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NPC Generator

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Advanced [show]


Balimaar Trollope, Male Human [Permalink]

Personal [hide]

Description: His skin is bronze and flawless. He is wearing the road beaten gear of a warrior. He is an epitome of beauty. His white hair is kept up in a ponytail inside a Stetson hat. His eyes are green.

Personality: Confrontational and typically high on some drug or another. He seeks to pay back kindness whenever he gets the chance. Whether it be in the form of unwanted serenades or the latest gossip he always seeks to do solids for his friends.

History: Gifted from a young age, Balimaar studied abroad. Balimaar was born on a far western mountains where he grew up under the tutelage of his mother, an expert Sculptor. He used his abilities to travel the world and help people.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever.

Ideals: Fighting, Philantrophist, Gifted. Flaws: Addict. Bonds: Attractive, Immigrant. Occupation: Sculptor

Voice: Hissing voice

Attributes [hide]

Balimaar Trollope, Male Human Warrior 5
Medium (5'5") Human, Lawful Good (CR 5)
Armor Class 10
Hit Points 27 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)11 (+0) 10 (+0)11 (+0) 8 (-1)13 (+1)
Skills Insight +2, Nature +3
Senses Passive Perception 9
Languages Common
Attacks Melee +5 / 2d4+2, Ranged +3 / 2d4+0, Grapple +2

Possessions: 80 pp. 1 Darkwood Shield.


Social Check DCs


Guy Langley, Male Human [Permalink]

Personal [hide]

Description: With blue face paint in a stripe pattern across his face, he wears bulky grey painted plate armor. He wears his auburn hair down. His violet eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: He exudes charisma. He is a tour de force of persuasion. He has a habit of throwing himself into exceedingly dangerous situations.

History: Born in the west to a Adventurer, Guy learned a great deal about his mother's area of expertise. At a young age he wooed the heart of his future spouse and the two had a long relationship before they wed. He tends to his Adventurer job now, and dutifully fulfills any obligations he has.

Motivation: Sabotage a competitor; and find a way to reverse the transformation of his sister

Flaws: Impulsive. Bonds: Attractive, Job, In love, Family. Occupation: Adventurer

Voice: Low rumbling, strings words together

Attributes [hide]

Guy Langley, Male Human Wizard 3
Medium (6'3") Human, Lawful Good (CR 3)
Armor Class 9
Hit Points 17 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
6 (-2)9 (-1) 14 (+2)17 (+3) 17 (+3)16 (+3)
Skills Medicine +5, Performance +5
Senses Passive Perception 13
Languages Common, Terran, Elven, Undercommon
Attacks Melee +0 / 1d8-2, Ranged +1 / 1d8-1, Grapple -1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1342100000

Possessions: 16000 cp.


Social Check DCs


Henry Allerton, Male Human [Permalink]

Personal [hide]

Description: He is a husky man, who wears a simple grey robe with white stripes complete with hood. His head has been shaved. His eyes are gray and beady.

Personality: He is witty, but his monotone delivery comes off as unnerving He is a bit of a xeno-phobe, disliking non-Humans.

History: He was born in the south, but his parents moved at a very young age to the east. As a young adult he joined a group advocating for an improvement in Human conditions. He is searching for what he claims is his rightful reward.

Motivation: A strong sense of loyalty to Human people; and meet up once more with his childhood friend

Ideals: Joker. Flaws: Ugly, Racist. Bonds: Immigrant, Adventurer. Occupation: Assassin

Voice: Low and grunting

Attributes [hide]

Henry Allerton, Male Human Cleric 3
Medium (5'7") Human, Chaotic Good (CR 3)
Armor Class 13
Hit Points 22 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)16 (+3) 13 (+1)14 (+2) 8 (-1)4 (-3)
Skills Performance -1, Religion +4
Senses Passive Perception 9
Languages Common, Celestial, Giant
Attacks Melee +4 / 1d8+2, Ranged +5 / 1d8+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 1500 sp. 1 Half-Plate. 1 Banded mail.


Social Check DCs


Gerald Bradley, Male Human [Permalink]

Personal [hide]

Description: This late middle aged man prefers to wear flannel and is in decent physical shape. He has moderate length chestnut hair. He has brown eyes.

Personality: He is overprotective of those who hire his services. He takes great joy in being the best Performer in town.

History: He got into the Performer business at a young age. At a young age he wooed the heart of his future spouse and the two had a long relationship before they wed. He hopes to save up enough money to one day pay a cleric to cure him.

Motivation: Sabotage a competitor; and he is not mentally stable, and does not behave rationally

Flaws: Disease, Insane. Bonds: Guardian, Job, In love. Occupation: Performer

Voice: Smooth and feminine

Attributes [hide]

Gerald Bradley, Male Human Bard 3
Medium (6'2") Human, Lawful Good (CR 3)
Armor Class 12
Hit Points 16 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)15 (+2) 12 (+1)11 (+0) 15 (+2)14 (+2)
Skills Intimidation +4, Nature +2
Senses Passive Perception 12
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +4 / 1d8+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1031

Possessions: 400 gp. Gold dragon comb with red garnet eye (800 gp). Gold and topaz bottle stopper cork (800 gp).


Social Check DCs


Everard Dalton, Male Human [Permalink]

Personal [hide]

Description: This southern man is abnormally tall. He dresses in green turtlenecks beneath a grey coat with tan slacks. His whole body is exceptionally muscular. His golden hair is knotted and matted. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.

Personality: He is intelligent and cunning, but he will too often allow his rage to get the better of him. He will lose his cool and rely on brute force to carry the day. He has a habit of throwing himself into exceedingly dangerous situations.

History: Heir to a fortune, his parents put a great deal of effort into curing his disease. He has chosen to use the inheritance that was left to him frivolously. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.

Motivation: He's repulsed by the PC; and he is greedy

Flaws: Antagonistic, Impulsive, Disease. Bonds: Immigrant, Rich. Occupation: Layabout

Voice: Timid voice

Attributes [hide]

Everard Dalton, Male Human Warrior 4
Medium (6'0") Human, Lawful Good (CR 4)
Armor Class 11
Hit Points 27 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)12 (+1) 10 (+0)12 (+1) 12 (+1)18 (+4)
Skills Acrobatics +3, Performance +6
Senses Passive Perception 11
Languages Common, Sylvan
Attacks Melee +2 / 1d10+0, Ranged +3 / 1d10+1, Grapple +6

Possessions: 200 gp. Banded agate (4 gp). Tourmaline (60 gp). Jade (60 gp). Malachite (4 gp).


Social Check DCs

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