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NPC Generator

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Advanced [show]


Wymar Livingstone, Male Human [Permalink]

Personal [hide]

Description: A thin man, he clearly needs to put on some weight, but he still has a lot of muscle. He dresses well, wearing tan shirts, loose pants, and blazers most of the time. He has a small bristly mustache and wavy black hair. He tend to wears goggles to shield his eyes.

Personality: He is irascible and easily irritated. He does not regard money as being a problem because it has never been a problem for him. He lives in a bit of an ivory tower believing all problems are one quick intervention away from being solved.

History: A child with a great deal of poetry talent his parents made sure he got the chance to thrive. His parents divorced when he was young, and his mother gained full cudstody. He was regularly beaten by his mother, who blamed him for driving them apart. After a long history of fighting, Wymar and his spouse have recently divorced.

Motivation: He's repulsed by the PC.

Ideals: Athletic, Artistic. Flaws: Antagonistic. Bonds: Attractive, Rich. Occupation: Roofer

Voice: High pitched, excited

Attributes [hide]

Wymar Livingstone, Male Human Fighter 7
Medium (6'3") Human, Chaotic Good (CR 7)
Armor Class 10
Hit Points 55 (7d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)11 (+0) 13 (+1)5 (-3) 16 (+3)14 (+2)
Skills History +0, Investigation +0
Senses Passive Perception 13
Languages Common
Attacks Melee +3 / 2d8+0, Ranged +3 / 2d8+0, Grapple +0

Possessions: 60000 cp. Pink pearl (40 gp). Citrine (80 gp). Aquamarine (500 gp).


Social Check DCs


Gerard Ramsay, Male Human [Permalink]

Personal [hide]

Description: He is an attractive man, lean and moderately muscular. He is wearing a perfectly clean shirt and pair of pants. He sports a flattop hair cut. He is very pretty but has cold, dead eyes.

Personality: He believes there is no problem he cannot solve with sufficient elbow grease and persistence, if it is the best or most economic solution matters not. Gerard is a bit of a follower. Usually he is manipulated by his sisters into helping them out, but recently he has become more of a free agent.

History: Gerard was raised in a hard working conservative environment. His parents enrolled him in a Adept school at a young age so that he could practice his arcane talents. He now owns his own business.

Motivation: He feels threatened by others; and expand his business

Ideals: Persistence, Gifted. Flaws: Fearful. Bonds: Attractive, Family, Job. Occupation: Hunter

Voice: German accent

Attributes [hide]

Gerard Ramsay, Male Human Adept 5
Medium (5'8") Human, Lawful Good (CR 5)
Armor Class 11
Hit Points 14 (5d6)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)13 (+1) 11 (+0)10 (+0) 16 (+3)7 (-2)
Skills Investigation +3, Perception +6
Senses Passive Perception 16
Languages Common
Attacks Melee +4 / 2d4+1, Ranged +4 / 2d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day14321000

Possessions: 200 gp.


Social Check DCs


Godfrey Tattersall, Male Human [Permalink]

Personal [hide]

Description: This man is bedraggled and starved. He wears skinny pants and wears a grey and tan robe with the hood down. He is bald on top and has large golden tufts of hair around his ears. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.

Personality: His voice, at times compared to that of a Nymph, lambasts those who consider themselves "civilized" with snide, belittling remarks; the subtle growl he speaks with growing louder in doing so, one can find it most pronounced, despite the otherwise natural purity of his tone. He takes great pride in his work and is very well organized. His planner is full of calendar events.

History: His mother raised him in a mountain cabin. His childhood dream was to be a Shepherd, but he was a colossal failure. He inherited the family business which he has now maintained for 5 years.

Motivation: To be a Shepherd again; and sabotage a competitor

Flaws: Ugly, Cynical. Bonds: Poor, Job, Nature. Occupation: Servant

Voice: Speaks with lips pursed

Attributes [hide]

Godfrey Tattersall, Male Human Aristocrat 4
Medium (6'4") Human, Neutral Good (CR 4)
Armor Class 11
Hit Points 33 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)12 (+1) 12 (+1)10 (+0) 8 (-1)9 (-1)
Skills Deception +1, Medicine +1
Senses Passive Perception 9
Languages Common
Attacks Melee +4 / 1d10+2, Ranged +3 / 1d10+1, Grapple +2

Possessions: 4000 sp. 1 Minor magic item.


Social Check DCs


Theobald England, Male Human [Permalink]

Personal [hide]

Description: This man is tall and muscular. He wears a tight fitting black shirt and pants. His auburn hair is cut jaggedly and amateurishly. His half smiles and blue eyes are beguiling and draw you in.

Personality: He exudes charisma. He is a tour de force of persuasion. He lacks restraint and is impulsive. He jumps in and acts without thinking all too often.

History: The child of northern immigrants he idolized his mother. Because his mother participated in the massacre of their homeland, brigands burned their ranch to the ground and forced them out. He was preparing to flee to the north, but the outbreak of war prevented him and his father from journeying north to reunite his family. He left for the north, certain he would find work there.

Motivation: He wants revenge against brigands; and wants to work out more often

Ideals: Athletic. Flaws: Impulsive. Bonds: Attractive, Immigrant, Enemies. Occupation: Barber

Voice: Pronounces O like U

Attributes [hide]

Theobald England, Male Human Ranger 3
Medium (5'2") Human, Lawful Good (CR 3)
Armor Class 10
Hit Points 11 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)11 (+0) 7 (-2)9 (-1) 9 (-1)9 (-1)
Skills Medicine +1, Perception +1
Senses Passive Perception 11
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +2 / 1d8+0, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 200 gp. Blue quartz (15 gp). Golden yellow topaz (700 gp). Deep green spinel (50 gp). 1 Holy water. 1 Holy water.


Social Check DCs


Godfrey Cooper, Male Human [Permalink]

Personal [hide]

Description: This man wears a shirt and pants that are bristling with pockets overflowing with maps, compasses, and other navigational equipment. He has a penchant for wearing a ring with an oversized ruby on his right hand. His hair is golden and very short. His fierce brown eyes like to dwell on things.

Personality: He is a hateful person. He taunts others and blames them for his problems. He misses his home and complains about the freezing weather, even in summer.

History: He grew up in a lower middle class home, but living comfortably wasn't enough. He took every job he could get his hands on, but the opportunities for Humans in the east were limited. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.

Motivation: He's repulsed by the PC; and to find somewhere to settle down

Ideals: Entrepeneur. Flaws: Antagonistic, Mundane. Bonds: Rich, Immigrant. Occupation: Servant

Voice: Old thin voice

Attributes [hide]

Godfrey Cooper, Male Human Rogue 3
Medium (5'8") Human, Lawful Good (CR 3)
Armor Class 13
Hit Points 12 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)16 (+3) 13 (+1)13 (+1) 11 (+0)12 (+1)
Skills Intimidation +3, Persuasion +3
Senses Passive Perception 10
Languages Common, Infernal
Attacks Melee +4 / 1d8+2, Ranged +5 / 1d8+3, Grapple +3

Possessions: 900 sp.


Social Check DCs

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