Patrick Acton, Male Human [Permalink]
Personal [hide]
Description: A man with a calm yet intense air about him, he typically wears violet cloth garments or leather armor. He wears a colorful flower in his red hair. His otherwise smooth face is marked with small tiny scars.
Personality: He trusts no one. He is not readily capable for forgiveness and his ire never leaves him. He dislikes loud distracting noises, but is overall hospitable. His biggest love is that of knowledge and as such will purchase any books or pay to listen to tales that travelers might have.
History: He was raised in a plains tribe. His mother disappeared, and while he tried to raise money to find his mother, he was betrayed dozens of times. Due to his spouse's obsession with being a Banker they were divorced and he won custody of their daughter. He worked as a Fletcher, and he later adopted a second daughter.
Motivation: Wants to raise his children well.
Ideals: Logical. Flaws: Antagonistic. Bonds: Attractive, Nature, Family. Occupation: Fletcher
Voice: Jamaican accent
Attributes [hide]
Medium (5'7") Human, Chaotic Good (CR 5)
Armor Class 10
Hit Points 28 (5d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 10 (+0) | 12 (+1) | 10 (+0) | 14 (+2) | 5 (-3) |
Senses Passive Perception 10
Languages Common
Attacks Melee +6 / 2d4+3, Ranged +3 / 2d4+0, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 5 | 3 | 2 | 1 | 0 |
Possessions: 2000 sp.
Theobald Adley, Male Human [Permalink]
Personal [hide]
Description: This fat southern man has a bulbous nose and wears clothing that is held on in multiple layers but all of it is in poor condition. His skin is also unnaturally pale. His hair is golden and very short. His voice is smooth and creepy, always level, but somehow just slightly unnerving.
Personality: He cares much about the opinion of others, both in good and in bad: when keeping in line with his opinion, he thinks highly of the other person, but when opinions clash, he can get violently argumentative. He lacks restraint and is impulsive. He jumps in and acts without thinking all too often.
History: He was born a particularly ugly child, much to the horror of his parents. While he appears to be a normal Human, he's... not quite right. Perhaps he's slightly insane, or otherwise so mentally alien to the rest of the world that he plain doesn't fit in. He is untrained/undisciplined, which makes him dangerous.
Motivation: He is not mentally stable, and does not behave rationally; and regain custody of his daughter
Ideals: Opinionated. Flaws: Ugly, Insane, Impulsive. Bonds: Poor. Occupation: Miner
Voice: Speaks with lower jaw sticking out
Attributes [hide]
Medium (5'4") Human, Chaotic Good (CR 5)
Armor Class 10
Hit Points 26 (5d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 11 (+0) | 10 (+0) | 15 (+2) | 16 (+3) | 9 (-1) |
Senses Passive Perception 13
Languages Common, Dwarven, Gnoll
Attacks Melee +2 / 2d4-1, Ranged +3 / 2d4+0, Grapple +0
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 3 | 2 | 1 | 0 | 0 | 0 |
Possessions: 300 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Gilbert Everleigh, Male Human [Permalink]
Personal [hide]
Description: He is an exceptionally muscular looking western young adult. He tends to wear a heavy leather apron. Coupled with his rolled up shirt sleeves this gives him a very relaxed look. Beneath his clothing is a huge mess of scar tissue. His hair is red and very short. His face is covered beneath a completely black helmet.
Personality: He is a jovial happy person, but he is convinced people are living their lives too quickly. He is an amazing painter.
History: He was born in the west, but his parents moved at a very young age to the north. His parents enrolled him in a Wizard school at a young age so that he could practice his druidic talents. He struck the Healer job and began his own company from there.
Motivation: He is unsatisfied with his job; and wants to open a new tavern
Ideals: Optimist, Gifted. Bonds: Slave, Immigrant, Job. Occupation: Healer
Voice: Sensual and smooth
Attributes [hide]
Medium (5'3") Human, Chaotic Good (CR 7)
Armor Class 10
Hit Points 24 (7d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 10 (+0) | 12 (+1) | 11 (+0) | 15 (+2) | 15 (+2) |
Senses Passive Perception 12
Languages Common
Attacks Melee +3 / 2d8+0, Ranged +3 / 2d8+0, Grapple +5
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 4 | 4 |
Possessions: Chrysoberyl (40 gp). Iolite (50 gp). 1 Minor magic item.
Wymar Alby, Male Human [Permalink]
Personal [hide]
Description: He is dressed in earthy colors with a tan and brown handkerchief worn on his right side. He is portly but not overly obese. He keeps his long auburn hair kept up in a rat tail. His fair skin shows little sign of his aristocratic breeding.
Personality: Soft-spoken and well mannered, he has an amazing amount of patience and a slow boiling temper. The war was a terrible time for him, and Wymar does not often speak of it. When he does, he does so with a strained expression and tears in his eyes.
History: A powerful brothel owner made him what he is. His family was turned out during the war. He and his family wandered west to less war torn lands. Since then, he has sought to make the best of life.
Motivation: He feels kind of lost in life.
Ideals: Disciplined. Flaws: Depressed, PTSD. Bonds: Attractive, Military, Mentor. Occupation: Bricklayer
Voice: Speaks with lower jaw sticking out
Attributes [hide]
Medium (5'0") Human, Neutral Good (CR 7)
Armor Class 10
Hit Points 34 (7d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 11 (+0) | 13 (+1) | 14 (+2) | 15 (+2) | 11 (+0) |
Senses Passive Perception 12
Languages Common, Undercommon, Druidic
Attacks Melee +5 / 2d8+2, Ranged +3 / 2d8+0, Grapple +2
Possessions: 1000 gp. Fire opal (900 gp).
Anselm Pickering, Male Human [Permalink]
Personal [hide]
Description: He is well dressed, constantly wearing a white suit, tan shirt, and white tie. His brown hair is lengthy. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep brown.
Personality: Prone to second guessing himself, he comes off as nervous. He is always in debt, since he spends his money on lavish parties and gifts for friends
History: Anselm hails from a village terrorized by goblins. From there he went from mercenary job to mercenary job. When he grew older, he became a bit more civilized, usually hanging around bars and taverns. He began work as a mercenary for hire. He would embark on any mission as long as the price was right.
Motivation: To pay off his debts; and he's looking for his big break
Flaws: Shy, Impulsive. Bonds: Enemies, Adventurer, Debt. Occupation: Map Maker
Voice: Spanish accent
Attributes [hide]
Medium (6'5") Human, Chaotic Good (CR 7)
Armor Class 8
Hit Points 60 (7d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 7 (-2) | 15 (+2) | 15 (+2) | 15 (+2) | 12 (+1) |
Senses Passive Perception 12
Languages Common, Gnoll, Dwarven
Attacks Melee +3 / 2d8+0, Ranged +1 / 2d8-2, Grapple +0
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 0 | 1 | 0 | 0 | 0 |
Possessions: 1100 gp. 1 Minor magic item.
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Their contribution stands as a beacon of hope for all adventurers!