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NPC Generator

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Advanced [show]


Thomas Winterbourne, Male Human [Permalink]

Personal [hide]

Description: He tends to wear a black poncho over his likewise colored trousers and shirt. He has done his best to style his chestnut hair to look like a famous performer. His fierce hazel eyes like to dwell on things.

Personality: A rambunctious noisy drunk he knows how to make people feel guilty. He has a small toy that he constantly fidgets with.

History: Thomas was raised in a hard working conservative environment. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Barkeep. He ran away from his former home and has been making his living as a Barkeep for the past few years.

Motivation: He is unsatisfied with his job; and wants to work out more often

Ideals: Athletic. Flaws: Depressed, Addict. Bonds: Job. Occupation: Barkeep

Voice: Old thin voice

Attributes [hide]

Thomas Winterbourne, Male Human Warrior 5
Medium (6'1") Human, Chaotic Good (CR 5)
Armor Class 10
Hit Points 43 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)11 (+0) 15 (+2)12 (+1) 8 (-1)11 (+0)
Skills Deception +3, Intimidation +3
Senses Passive Perception 9
Languages Common, Aquan
Attacks Melee +5 / 2d4+2, Ranged +3 / 2d4+0, Grapple +2

Possessions: 200 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Lewis Ashley, Male Human [Permalink]

Personal [hide]

Description: He likes to wear darkened spectacles and heavy clothing, no matter the weather, but does not cut a very imposing figure. He walks with a slouch but will stand straight to his full 5'10" when asserting himself. He keeps his long brown hair kept up in a rat tail. His gray eyes dart from person to person to random spaces in the air.

Personality: He acts crazy and hedonistic. He will do just about anything if he becomes convinced it is for someone's true love, of this he is easily convinced.

History: Gifted from a young age, Lewis studied abroad. He inherited a moderately successful company from his mother. Under his leadership it has flourished, and using capital from his venture he effectively owns an entire region. He has gone from town to town working and never settling down anywhere, but has fallen for a local Fletcher. He hasn't told them the truth, but wants to settle down with them.

Motivation: He's attracted to the PC; and regain custody of his daughter

Ideals: Gifted. Flaws: Hedonist. Bonds: Has a crush, Rich, Family. Occupation: Crown-heir

Voice: Sounds elderly

Attributes [hide]

Lewis Ashley, Male Human Monk 4
Medium (5'10") Human, Lawful Good (CR 4)
Armor Class 12
Hit Points 26 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)14 (+2) 9 (-1)16 (+3) 17 (+3)15 (+2)
Skills Athletics +3, History +5
Senses Passive Perception 13
Languages Common, Undercommon, Druidic, Aquan
Attacks Melee +3 / 1d10+1, Ranged +4 / 1d10+2, Grapple +5

Possessions: 17000 sp. 1 Minor magic item.


Social Check DCs


Miles Langley, Male Human [Permalink]

Personal [hide]

Description: This exceptionally lanky man wears well tailored suits and hats with beautiful decoration. He is almost always dressed for an outing in high society. His long auburn hair reaches down to his waist. His gray unseeing eyes seem to look past you.

Personality: He is someone who is used to having a large amount of sex appeal. He also lacks a concept of privacy and shares just about everything. He would rather hide behind his crafts than deal with other people.

History: He is the product a well kept family trust fund and as such has never really known need. He has chosen to use the inheritance that was left to him frivolously. He has built up a small fortune and can afford his own way.

Motivation: He is greedy.

Ideals: Artistic. Flaws: Disease, Shy. Bonds: Rich, Attractive. Occupation: Assassin

Voice: Rolls R's

Attributes [hide]

Miles Langley, Male Human Warlock 3
Medium (5'3") Human, Chaotic Good (CR 3)
Armor Class 13
Hit Points 22 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)17 (+3) 12 (+1)8 (-1) 15 (+2)8 (-1)
Skills Insight +4, Sleight of Hand +5
Senses Passive Perception 12
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +5 / 1d8+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: Just what you see.


Social Check DCs


Gerald Upton, Male Human [Permalink]

Personal [hide]

Description: He dresses like a well dressed Ploughman does. His skin is fair and his fingers are delicate and long. His white hair is still thick. He is missing an eye and his face is severely sunburned. His one remaining eye shines blue.

Personality: He acts crazy and hedonistic. He also is a firm believer in the manly ideal.

History: He was born in the west. Gerald was born on a far western mountains where he grew up under the tutelage of his father, an expert Ploughman. He moves from town to town, unable to find a place to settle.

Motivation: Further expansion of business.

Flaws: Ugly, Hedonist, Impulsive. Bonds: Job, Immigrant. Occupation: Ploughman

Voice: Middle-eastern accent

Attributes [hide]

Gerald Upton, Male Human Paladin 5
Medium (5'0") Human, Neutral Good (CR 5)
Armor Class 12
Hit Points 43 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)14 (+2) 12 (+1)13 (+1) 14 (+2)10 (+0)
Skills Investigation +4, Survival +5
Senses Passive Perception 12
Languages Common, Draconic
Attacks Melee +4 / 2d4+1, Ranged +5 / 2d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1300000

Possessions: 600 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Peter Gentry, Male Human [Permalink]

Personal [hide]

Description: He is an exceptionally muscular looking western young adult. He wears dark leathers with embroidery. Beneath his clothing is a huge mess of scar tissue. He keeps his long auburn hair kept up in a rat tail. His half smiles and gray eyes are beguiling and draw you in.

Personality: He is someone who is used to having a large amount of sex appeal. He also lacks a concept of privacy and shares just about everything. He has no love for corruption and racketeering and views those as crimes of the highest magnitude.

History: He was raised in a white middle class family as the only child. When he was little, his rather wealthy family often ventured across the island to a summer home near a old dungeon. He would wander through that old dungeon and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the island due to the painful memories there. Peter took refuge in the old dungeon and found the beat up scimitar and armor he uses now. Unlike his family, who was content to work in a sleepy main town, he wanted to work in the city. He has been working here for the past few years.

Motivation: He is content.

Ideals: Justice. Flaws: Mundane. Bonds: Slave, Attractive, Nature. Occupation: Actor

Voice: Dark and ominous

Attributes [hide]

Peter Gentry, Male Human Expert 5
Medium (6'2") Human, Neutral Good (CR 5)
Armor Class 9
Hit Points 26 (5d6)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)9 (-1) 13 (+1)12 (+1) 6 (-2)15 (+2)
Skills Acrobatics +2, History +4
Senses Passive Perception 8
Languages Common, Abyssal
Attacks Melee +5 / 2d4+2, Ranged +2 / 2d4-1, Grapple +4

Possessions: 40000 cp.


Social Check DCs

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