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NPC Generator

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Advanced [show]


Percival Hackney, Male Human [Permalink]

Personal [hide]

Description: This man is unhealthily muscled, almost every single one of his veins is visible when he is not flexing. His shirts and pants tend to be short and undersized for him due to the difficulty of finding a good tailor. He keeps his long black hair kept up in a rat tail. His brown eyes dart from person to person to random spaces in the air.

Personality: Quiet and reserved he prefers to listen than to talk. He will nod occasionally and communicate nonverbally. He disdains his fellow westerners, claiming they make him look unintelligent just for using an accent.

History: He was born in the west, but his parents moved at a very young age to the south. A few years later when the south was not economically sound they moved to his current location. Recently a tribe of giants attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Percival fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and wants to work out more often

Ideals: Fighting, Athletic. Flaws: Shy. Bonds: Attractive, Immigrant. Occupation: Scribe

Voice: Raspy

Attributes [hide]

Percival Hackney, Male Human Expert 3
Medium (6'4") Human, Lawful Good (CR 3)
Armor Class 10
Hit Points 17 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)11 (+0) 11 (+0)17 (+3) 8 (-1)13 (+1)
Skills Perception +1, Survival +1
Senses Passive Perception 11
Languages Common, Goblin, Dwarven, Sylvan
Attacks Melee +2 / 1d8+0, Ranged +2 / 1d8+0, Grapple +0

Possessions: 1900 sp.


Social Check DCs


Hugh Chester, Male Human [Permalink]

Personal [hide]

Description: This malnourished man is perpetually draped in fineries, but all of this concealed by his earthly robes.. His silver hair and beard is wavy and long. His violet eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: He is extraordinarily eccentric. He takes great pride in his work and is very well organized. His planner is full of calendar events.

History: His druidic talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. His druidic abilities were realized during a raid on his village. He has set out to sabotage the competition.

Motivation: Balancing his hectic life and new Carpenter responsibilities is difficult.

Ideals: Gifted. Flaws: Insane. Bonds: Attractive, Poor, Job. Occupation: Carpenter

Voice: Boston accent

Attributes [hide]

Hugh Chester, Male Human Adept 4
Medium (5'11") Human, Neutral Good (CR 4)
Armor Class 10
Hit Points 26 (4d6)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)11 (+0) 12 (+1)13 (+1) 15 (+2)16 (+3)
Skills Intimidation +5, Medicine +4
Senses Passive Perception 12
Languages Common, Draconic
Attacks Melee +4 / 1d10+2, Ranged +2 / 1d10+0, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12320000

Possessions: 14000 sp. 1 Half-Plate. 1 Chain shirt. 1 Chain shirt.


Social Check DCs


Gomory Hayes, Male Human [Permalink]

Personal [hide]

Description: The man speaks with an almost imperceptible accent. He seems to always be the slightest bit damp as if he got out from a pool a few moments ago. He wears a white broad hat and white clothes. He has a long golden beard with little hanging trinkets. His green eyes dart from person to person.

Personality: He is irritable and easily angered. He is a bit of a bully and is not afraid to use his stature and powers to intimidate and hurt. He does not mind isolation but does not hate company and attempts to receive them as best as possible.

History: He was born on a small isolated farm. Gomory was born on a far eastern island where he grew up under the tutelage of his father, an expert Laborer. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.

Motivation: He made a deal with a demon which lead to his current lot in life, and he's becoming increasingly nervous about it; and he's repulsed by the pc

Ideals: Extrovert. Flaws: Antagonistic, Shy. Bonds: Immigrant, Nature, Debt. Occupation: Laborer

Voice: Eastern European accent

Attributes [hide]

Gomory Hayes, Male Human Sorcerer 4
Medium (6'1") Human, Chaotic Good (CR 4)
Armor Class 12
Hit Points 26 (4d4)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)14 (+2) 17 (+3)8 (-1) 12 (+1)13 (+1)
Skills Acrobatics +4, Religion +1
Senses Passive Perception 11
Languages Common
Attacks Melee +4 / 1d10+2, Ranged +4 / 1d10+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 600 gp.


Social Check DCs


Bernard Rodney, Male Human [Permalink]

Personal [hide]

Description: He wears a black deerstalker hat and black clothes. He has a slight overbite and is overall scrawny. His chestnut hair is kept up in a ponytail inside a deerstalker hat. This amber eyed northerner is not easily forgotten.

Personality: He is almost excessively polite to everyone, even when angry. He does not believe in violence as a means to an end. He is a dedicated Interpreter but believes his peers are too gung-ho.

History: Bernard was born to in a poor docking district. He spent his early days working in the same smith shop his mother was employed at, doing general labor. He made a point of taking high paying jobs and getting most of it up front. He spent several years traveling with his friend, before both settled down to enjoy the fruits of their adventures.

Motivation: A need for knowledge about a nearby landmark.

Ideals: Pacifist. Flaws: Shy. Bonds: Poor, Adventurer. Occupation: Interpreter

Voice: Thin and wheezing

Attributes [hide]

Bernard Rodney, Male Human Ranger 4
Medium (5'3") Human, Lawful Good (CR 4)
Armor Class 9
Hit Points 20 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)9 (-1) 9 (-1)14 (+2) 14 (+2)9 (-1)
Skills Performance +1
Senses Passive Perception 12
Languages Common, Orc, Halfling
Attacks Melee +3 / 1d10+1, Ranged +1 / 1d10-1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1200000

Possessions: 300 gp. 1 Minor magic item.


Social Check DCs


Kody Windsor, Male Human [Permalink]

Personal [hide]

Description: A pudgy man standing about 5'8" has a big stupid grin on his face most of the time. He tends to wear a heavy leather apron. Coupled with his rolled up shirt sleeves this gives him a very relaxed look. He keeps his golden hair in a flapper bob. He wears large thick round spectacles.

Personality: He will use flattery and sarcasm to attack and weaken his opponents. Despite his formidable combat skills he remains a coward. A fanatic, his devotion to his small selection of gods is unquestionable. He claims to be doing their will and will base all his actions on whether or not they would be pleasing to the gods.

History: Born the oldest of a large religious eastern family, he was no stranger to responsibility. Like his father and his brother before him, after school he went straight into learning to become a Laborer. He was granted martial powers by his dying brother.

Motivation: He has a rivalry with the Church that dominates his actions; and an old rival family wants him found

Ideals: Fighting, Gifted. Bonds: Religious, Job, Family. Occupation: Laborer

Voice: Scandinavian accent

Attributes [hide]

Kody Windsor, Male Human Fighter 3
Medium (5'8") Human, Chaotic Good (CR 3)
Armor Class 8
Hit Points 16 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)7 (-2) 8 (-1)13 (+1) 14 (+2)15 (+2)
Skills Arcana +3, Athletics +3
Senses Passive Perception 12
Languages Common, Goblin
Attacks Melee +3 / 1d8+1, Ranged +0 / 1d8-2, Grapple +3

Possessions: 9000 cp.


Social Check DCs

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