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NPC Generator

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Advanced [show]


Norman Astley, Male Human [Permalink]

Personal [hide]

Description: A man with a friendly, welcoming air about him, he typically wears a sleeveless long coat of deep black leather and dull yellow iron scale mail. With bright auburn hair and a scraggly beard. His thin eyebrows rest above his beady amber eyes.

Personality: He is extraordinarily eccentric. He is afraid of women and trembles around them

History: Born to a pair of adventurers, Norman grew up listening to his father's many stories. He made a point of taking high paying jobs and getting most of it up front. He has drifted apart from his friends and has been working freelance. Each gave each other a copy of their signature hand crossbow.

Motivation: He wants to meet his childhood hero.

Flaws: Ugly, Insane, Shy. Bonds: Adventurer, Religious. Occupation: Layabout

Voice: American accent

Attributes [hide]

Norman Astley, Male Human Monk 3
Medium (5'4") Human, Chaotic Good (CR 3)
Armor Class 10
Hit Points 10 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)10 (+0) 11 (+0)11 (+0) 12 (+1)13 (+1)
Skills Acrobatics +2, Arcana +2
Senses Passive Perception 11
Languages Common
Attacks Melee +1 / 1d8-1, Ranged +2 / 1d8+0, Grapple +2

Possessions: Just what you see.


Social Check DCs


Simon Kensley, Male Human [Permalink]

Personal [hide]

Description: He wears black trousers with white and blue striped suspenders. He wears various colorful collared shirts. He carries with him a set of hand crossbows on his belt, each one with a amber on the hilt. He sports a long brown beard, and similarly colored long hair. He has a dull look in his hazel eyes.

Personality: He thrives on attention. He does whatever is in his power to gain the attention of whomever he deems a fit date. He uses his nature as a weapon; he likes to lead opponents to think him in distress.

History: When he was but 7 years old his parents immigrated from the west. Like his father and his sister before him, after school he went straight into learning to become a Bowyer. He tends to his Bowyer job now, and dutifully fulfills any obligations he has.

Motivation: Balancing his hectic life and new Bowyer responsibilities is difficult.

Ideals: Fighting. Flaws: Secretive. Bonds: Attractive, Immigrant, Job. Occupation: Bowyer

Voice: Forgets to breathe while speaking

Attributes [hide]

Simon Kensley, Male Human Paladin 4
Medium (5'11") Human, Chaotic Good (CR 4)
Armor Class 11
Hit Points 39 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)12 (+1) 16 (+3)12 (+1) 17 (+3)10 (+0)
Skills Investigation +3, Persuasion +2
Senses Passive Perception 13
Languages Common, Elven
Attacks Melee +1 / 1d10-1, Ranged +3 / 1d10+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1300000

Possessions: 500 gp. 1 Breastplate.


Social Check DCs


Heward Paxton, Male Human [Permalink]

Personal [hide]

Description: A plain young-adult man, he dresses like a well dressed Dyer does. His tied-back hair is golden. His eyes are a pleasant amber.

Personality: He runs his personal life as if detached from it. He organizes appointments and outings based on perceived benefits he will get from it. He also has developed a complete distrust of the Shoemaker profession.

History: Born to a Shoemaker, his mother struggled to pay the bills. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Dyer. He has gone from town to town working and never settling down anywhere, but has fallen for a local Shoemaker. He hasn't told them the truth, but wants to settle down with them.

Motivation: Wants a kiss; and someone believes him a fraud

Flaws: Selfish. Bonds: Job, Poor, Has a crush, Enemies. Occupation: Dyer

Voice: Smoker's lung

Attributes [hide]

Heward Paxton, Male Human Commoner 3
Medium (5'0") Human, Lawful Good (CR 3)
Armor Class 11
Hit Points 14 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)12 (+1) 15 (+2)12 (+1) 18 (+4)16 (+3)
Skills History +3, Survival +6
Senses Passive Perception 14
Languages Common, Aquan
Attacks Melee +1 / 1d8-1, Ranged +3 / 1d8+1, Grapple +1

Possessions: 400 gp. Blue quartz (4 gp).


Social Check DCs


Tim Kitchur, Male Human [Permalink]

Personal [hide]

Description: He wears a violet vest with golden trim over his white shirt. His black leather gloves and pants are well-kept, and his violet boots flare out at the collars. He cuts an attractive figure and his suit of old armor is well cared for even if it is obsolete. His auburn hair is lengthy. His brown eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: Tim is a sociable creature first and foremost. He loves to listen to people at length before talking their ear off. He can carry on conversation for hours and will do so. More though he will beg to come along on any journeys. He will attempt to stowaway on any ship he can in the hopes that it will get him further away.

History: He is the product a well kept family trust fund and as such has never really known need. He struck it rich when he found rare goods in large quantities. He leaves a trail of broken hearts and full pockets wherever he goes.

Motivation: Money/treasure; and he uses money and sex appeal to get what he needs

Ideals: Extrovert. Bonds: Attractive, Slave, Rich. Occupation: Bricklayer

Voice: Breathy voice

Attributes [hide]

Tim Kitchur, Male Human Paladin 5
Medium (5'10") Human, Lawful Good (CR 5)
Armor Class 11
Hit Points 31 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)13 (+1) 10 (+0)17 (+3) 18 (+4)14 (+2)
Skills History +6, Perception +7
Senses Passive Perception 17
Languages Common, Goblin, Undercommon, Gnoll
Attacks Melee +2 / 2d4-1, Ranged +4 / 2d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1500000

Possessions: 30 pp.


Social Check DCs


Ernest Harrington, Male Human [Permalink]

Personal [hide]

Description: A thin man, he clearly needs to put on some weight, but he still has a lot of muscle. He is typically in his Map Maker uniform. He has a very tight haircut. His ears are large.

Personality: He is witty, but his monotone delivery comes off as unnerving He has the money to obtain near anything and knows that if you pay a man enough he will sell his own mother. Money is his most trusted friend.

History: Born in the west to a Map Maker, Ernest learned a great deal about his mother's area of expertise. He helped his mother out around the business and became quite the natural. He now mingles about in high society.

Motivation: Further expansion of business; and wants to open a new tavern

Ideals: Athletic, Joker. Flaws: Ugly. Bonds: Job, Rich. Occupation: Map Maker

Voice: Jittery and nervous

Attributes [hide]

Ernest Harrington, Male Human Wizard 3
Medium (5'0") Human, Lawful Good (CR 3)
Armor Class 12
Hit Points 2 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)15 (+2) 7 (-2)13 (+1) 13 (+1)5 (-3)
Skills Investigation +3, Survival +3
Senses Passive Perception 11
Languages Common, Gnoll
Attacks Melee +4 / 1d8+2, Ranged +4 / 1d8+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day114210

Possessions: 300 gp. Rose (60 gp). Chrysoprase (60 gp). Blue star sapphire (400 gp). 1 Half-Plate. 1 Half-Plate.


Social Check DCs

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