Gerard Blankley, Male Human [Permalink]
Personal [hide]
Description: He prefers to wear tan clothing when he does not wear armor. He is portly but not overly obese. His golden hair is cut short. His half smiles and blue eyes are beguiling and draw you in.
Personality: He considers himself the protector of his home. He feels this is his duty and calling. He is obsessed with his god.
History: He served in the navy to pay for his family's outstanding loans. He made a point of taking high paying jobs and getting most of it up front. He has became unsatisfied with his lot in life, and decided to take up adventuring.
Motivation: Wants to open a new tavern; and to reunite with his old friends
Bonds: Attractive, Guardian, Religious, Military, Adventurer, Job. Occupation: Architect
Voice: Speaks with lips pursed
Attributes [hide]
Medium (6'4") Human, Neutral Good (CR 3)
Armor Class 10
Hit Points 16 (3d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 10 (+0) | 10 (+0) | 12 (+1) | 12 (+1) | 13 (+1) |
Senses Passive Perception 11
Languages Common, Giant
Attacks Melee +5 / 1d8+3, Ranged +2 / 1d8+0, Grapple +3
Possessions: 100 gp. 1 Masterwork Common Melee. 1 Masterwork Uncommon Weapon. 1 Masterwork Uncommon Weapon.
Gunter Anderton, Male Human [Permalink]
Personal [hide]
Description: He wears tight fitting clothing which further accentuates his frame, and carries tridents. His red hair is lengthy and is close to two feet long. His green eyes are slightly larger than normal.
Personality: Cocky and sure of himself, he believes he is the best Masseuse born in the past three hundred years. He also is a firm believer in the manly ideal.
History: His mother raised him in a mountain cabin. In his 12th year, his parents were killed by a drow raid, leaving Gunter alone in the world. After a stint in an orphanage, he was adopted. He bought a trident and has really upped his game hunting, due to his understanding of decoy and ambush.
Motivation: Sabotage a competitor; and he is unsatisfied with his job
Ideals: Fighting. Flaws: Impulsive. Bonds: Attractive, Job, Nature, Enemies. Occupation: Masseuse
Voice: Italian accent
Attributes [hide]
Medium (6'5") Human, Chaotic Good (CR 6)
Armor Class 10
Hit Points 29 (6d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 11 (+0) | 13 (+1) | 16 (+3) | 11 (+0) | 13 (+1) |
Senses Passive Perception 10
Languages Common, Halfling, Druidic, Sylvan
Attacks Melee +2 / 2d6-1, Ranged +3 / 2d6+0, Grapple +0
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 3 | 3 | 2 | 0 | 0 | 0 | 0 |
Possessions: 1000 gp.
Guy Reid, Male Human [Permalink]
Personal [hide]
Description: He is of a modest build and height, but he carries himself more imposing than he is. He wears a red tunic with brown highlights, and long white pants that bunch up around his shoes. His deerstalker hat is riddled with cuts and holes. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep brown.
Personality: He is always cheerful, even with a hangover, and is always willing to go through all sorts of trouble to help his friends. He considers everything a fun event and doesn't hold grudges. He is accommodating to his spouse and as such limits his hospitality. He is brave and levelheaded in the face of danger and has proven himself a capable leader.
History: His divine talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. His parents enrolled him in a Barbarian school at a young age so that he could practice his divine talents. He eventually got the idea of being the protector of his homeland from reading books, and has made it his duty.
Motivation: Doesn't want to be a Armorer and was forced into it by his family; and wishes to resurrect an old love
Ideals: Optimist, Gifted. Flaws: Ugly. Bonds: In love, Guardian, Family. Occupation: Armorer
Voice: Relaxed voice
Attributes [hide]
Medium (5'5") Human, Lawful Good (CR 3)
Armor Class 7
Hit Points 28 (3d12)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 5 (-3) | 9 (-1) | 12 (+1) | 15 (+2) | 11 (+0) |
Senses Passive Perception 12
Languages Common, Druidic
Attacks Melee +4 / 1d8+2, Ranged -1 / 1d8-3, Grapple +2
Possessions: 9000 cp.
Odo Windsor, Male Human [Permalink]
Personal [hide]
Description: A man with thick toned arms and a paunchy gut. He wears a shirt that is too small, which lets his gut show, with a ratty violet coat over it. His golden hair is lengthy and is close to two feet long. His eyes are gray and beady.
Personality: He is extraordinarily passive and rarely speaks, let alone speaks his mind. He is obsessed with a lost civilization.
History: He was born to a pair of big game hunters, but was frequently ill as a child. A gypsy cursed him at a young age, leading to his ugly appearance. When he grew older, he became a bit more civilized, usually hanging around bars and taverns. He began work as a mercenary for hire. He would embark on any mission as long as the price was right.
Motivation: He wants to meet his childhood hero.
Ideals: Athletic. Flaws: Ugly, Shy, Disease. Bonds: Adventurer. Occupation: Guard
Voice: Scratchy, weak
Attributes [hide]
Medium (5'6") Human, Chaotic Good (CR 5)
Armor Class 12
Hit Points 25 (5d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 14 (+2) | 8 (-1) | 12 (+1) | 11 (+0) | 16 (+3) |
Senses Passive Perception 10
Languages Common, Terran
Attacks Melee +4 / 2d4+1, Ranged +5 / 2d4+2, Grapple +5
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 5 | 3 |
Possessions: 700 gp.
Reynard Winchester, Male Human [Permalink]
Personal [hide]
Description: Dark and lean, he is a relatively plain man. He prefers to wear flannel. He wears his hair in dreadlocks. His skin is flawless and his brown eyes scan people very quickly.
Personality: He considers himself a man of culture and sophistication. He likes a good challenge to his wits. He is a logical person and will generally grow upset if things defy logic and science.
History: Reynard was born with his father's beautiful face. He struck it rich when he found rare goods in large quantities. He has worked as a Animal Trainer like his father before him.
Motivation: He'd like to take his coworkers down a peg.
Ideals: Impeccable, Logical. Bonds: Attractive, Rich, Job. Occupation: Animal Trainer
Voice: Sleepy voice
Attributes [hide]
Medium (5'11") Human, Lawful Good (CR 3)
Armor Class 11
Hit Points 11 (3d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 13 (+1) | 10 (+0) | 12 (+1) | 12 (+1) | 13 (+1) |
Senses Passive Perception 11
Languages Common, Sylvan
Attacks Melee +2 / 1d8+0, Ranged +3 / 1d8+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 6 | 5 | 0 |
Possessions: 1800 sp.
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Their contribution stands as a beacon of hope for all adventurers!
