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NPC Generator

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Advanced [show]


Theobald Preston, Male Human [Permalink]

Personal [hide]

Description: 5'4" and lanky with angular features, he is an attractive figure. He wears silk and lounges about seductively. His blonde hair is still thick. His half smiles and green eyes are beguiling and draw you in.

Personality: He is extraordinarily passive and rarely speaks, let alone speaks his mind. He refers to his adoptive father for almost all things he is unsure about, which are numerous. He is very much still a child and has not developed a drive for self-dependency.

History: When he was but 8 years old his parents immigrated from the south. He made a point of taking high paying jobs and getting most of it up front. Due to his spouse's obsession with being a Bookbinder they were divorced and he won custody of their son. He worked as a Shepherd, and he later adopted a second son.

Motivation: To reunite with his old friends.

Flaws: Shy. Bonds: Attractive, Family, Immigrant, Adventurer. Occupation: Shepherd

Voice: Australian accent

Attributes [hide]

Theobald Preston, Male Human Paladin 3
Medium (5'4") Human, Chaotic Good (CR 3)
Armor Class 10
Hit Points 28 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)10 (+0) 15 (+2)10 (+0) 15 (+2)12 (+1)
Skills Nature +2, Survival +4
Senses Passive Perception 12
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +2 / 1d8+0, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1200000

Possessions: 100 gp. Deep blue spinel (700 gp).


Social Check DCs


Bertram Weld, Male Human [Permalink]

Personal [hide]

Description: Wearing a closed helm and plate, one would not know what he was had he not made sure his armor was more form fitting than normal. Outside of the suit he wears a worn and beaten armor. His blonde hair is well kept and his bushy mustache is tapered upwards at the ends. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep gray.

Personality: He's a bit of a prankster. He knows he is clumsy and seen as such and will often feign amnesia after injury. He refers to his adoptive father for almost all things he is unsure about, which are numerous. He is very much still a child and has not developed a drive for self-dependency.

History: Bertram was born to in a poor docking district. He spent his early days working in the same smith shop his father was employed at, doing general labor. His father disappeared, and while he tried to raise money to find his father, he was betrayed dozens of times. He now spends his time doing works of charity.

Motivation: Sabotage a competitor; and further expansion of business

Ideals: Joker, Philantrophist. Bonds: Family, Poor, Job. Occupation: Map Maker

Voice: Rhymes sentences (sorry)

Attributes [hide]

Bertram Weld, Male Human Aristocrat 6
Medium (5'10") Human, Neutral Good (CR 6)
Armor Class 10
Hit Points 38 (6d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)10 (+0) 13 (+1)12 (+1) 13 (+1)14 (+2)
Skills Insight +4, Nature +4
Senses Passive Perception 11
Languages Common, Terran
Attacks Melee +5 / 2d6+2, Ranged +3 / 2d6+0, Grapple +2

Possessions: 110 pp. 1 Half-Plate. 1 Half-Plate.


Social Check DCs


Lance Rowley, Male Human [Permalink]

Personal [hide]

Description: He is a paragon of his species. He is larger and stronger than most Humans. His skin is dark but he possesses many yellow ritualistic tattoos. He wears green trousers with yellow and white striped suspenders. He wears various colorful collared shirts. His silver hair is still thick. His eyes are brown and he is always smoking a pipe.

Personality: He seems absolutely devoid of it. He stares off into space and will respond with overly literal and minimalist answers to questions. He has a small toy that he constantly fidgets with.

History: He was born on a small isolated farm. His childhood dream was to be a Crown-heir, but he was a colossal failure. He tends to his Fortune-teller job now, and dutifully fulfills any obligations he has.

Motivation: Wants to have a good time and be beloved; and to be a crown-heir again

Ideals: Optimist. Flaws: Mundane, Addict. Bonds: Nature, Job. Occupation: Fortune-teller

Voice: Irish accent

Attributes [hide]

Lance Rowley, Male Human Rogue 4
Medium (6'0") Human, Lawful Good (CR 4)
Armor Class 9
Hit Points 29 (4d6)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)9 (-1) 16 (+3)17 (+3) 16 (+3)13 (+1)
Skills Animal Handling +5, Arcana +5
Senses Passive Perception 13
Languages Common, Orc, Infernal, Undercommon
Attacks Melee +3 / 1d10+1, Ranged +1 / 1d10-1, Grapple +1

Possessions: 100 gp. 1 Small steel mirror. 1 Masterwork manacles. 1 Spyglass. 1 Disguise kit.


Social Check DCs


Nicholas Willoughby, Male Human [Permalink]

Personal [hide]

Description: This petite short man is perpetually holding a chocolate of some kind. He wears a blue coat over a black low-cut shirt, and a small hat upon his head, marred by chocolates. His tied-back hair is blonde. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.

Personality: He believes there is no problem he cannot solve with sufficient elbow grease and persistence, if it is the best or most economic solution matters not. His philosophy is that everyone needs a friend and as such shows hospitality towards all.

History: He grew up in a lower middle class home, but living comfortably wasn't enough. He always admired necromantic-users and wanted to develop the talent, but never had the affinity for it. One night he noticed a nearby shooting star which he hiked out to see where it landed. It turned out to be an ancient artifact of some kind. He has done his darndest to repair it but it is currently non-functional.

Motivation: Wants to have a good time and be beloved; and he seems to be bored by most things

Ideals: Persistence, Optimist, Gifted. Flaws: Ugly, Mundane. Occupation: Carter

Voice: Aggressive tone

Attributes [hide]

Nicholas Willoughby, Male Human Adept 4
Medium (5'6") Human, Neutral Good (CR 4)
Armor Class 10
Hit Points 22 (4d6)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)10 (+0) 12 (+1)16 (+3) 12 (+1)13 (+1)
Skills Medicine +3, Perception +3
Senses Passive Perception 13
Languages Common, Terran, Elven, Abyssal
Attacks Melee +3 / 1d10+1, Ranged +2 / 1d10+0, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11320

Possessions: 300 gp.


Social Check DCs


Balimaar Byron, Male Human [Permalink]

Personal [hide]

Description: His skin has the orange glow of too much sun. He wears many layers of old clothing at all times. He wears a small hat to hide his balding. His eyes are gray and he is always smoking a pipe.

Personality: He is a jovial happy person, but he is convinced people are living their lives too quickly. He is submissive, is generally bored by everything, but will take part in whatever people ask of him. He is by nature obliging.

History: He was born to loving parents in a slum to the south. In his 15th year, while out on a day-trip, he returned to find his hometown burning and destroyed. He found his father impaled in their home, and his mother beheaded. He saw the man who walked out, and charged him in a blind rage. The man easily evaded and defeated him, leaving him to live broken and terrified. He was recently attacked on the road and savagely beaten by bandits.

Motivation: He is compelled to act according to his religious beliefs; and he is wracked by social anxiety

Ideals: Optimist. Flaws: Ugly, Shy, Fearful. Bonds: Poor, Religious. Occupation: Mortician

Voice: growls and snarls, animalistic

Attributes [hide]

Balimaar Byron, Male Human Wizard 3
Medium (5'7") Human, Neutral Good (CR 3)
Armor Class 11
Hit Points 10 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
6 (-2)13 (+1) 13 (+1)13 (+1) 12 (+1)11 (+0)
Skills Animal Handling +3, Sleight of Hand +3
Senses Passive Perception 11
Languages Common, Sylvan
Attacks Melee +0 / 1d8-2, Ranged +3 / 1d8+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day114210

Possessions: 100 gp. Amber (50 gp).


Social Check DCs

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