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Advanced [show]


Gerald Bradshaw, Male Human [Permalink]

Personal [hide]

Description: This late middle aged man usually wears his grey robe and has his kukri always slung over his shoulder and is in decent physical shape. He has wavy red hair. His skin is flawless and his blue eyes scan people very quickly.

Personality: Gerald wants to be seen as a stoic, levelheaded, noble Bard, so he tries to act the part. He does a good job, for the most part... To his fellows he is seen as friendly and intelligent, but is angry and unforgiving to the so called fatcats and any who do and have associated with them.

History: Gerald was born in the south. At a young age he loved to build and create. While he appears to be a normal Human, he's... not quite right. Perhaps he's slightly insane, or otherwise so mentally alien to the rest of the world that he plain doesn't fit in. One night he noticed a nearby shooting star which he hiked out to see where it landed. It turned out to be an ancient artifact of some kind. He has done his darndest to repair it but it is currently non-functional.

Motivation: He wants revenge against gnolls; and revenge

Ideals: Disciplined, Persistence. Flaws: Insane. Bonds: Attractive, Enemies. Occupation: Map Maker

Voice: Middle-eastern accent

Attributes [hide]

Gerald Bradshaw, Male Human Bard 3
Medium (6'6") Human, Neutral Good (CR 3)
Armor Class 13
Hit Points 17 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)17 (+3) 12 (+1)6 (-2) 6 (-2)11 (+0)
Skills Deception +2, Perception +0
Senses Passive Perception 10
Languages Common
Attacks Melee +1 / 1d8-1, Ranged +5 / 1d8+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day8

Possessions: 300 gp.


Social Check DCs


Kyle Winchester, Male Human [Permalink]

Personal [hide]

Description: A man of a pale complexion, he wears a black shirt with thin brown vertical stripes and green pants. He has dyed his greying red hair a little too much giving a sharp red color. He is very pretty but has cold, dead eyes.

Personality: He runs his personal life as if detached from it. He organizes appointments and outings based on perceived benefits he will get from it. He also has developed a complete distrust of the Layabout profession.

History: Heir to a fortune, his parents put a great deal of effort into curing his disease. He inherited a moderately successful company from his mother. Under his leadership it has flourished, and using capital from his venture he effectively owns an entire region. He has achieved small success as a Mercenary.

Motivation: Balancing his hectic life and new Mercenary responsibilities is difficult.

Flaws: Selfish, Disease. Bonds: Attractive, Job, Rich. Occupation: Mercenary

Voice: Speaks in third person

Attributes [hide]

Kyle Winchester, Male Human Adept 6
Medium (5'3") Human, Neutral Good (CR 6)
Armor Class 9
Hit Points 36 (6d6)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)9 (-1) 14 (+2)10 (+0) 12 (+1)16 (+3)
Skills Insight +4, Medicine +4
Senses Passive Perception 11
Languages Common
Attacks Melee +2 / 2d6-1, Ranged +2 / 2d6-1, Grapple -1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12331

Possessions: 700 gp. Blue sapphire (900 gp). White pearl (120 gp). Smoky quartz (60 gp). Rhodochrosite (6 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Balimaar Presley, Male Human [Permalink]

Personal [hide]

Description: This man wears a blue cloak and cross-gartered white stockings. He is muscular with a powerful set of arms. His head has been shaved. He has blue eyes.

Personality: Balimaar speaks confidently about a variety of topics with grace. He is clearly well-traveled and educated. He also is a firm believer in the manly ideal.

History: He served in the navy to pay for his family's outstanding loans. He was a friend to animals and a trickster. In his defense of animals however he would do severe harm to people. He was recently attacked on the road and savagely beaten by bandits.

Motivation: To prove his worth to the world; and he wants nothing more than to rejoin the army

Ideals: Impeccable. Flaws: Ugly, Impulsive. Bonds: Military, Nature. Occupation: Sculptor

Voice: Middle-eastern accent

Attributes [hide]

Balimaar Presley, Male Human Commoner 6
Medium (5'4") Human, Chaotic Good (CR 6)
Armor Class 13
Hit Points 12 (6d4)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)16 (+3) 9 (-1)13 (+1) 14 (+2)13 (+1)
Skills Stealth +6, Survival +5
Senses Passive Perception 12
Languages Common, Ignan
Attacks Melee +6 / 2d6+3, Ranged +6 / 2d6+3, Grapple +3

Possessions: 1000 gp.


Social Check DCs


Lance Gresham, Male Human [Permalink]

Personal [hide]

Description: A hulking man with gigantic muscles, he wears professional attire. He has shaved his head bald. He wears a mask on his face.

Personality: He is overprotective of those who hire his services. He moves from fascination to fascination almost instantaneously. If something can keep his interest for a month it is impressive.

History: Raised by wardens he was only a novice when brigands swooped upon their monastery and killed most of the order. Since his mother passed away years ago, his father had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. Days after completing his studies, news broke out that his hometown was attacked by brigands. Lance was horrified and prayed that his father was alright. However, he heard that his father had died fighting off the brigands.

Motivation: He is compelled to act according to his religious beliefs; and his religion dominates his actions

Flaws: Hedonist. Bonds: Attractive, Guardian, Religious, Enemies. Occupation: Fisher

Voice: Spits and sputters

Attributes [hide]

Lance Gresham, Male Human Warlock 3
Medium (6'1") Human, Lawful Good (CR 3)
Armor Class 12
Hit Points 9 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)14 (+2) 7 (-2)16 (+3) 16 (+3)11 (+0)
Skills Investigation +5, Persuasion +2
Senses Passive Perception 13
Languages Common, Terran, Ignan, Abyssal
Attacks Melee +6 / 1d8+4, Ranged +4 / 1d8+2, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day132220000

Possessions: 200 gp. Aquamarine (800 gp). Violet garnet (800 gp). 1 Half-Plate.


Social Check DCs


Frederick Deighton, Male Human [Permalink]

Personal [hide]

Description: He wears a blue vest with golden trim over his white shirt. His green leather gloves and pants are well-kept, and his blue boots flare out at the collars. His hair is cut close to his head. He has gleaming, smiling hazel eyes.

Personality: He is irascible and easily irritated. He cannot resist a sob story and will often dote over anyone who has one.

History: Sold as a small child to a wizard, Frederick was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. Like his mother and his sister before him, after school he went straight into learning to become a Adventurer. He has achieved small success as a Adventurer.

Motivation: He's looking for his big break; and to be a doctor again

Ideals: Philantrophist. Flaws: Antagonistic. Bonds: Mentor, Job, Adventurer. Occupation: Adventurer

Voice: German accent

Attributes [hide]

Frederick Deighton, Male Human Cleric 4
Medium (5'11") Human, Chaotic Good (CR 4)
Armor Class 10
Hit Points 32 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)10 (+0) 13 (+1)16 (+3) 13 (+1)11 (+0)
Skills Intimidation +2, Survival +3
Senses Passive Perception 11
Languages Common, Infernal, Auran, Druidic
Attacks Melee +3 / 1d10+1, Ranged +2 / 1d10+0, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day115320

Possessions: 600 gp. 1 Minor magic item.


Social Check DCs

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