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Advanced [show]


Don Barton, Male Human [Permalink]

Personal [hide]

Description: He wears suspenders and grey workpants. His shirt is green, and he wears a heavy grey leather apron most of the time. His silver hair is unkempt and raggedy. His brown eyes have a joyful gleam in them most of the time.

Personality: He considers himself the perfect gentleman. He makes a point to always show proper etiquette and frequently critiques the etiquette of others. He keeps company with all sorts of races to see how they think and challenge minds foreign to his own.

History: Don was born the youngest of three triplets. After coming to the age of reason, Don took it upon himself to study the arcane arts in their entirety; because of this, he was labeled a dark omen and banished from his homeland. By chance he met his sister recently and the two have been together since.

Motivation: Find a way to reverse the transformation of his sister; and wants to raise his children well

Ideals: Impeccable, Gifted. Flaws: Ugly. Bonds: Poor, Family. Occupation: Mayor

Voice: Low and grunting

Attributes [hide]

Don Barton, Male Human Sorcerer 4
Medium (5'7") Human, Lawful Good (CR 4)
Armor Class 10
Hit Points 8 (4d4)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)10 (+0) 9 (-1)13 (+1) 18 (+4)11 (+0)
Skills Acrobatics +2, Medicine +6
Senses Passive Perception 14
Languages Common, Orc
Attacks Melee +3 / 1d10+1, Ranged +2 / 1d10+0, Grapple +6
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day116630

Possessions: 300 gp. 1 Minor magic item.


Social Check DCs


Ernest Ashton, Male Human [Permalink]

Personal [hide]

Description: This man tends to wear a heavy leather apron. Coupled with his rolled up shirt sleeves this gives him a very relaxed look, and sports empty pouches on his belt. His tied-back hair is silver. His violet eyes dart from person to person to random spaces in the air.

Personality: He hates gnolls. He views them as having robbed his home of its proper glory. He misses his home and complains about the freezing weather, even in summer.

History: He was raised happily, as a normal child born to his mother and father. His mother taught him the rudiments of the Navigator arts, while his father instructed him in etiquette, music and courtly manner. His mother was very strict, and drilled into him lessons on being the perfect gentleman. He now mingles about in high society.

Motivation: Wants to open a new tavern; and further expansion of business

Ideals: Impeccable. Bonds: Enemies, Immigrant, Rich, Job. Occupation: Navigator

Voice: Ums and uhs a lot

Attributes [hide]

Ernest Ashton, Male Human Adept 7
Medium (5'9") Human, Lawful Good (CR 7)
Armor Class 12
Hit Points 35 (7d6)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)14 (+2) 12 (+1)14 (+2) 17 (+3)13 (+1)
Skills Perception +6, Stealth +5
Senses Passive Perception 15
Languages Common, Gnoll, Giant
Attacks Melee +6 / 2d8+3, Ranged +5 / 2d8+2, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day14332000

Possessions: 70000 cp. Carnelian (40 gp). Bloodstone (40 gp). Blue star sapphire (700 gp).


Social Check DCs


Hunter Sheldon, Male Human [Permalink]

Personal [hide]

Description: Dark and lean, he is a relatively plain man. He wears very tight pants and wife beaters, though occasionally he sports a yellow coat. His black hair is smooth and relatively long. His gray eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: His voice, at times compared to that of a Nymph, lambasts those who consider themselves "civilized" with snide, belittling remarks; the subtle growl he speaks with growing louder in doing so, one can find it most pronounced, despite the otherwise natural purity of his tone. He is motivated by money and will often try and persuade people to work for cheap. He haggles over everything, upselling his goods and buying cheap. He is persistent in everything.

History: He was a bastard born out of an affair, and his mother always resented and mistreated him for it out of spite. In his formative years he discovered how persuasive he was. He began using that to his advantage selling useless wares at inflated prices. He is searching for what he claims is his rightful reward.

Motivation: An old rival family wants him found; and his spouse's relatives view him with great suspicion

Ideals: Entrepeneur. Flaws: Cynical, Antagonistic. Bonds: Adventurer, Family. Occupation: Jeweler

Voice: Speaks with back of mouth

Attributes [hide]

Hunter Sheldon, Male Human Rogue 5
Medium (5'5") Human, Chaotic Good (CR 5)
Armor Class 10
Hit Points 25 (5d6)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)11 (+0) 12 (+1)12 (+1) 13 (+1)17 (+3)
Skills Medicine +4, Perception +4
Senses Passive Perception 14
Languages Common, Gnome
Attacks Melee +5 / 2d4+2, Ranged +3 / 2d4+0, Grapple +2

Possessions: 50 pp.


Social Check DCs


Roger Spalding, Male Human [Permalink]

Personal [hide]

Description: This petite short man is perpetually holding a chocolate of some kind. He tends to wear a heavy leather apron. Coupled with his rolled up shirt sleeves this gives him a very relaxed look, marred by chocolates. His white hair is drawn into a tight pony tail with a clover scrunchie. His eyes are gray.

Personality: He is business-like. He takes instructions and follows them to the letter. He has the money to obtain near anything and knows that if you pay a man enough he will sell his own mother. Money is his most trusted friend.

History: He was raised happily, as a normal child born to his father and mother. His father taught him the rudiments of the Armorer arts, while his mother instructed him in etiquette, music and courtly manner. Before the accident, he was one of the most outspoken anti-Human activists. He was mortally wounded, saved by a kind and fast-acting Human doctor. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.

Motivation: To be a Barrister again; and further expansion of business

Ideals: Professionalism. Flaws: Ugly, Racist, Antagonistic. Bonds: Rich, Job. Occupation: Armorer

Voice: Nasally tone

Attributes [hide]

Roger Spalding, Male Human Commoner 4
Medium (6'4") Human, Lawful Good (CR 4)
Armor Class 9
Hit Points 10 (4d4)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)8 (-1) 9 (-1)8 (-1) 16 (+3)10 (+0)
Skills Acrobatics +1
Senses Passive Perception 13
Languages Common
Attacks Melee +4 / 1d10+2, Ranged +1 / 1d10-1, Grapple +2

Possessions: 100 gp. Silver pearl (140 gp). 1 Minor magic item.


Social Check DCs


Balimaar Wentworth, Male Human [Permalink]

Personal [hide]

Description: He is an exceptionally muscular looking western young adult. He wears many layers of old clothing at all times. Beneath his clothing is a huge mess of scar tissue. He has wavy brown hair. His hazel eyes dart from person to person to random spaces in the air.

Personality: Balimaar is depressed about a lot of things. He tends to be a nihilist. He is a bit of a macho man and will challenge people to random contests of strength and skill, and invite them to random hunting and fishing trip.

History: Balimaar was born to in a poor docking district. He spent his early days working in the same smith shop his father was employed at, doing general labor. Over the years he perfected his riding and shooting skills. He was recently attacked on the road and savagely beaten by bandits.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever.

Ideals: Fighting. Flaws: Ugly, Depressed. Bonds: Poor, Slave, Nature. Occupation: Scribe

Voice: Rhymes sentences (sorry)

Attributes [hide]

Balimaar Wentworth, Male Human Fighter 4
Medium (5'1") Human, Chaotic Good (CR 4)
Armor Class 12
Hit Points 19 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)14 (+2) 7 (-2)16 (+3) 12 (+1)10 (+0)
Skills Animal Handling +3, Survival +3
Senses Passive Perception 11
Languages Common, Undercommon, Auran, Halfling
Attacks Melee +3 / 1d10+1, Ranged +4 / 1d10+2, Grapple +2

Possessions: 1 Holy water. 1 Smokesticks. 1 Everburning torch.


Social Check DCs

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