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NPC Generator

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Advanced [show]


Cory Cornish, Male Human [Permalink]

Personal [hide]

Description: He dresses in collared shirts and wears a proper scarf over his head. His brown hair is lengthy. He has gray eyes and a red hat with a brown feather.

Personality: He will use flattery and sarcasm to attack and weaken his opponents. Despite his formidable combat skills he remains a coward. He refers to his adoptive mother for almost all things he is unsure about, which are numerous. He is very much still a child and has not developed a drive for self-dependency.

History: When he was but 3 years old his parents immigrated from the north. A few years later when the south was not economically sound they moved to his current location. He has set out to sabotage the competition.

Motivation: He is currently in port desperately looking for someone to get him out; and wants to open a new tavern

Ideals: Fighting. Bonds: Family, Immigrant, Job, Slave. Occupation: Masseuse

Voice: Spanish accent

Attributes [hide]

Cory Cornish, Male Human Warlock 4
Medium (5'0") Human, Lawful Good (CR 4)
Armor Class 14
Hit Points 18 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)18 (+4) 11 (+0)12 (+1) 16 (+3)12 (+1)
Skills Nature +3, Performance +3
Senses Passive Perception 13
Languages Common, Goblin
Attacks Melee +4 / 1d10+2, Ranged +6 / 1d10+4, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11322

Possessions: 600 gp. Peridot (20 gp). Smoky quartz (20 gp). 1 Minor magic item.


Social Check DCs


Arnold Woods, Male Human [Permalink]

Personal [hide]

Description: 6'2" and muscular, this eastern man wears a grey costume with the symbols of magic on his torso. His long chestnut hair is drawn into a two foot long braid. His brown eyes are slightly larger than normal.

Personality: He never swears and excessively uses polite adverbs when speaking. He is vehemently anti-magic. All of it is evil and corrupting in his opinion.

History: He was raised in a mountains tribe. His psionic abilities were realized during a raid on his village. He was granted psionic powers by his dying brother.

Motivation: To find somewhere to settle down; and wants to work out more often

Ideals: Athletic, Optimist, Opinionated, Gifted. Bonds: Nature. Occupation: Bounty Hunter

Voice: Speaks with squeezed throat

Attributes [hide]

Arnold Woods, Male Human Commoner 3
Medium (6'2") Human, Chaotic Good (CR 3)
Armor Class 10
Hit Points 18 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)11 (+0) 16 (+3)16 (+3) 18 (+4)13 (+1)
Skills Medicine +6, Stealth +2
Senses Passive Perception 14
Languages Common, Auran, Infernal, Dwarven
Attacks Melee +3 / 1d8+1, Ranged +2 / 1d8+0, Grapple +1

Possessions: 200 gp.


Social Check DCs


Cory Kelsey, Male Human [Permalink]

Personal [hide]

Description: A man with a calm yet intense air about him, he is armored in gleaming platemail with gilded edges. A flowing brown cape and mantle trimmed with soft black waves gently in the breeze. His golden hair is matted, messy, and big. He has a tattooed face.

Personality: He is calm most of the time but flees social interaction. He is susceptible to being scared and is in actuality easily frightened. He likes to tell stories.

History: He was born in the east, but his parents moved at a very young age to the south. Cory was born on a far eastern mountains where he grew up under the tutelage of his mother, an expert Carpenter. He moves from town to town, unable to find a place to settle.

Motivation: He has money and likes to spend it; and he feels threatened by others

Flaws: Ugly, Shy, Fearful. Bonds: Rich, Immigrant. Occupation: Carpenter

Voice: Low rumbling, strings words together

Attributes [hide]

Cory Kelsey, Male Human Expert 5
Medium (5'9") Human, Chaotic Good (CR 5)
Armor Class 9
Hit Points 29 (5d6)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)9 (-1) 15 (+2)8 (-1) 16 (+3)13 (+1)
Skills Investigation +2, Sleight of Hand +2
Senses Passive Perception 13
Languages Common
Attacks Melee +6 / 2d4+3, Ranged +2 / 2d4-1, Grapple +3

Possessions: 300 gp. Rose (70 gp). Jet (110 gp).


Social Check DCs


Clerebold Morton, Male Human [Permalink]

Personal [hide]

Description: He is a physically imposing dark-skinned man. He wears tight fitting clothing which further accentuates his frame. His silver hair is drawn into a tight pony tail with a clover scrunchie. His green eyes dart from person to person to random spaces in the air.

Personality: He's a bit of a prankster. He knows he is clumsy and seen as such and will often feign amnesia after injury. He uses divination through singing.

History: He served in the navy to pay for his family's outstanding loans. Ostracized due to the arcane powers of his oldest sister, he and his siblings struck out on their own. In the process these unassuming Humans became a terror of the countryside. He now travels the world, in search of power and loot.

Motivation: Expand his business; and he is unsatisfied with his job

Ideals: Joker, Gifted. Bonds: Attractive, Military, Adventurer, Job. Occupation: Architect

Voice: Speaks with a cold

Attributes [hide]

Clerebold Morton, Male Human Druid 3
Medium (5'11") Human, Lawful Good (CR 3)
Armor Class 13
Hit Points 24 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)16 (+3) 11 (+0)14 (+2) 11 (+0)11 (+0)
Skills Animal Handling +2, Intimidation +2
Senses Passive Perception 10
Languages Common, Draconic, Elven
Attacks Melee +3 / 1d8+1, Ranged +5 / 1d8+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1042

Possessions: 1200 sp.


Social Check DCs


Gerard Clare, Male Human [Permalink]

Personal [hide]

Description: He wears a white small hat and white clothes. His golden hair is cut jaggedly and amateurishly. He tend to wears goggles to shield his eyes.

Personality: Soft-spoken and well mannered, he has an amazing amount of patience and a slow boiling temper. He is a thrill seeker, he laughs at people and throws down challenges. He is highly competitive and combative.

History: Gerard was raised in a hard working conservative environment. At a young age he wooed the heart of his future spouse and the two had a long relationship before they wed. He then took over the family business and is one of the better Barrister for hire.

Motivation: Obtaining odd cultural Human artifacts is his passion.

Ideals: Disciplined. Bonds: Adventurer, Job, In love. Occupation: Barrister

Voice: Uses lots of figures of speech

Attributes [hide]

Gerard Clare, Male Human Bard 3
Medium (5'3") Human, Chaotic Good (CR 3)
Armor Class 11
Hit Points 12 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
6 (-2)12 (+1) 9 (-1)15 (+2) 13 (+1)15 (+2)
Skills Athletics +0, Medicine +3
Senses Passive Perception 11
Languages Common, Elven, Auran
Attacks Melee +0 / 1d8-2, Ranged +3 / 1d8+1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12310000

Possessions: 200 gp.


Social Check DCs

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