up front. He became a plane-shifter, and is stopping over on this plane for a brief visit.

Motivation: Wants to have a good time and be beloved.

Ideals: Optimist. Flaws: Disease. Bonds: Attractive, Adventurer, Rich. Occupation: Blacksmith

Voice: Nasally tone

Attributes [hide]

Richard Langdon, Male Human Commoner 3
Medium (6'1") Human, Chaotic Good (CR 3)
Armor Class 12
Hit Points 5 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)14 (+2) 9 (-1)13 (+1) 12 (+1)16 (+3)
Skills Intimidation +5, Medicine +3
Senses Passive Perception 11
Languages Common, Draconic
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +2

Possessions: 3000 cp.


Social Check DCs


Gerald Clare, Male Human [Permalink]

Personal [hide]

Description: A man with a warm, jovial air about him, he wears a tan vest with golden trim over his white shirt. His grey leather gloves and pants are well-kept, and his tan boots flare out at the collars. His silver hair is greasy and uncared for. He wears round tiny glasses practically rammed into his face.

Personality: He has a very dry and sarcastic sense of humor. He is not one for noise or eating so much, which is in direct contrast with his big mouthed big gutted partner. His partner is his best friend in the world. The two are very close despite being more or less each other's opposites. He is obsessed with a lost civilization.

History: He comes from a rich southern family. He was an adventurer many years ago and he formed a blood bond with his Human companion (his 'brother'). He's since become an addict/alcoholic.

Motivation: Wants to have a good time and be beloved; and a need for knowledge about a nearby landmark

Ideals: Optimist. Flaws: Ugly, Addict. Bonds: Adventurer, Rich. Occupation: Navigator

Voice: Spits words with contempt

Attributes [hide]

Gerald Clare, Male Human Expert 3
Medium (5'10") Human, Neutral Good (CR 3)
Armor Class 12
Hit Points 20 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)14 (+2) 13 (+1)9 (-1) 13 (+1)12 (+1)
Skills Athletics +2, Deception +3
Senses Passive Perception 11
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +4 / 1d8+2, Grapple +3

Possessions: 300 gp. Carved harp of exotic wood with ivory inlay and zircon gems (200 gp). A delicate brass dragon egg (20 gp). An ornate, electrum-trimmed steel scabbard worked in swirl-patterns (60 gp).


Social Check DCs

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